Files
UVtools/UVtools.WPF/MainWindow.GCode.cs
T
Tiago Conceição ea4f7e0400 v3.11.0
- **UI:**
  - (Improvement) Layer navigation load time by parallel `Mat` to `Bitmap` conversion
  - (Improvement) Allow to show exceptions without the stack trace and detailed trigger action by using the `MessageExceiption` (#644)
  - (Improvement) Allow progress to have and display a detailed log (#644)
  - (Improvement) Convert format to another with multiple versions will now only show the possible versions for the extension
- **Suggestion - Wait time before cure:**
  - (Improvement) Set the first wait time based on first valid layer mass rather than use the fixed limit
  - (Improvement) Set zero time to empty and dummy layers
  - (Improvement) When creating the dummy layer also increment the bottom layer count as the created layer count as one
- **PCB Exposure:**
  - (Add) Excellon Drill Format (drl) to cut off holes (Implementation may lack some advanced features, please confirm the result) (#646)
  - (Fix) Arc (G03) with negative offsets (I-/J-) was not drawing the shape correctly
  - (Fix) Implement the rotation for the outline primitive (#645)
- **File formats:**
  - (Improvement) Formats now sanitize the selected version before encode given the file extension, if version is out of range it will force the last known version
  - (Fix) CBDDLP: Remove a table from the file that might cause layer corruption
- (Add) Operations - `AfterCompleteReport` property: Gets or sets an report to show to the user after complete the operation with success
- (Improvement) Suggestion - Wait time after cure: Set zero time to empty and dummy layers
- (Improvement) Slight improvement on the contour intersection check, yields better performance on resin and suction cup detection
- (Improvement) Allow to trigger message boxes from operations and scripts (#644)
- (Upgrade) .NET from 6.0.12 to 6.0.13
2023-01-16 02:03:51 +00:00

76 lines
2.3 KiB
C#

/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using Avalonia;
using Avalonia.Controls;
using MessageBox.Avalonia.Enums;
using System;
using System.IO;
using UVtools.Core.SystemOS;
using UVtools.WPF.Extensions;
using Helpers = UVtools.WPF.Controls.Helpers;
namespace UVtools.WPF;
public partial class MainWindow
{
public bool HaveGCode => IsFileLoaded && SlicerFile.SupportsGCode;
public uint GCodeLines => !HaveGCode ? 0 : SlicerFile.GCode.LineCount;
public void OnClickRebuildGcode()
{
if (!HaveGCode) return;
var temp = SlicerFile.SuppressRebuildGCode;
SlicerFile.SuppressRebuildGCode = false;
SlicerFile.RebuildGCode();
SlicerFile.SuppressRebuildGCode = temp;
RaisePropertyChanged(nameof(GCodeLines));
CanSave = true;
}
public async void OnClickGCodeSaveFile()
{
if (!HaveGCode) return;
var dialog = new SaveFileDialog
{
Filters = Helpers.IniFileFilter,
Directory = Path.GetDirectoryName(SlicerFile.FileFullPath),
InitialFileName = $"{Path.GetFileNameWithoutExtension(SlicerFile.FileFullPath)}_gcode.txt"
};
var file = await dialog.ShowAsync(this);
if (string.IsNullOrEmpty(file)) return;
try
{
await using TextWriter tw = new StreamWriter(file);
await tw.WriteAsync(SlicerFile.GCodeStr);
tw.Close();
}
catch (Exception e)
{
await this.MessageBoxError(e.ToString(), "Error occur while save gcode");
return;
}
var result = await this.MessageBoxQuestion(
"GCode save was successful. Do you want open the file in the default editor?",
"GCode save complete");
if (result != ButtonResult.Yes) return;
SystemAware.StartProcess(file);
}
public void OnClickGCodeSaveClipboard()
{
if (!HaveGCode) return;
Application.Current.Clipboard.SetTextAsync(SlicerFile.GCodeStr);
}
}