Files
UVtools/UVtools.Core/Layer/Layer.cs
T
Tiago Conceição 5c5670f0b1 v1.3.5
* (Add) Pixel Dimming: Chamfer - Allow the number of walls pixels to be gradually varied as the operation progresses from the starting layer to the ending layer (#106)
* (Add) PrusaSlicer print profiles: 0.01, 0.02, 0.03, 0.04, 0.15, 0.2
* (Change) Morph: "Fade" to "Chamfer" naming, created profiles need redo
* (Change) Pixel Dimming: Allow start with 0px walls when using "Walls Only"
* (Change) PrusaSlicer print profiles names, reduced bottom layers and raft height
* (Remove) PrusaSlicer print profiles with 3 digit z precision (0.025 and 0.035)
* (Fix) PW0, PWS, PWMX, PWMO, PWMS, PWX file formats, where 4 offsets (16 bytes) were missing on preview image, leading to wrong table size. Previous converted files with UVtools wont open from now on, you need to reconvert them. (ezrec/uv3dp#124)
* (Fix) Unable to run Re-Height tool due a rounding problem on some cases (#101)
* (Fix) Layer preview end with exception when no per layer settings are available (SL1 case)
2020-12-04 01:00:37 +00:00

1292 lines
50 KiB
C#

/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO.Compression;
using System.Linq;
using Emgu.CV;
using Emgu.CV.CvEnum;
using Emgu.CV.Structure;
using Emgu.CV.Util;
using UVtools.Core.Extensions;
using UVtools.Core.FileFormats;
using UVtools.Core.Objects;
using UVtools.Core.Operations;
using Stream = System.IO.Stream;
namespace UVtools.Core
{
/// <summary>
/// Represent a Layer
/// </summary>
public class Layer : BindableBase, IEquatable<Layer>, IEquatable<uint>
{
#region Properties
public object Mutex = new object();
/// <summary>
/// Gets the parent layer manager
/// </summary>
public LayerManager ParentLayerManager { get; set; }
public FileFormat SlicerFile => ParentLayerManager?.SlicerFile;
/// <summary>
/// Gets the number of non zero pixels on this layer image
/// </summary>
public uint NonZeroPixelCount
{
get => _nonZeroPixelCount;
internal set => RaiseAndSetIfChanged(ref _nonZeroPixelCount, value);
}
/// <summary>
/// Gets the bounding rectangle for the image area
/// </summary>
public Rectangle BoundingRectangle
{
get => _boundingRectangle;
internal set => RaiseAndSetIfChanged(ref _boundingRectangle, value);
}
public bool IsBottomLayer => Index < ParentLayerManager.SlicerFile.BottomLayerCount;
public bool IsNormalLayer => !IsBottomLayer;
/// <summary>
/// Gets the layer index
/// </summary>
public uint Index
{
get => _index;
set => RaiseAndSetIfChanged(ref _index, value);
}
/// <summary>
/// Gets or sets the normal layer exposure time in seconds
/// </summary>
public float ExposureTime
{
get => _exposureTime;
set => RaiseAndSetIfChanged(ref _exposureTime, value);
}
/// <summary>
/// Gets or sets the layer off time in seconds
/// </summary>
public float LayerOffTime
{
get => _layerOffTime;
set => RaiseAndSetIfChanged(ref _layerOffTime, value);
}
/// <summary>
/// Gets or sets the lift height in mm
/// </summary>
public float LiftHeight
{
get => _liftHeight;
set => RaiseAndSetIfChanged(ref _liftHeight, value);
}
/// <summary>
/// Gets or sets the speed in mm/min
/// </summary>
public float LiftSpeed
{
get => _liftSpeed;
set => RaiseAndSetIfChanged(ref _liftSpeed, value);
}
/// <summary>
/// Gets the speed in mm/min for the retracts
/// </summary>
public float RetractSpeed
{
get => _retractSpeed;
set => RaiseAndSetIfChanged(ref _retractSpeed, value);
}
/// <summary>
/// Gets or sets the pwm value from 0 to 255
/// </summary>
public byte LightPWM
{
get => _lightPwm;
set => RaiseAndSetIfChanged(ref _lightPwm, value);
}
/// <summary>
/// Gets or sets the layer position on Z in mm
/// </summary>
public float PositionZ
{
get => _positionZ;
set => RaiseAndSetIfChanged(ref _positionZ, value);
}
private byte[] _compressedBytes;
private uint _nonZeroPixelCount;
private Rectangle _boundingRectangle = Rectangle.Empty;
private bool _isModified;
private uint _index;
private float _positionZ;
private float _exposureTime;
private float _layerOffTime = FileFormat.DefaultLightOffDelay;
private float _liftHeight = FileFormat.DefaultLiftHeight;
private float _liftSpeed = FileFormat.DefaultLiftSpeed;
private float _retractSpeed = FileFormat.DefaultRetractSpeed;
private byte _lightPwm = FileFormat.DefaultLightPWM;
/// <summary>
/// Gets or sets layer image compressed data
/// </summary>
public byte[] CompressedBytes
{
get => _compressedBytes;
set
{
_compressedBytes = value;
IsModified = true;
if (!ReferenceEquals(ParentLayerManager, null))
ParentLayerManager.BoundingRectangle = Rectangle.Empty;
}
}
/// <summary>
/// Gets a computed layer filename, padding zeros are equal to layer count digits
/// </summary>
public string Filename => FormatFileName("layer");
/// <summary>
/// Gets if layer has been modified
/// </summary>
public bool IsModified
{
get => _isModified;
set => RaiseAndSetIfChanged(ref _isModified, value);
}
/// <summary>
/// Gets or sets a new image instance
/// </summary>
public Mat LayerMat
{
get
{
Mat mat = new Mat();
CvInvoke.Imdecode(CompressedBytes, ImreadModes.Grayscale, mat);
return mat;
}
set
{
using (var vector = new VectorOfByte())
{
CvInvoke.Imencode(".png", value, vector);
CompressedBytes = vector.ToArray();
GetBoundingRectangle(value, true);
}
RaisePropertyChanged();
}
}
/// <summary>
/// Gets a new Brg image instance
/// </summary>
public Mat BrgMat
{
get
{
Mat mat = LayerMat;
CvInvoke.CvtColor(mat, mat, ColorConversion.Gray2Bgr);
return mat;
}
}
#endregion
#region Constructor
public Layer(uint index, byte[] compressedBytes, LayerManager parentLayerManager)
{
ParentLayerManager = parentLayerManager;
Index = index;
//Filename = filename ?? $"Layer{index}.png";
CompressedBytes = compressedBytes;
IsModified = false;
/*if (compressedBytes.Length > 0)
{
GetBoundingRectangle();
}*/
if (!(parentLayerManager is null))
{
_positionZ = SlicerFile.GetHeightFromLayer(index);
_exposureTime = SlicerFile.GetInitialLayerValueOrNormal(index, SlicerFile.BottomExposureTime, SlicerFile.ExposureTime);
_liftHeight = SlicerFile.GetInitialLayerValueOrNormal(index, SlicerFile.BottomLiftHeight, SlicerFile.LiftHeight);
_liftSpeed = SlicerFile.GetInitialLayerValueOrNormal(index, SlicerFile.BottomLiftSpeed, SlicerFile.LiftSpeed);
_retractSpeed = SlicerFile.RetractSpeed;
_lightPwm = SlicerFile.GetInitialLayerValueOrNormal(index, SlicerFile.BottomLightPWM, SlicerFile.LightPWM);
}
}
public Layer(uint index, Mat layerMat, LayerManager parentLayerManager) : this(index, new byte[0], parentLayerManager)
{
LayerMat = layerMat;
IsModified = false;
}
public Layer(uint index, Stream stream, LayerManager parentLayerManager) : this(index, stream.ToArray(), parentLayerManager)
{ }
#endregion
#region Equatables
public static bool operator ==(Layer obj1, Layer obj2)
{
return obj1.Equals(obj2);
}
public static bool operator !=(Layer obj1, Layer obj2)
{
return !obj1.Equals(obj2);
}
public static bool operator >(Layer obj1, Layer obj2)
{
return obj1.Index > obj2.Index;
}
public static bool operator <(Layer obj1, Layer obj2)
{
return obj1.Index < obj2.Index;
}
public static bool operator >=(Layer obj1, Layer obj2)
{
return obj1.Index >= obj2.Index;
}
public static bool operator <=(Layer obj1, Layer obj2)
{
return obj1.Index <= obj2.Index;
}
public bool Equals(uint other)
{
return Index == other;
}
public bool Equals(Layer other)
{
if (other is null) return false;
if (ReferenceEquals(this, other)) return true;
if (_index != other._index) return false;
if (_compressedBytes.Length != other._compressedBytes.Length) return false;
return _compressedBytes.AsSpan().SequenceEqual(other._compressedBytes.AsSpan());
//return Equals(_compressedBytes, other._compressedBytes);
}
public override bool Equals(object obj)
{
if (ReferenceEquals(null, obj)) return false;
if (ReferenceEquals(this, obj)) return true;
if (obj.GetType() != GetType()) return false;
return Equals((Layer)obj);
}
public override int GetHashCode()
{
return (_compressedBytes != null ? _compressedBytes.GetHashCode() : 0);
}
private sealed class IndexRelationalComparer : IComparer<Layer>
{
public int Compare(Layer x, Layer y)
{
if (ReferenceEquals(x, y)) return 0;
if (ReferenceEquals(null, y)) return 1;
if (ReferenceEquals(null, x)) return -1;
return x.Index.CompareTo(y.Index);
}
}
public static IComparer<Layer> IndexComparer { get; } = new IndexRelationalComparer();
#endregion
#region Formaters
public override string ToString()
{
return $"{nameof(Index)}: {Index}, {nameof(Filename)}: {Filename}, {nameof(NonZeroPixelCount)}: {NonZeroPixelCount}, {nameof(BoundingRectangle)}: {BoundingRectangle}, {nameof(IsBottomLayer)}: {IsBottomLayer}, {nameof(IsNormalLayer)}: {IsNormalLayer}, {nameof(PositionZ)}: {PositionZ}, {nameof(ExposureTime)}: {ExposureTime}, {nameof(LayerOffTime)}: {LayerOffTime}, {nameof(LiftHeight)}: {LiftHeight}, {nameof(LiftSpeed)}: {LiftSpeed}, {nameof(RetractSpeed)}: {RetractSpeed}, {nameof(LightPWM)}: {LightPWM}, {nameof(IsModified)}: {IsModified}";
}
#endregion
#region Methods
public string FormatFileName(string name)
{
return $"{name}{Index.ToString().PadLeft(ParentLayerManager.LayerDigits, '0')}.png";
}
public Rectangle GetBoundingRectangle(Mat mat = null, bool reCalculate = false)
{
if (NonZeroPixelCount > 0 && !reCalculate)
{
return BoundingRectangle;
}
bool needDispose = false;
if (mat is null)
{
mat = LayerMat;
needDispose = true;
}
using (var nonZeroMat = new Mat())
{
CvInvoke.FindNonZero(mat, nonZeroMat);
NonZeroPixelCount = (uint)nonZeroMat.Height;
BoundingRectangle = NonZeroPixelCount > 0 ? CvInvoke.BoundingRectangle(nonZeroMat) : Rectangle.Empty;
}
if (needDispose) mat.Dispose();
return BoundingRectangle;
}
public Layer PreviousLayer()
{
if (ReferenceEquals(ParentLayerManager, null) || Index == 0)
return null;
return ParentLayerManager[Index - 1];
}
public Layer NextLayer()
{
if (ReferenceEquals(ParentLayerManager, null) || Index >= ParentLayerManager.Count - 1)
return null;
return ParentLayerManager[Index + 1];
}
public bool SetValueFromPrintParameterModifier(FileFormat.PrintParameterModifier modifier, decimal value)
{
if (ReferenceEquals(modifier, FileFormat.PrintParameterModifier.ExposureSeconds))
{
ExposureTime = (float)value;
return true;
}
if (ReferenceEquals(modifier, FileFormat.PrintParameterModifier.LayerOffTime))
{
LayerOffTime = (float)value;
return true;
}
if (ReferenceEquals(modifier, FileFormat.PrintParameterModifier.LiftHeight))
{
LiftHeight = (float)value;
return true;
}
if (ReferenceEquals(modifier, FileFormat.PrintParameterModifier.LiftSpeed))
{
LiftSpeed = (float)value;
return true;
}
if (ReferenceEquals(modifier, FileFormat.PrintParameterModifier.RetractSpeed))
{
RetractSpeed = (float)value;
return true;
}
if (ReferenceEquals(modifier, FileFormat.PrintParameterModifier.LightPWM))
{
LightPWM = (byte)value;
return true;
}
return false;
}
public byte SetValuesFromPrintParametersModifiers(FileFormat.PrintParameterModifier[] modifiers)
{
if (modifiers is null) return 0;
byte changed = 0;
foreach (var modifier in modifiers)
{
if (!modifier.HasChanged) continue;
modifier.OldValue = modifier.NewValue;
SetValueFromPrintParameterModifier(modifier, modifier.NewValue);
changed++;
}
return changed;
}
/// <summary>
/// Gets all islands start pixel location for this layer
/// https://www.geeksforgeeks.org/find-number-of-islands/
/// </summary>
/// <returns><see cref="List{T}"/> holding all islands coordinates</returns>
public List<LayerIssue> GetIssues(uint requiredPixelsToSupportIsland = 5)
{
if (requiredPixelsToSupportIsland == 0)
requiredPixelsToSupportIsland = 1;
// These arrays are used to
// get row and column numbers
// of 8 neighbors of a given cell
List<LayerIssue> result = new List<LayerIssue>();
List<Point> pixels = new List<Point>();
var mat = LayerMat;
var bytes = mat.GetPixelSpan<byte>();
var previousLayerImage = PreviousLayer()?.LayerMat;
var previousBytes = previousLayerImage?.GetBytes();
/*var nextLayerImage = NextLayer()?.Image;
byte[] nextBytes = null;
if (!ReferenceEquals(nextLayerImage, null))
{
if (nextLayerImage.TryGetSinglePixelSpan(out var nextPixelSpan))
{
nextBytes = MemoryMarshal.AsBytes(nextPixelSpan).ToArray();
}
}*/
// Make a bool array to
// mark visited cells.
// Initially all cells
// are unvisited
bool[,] visited = new bool[mat.Width, mat.Height];
// Initialize count as 0 and
// traverse through the all
// cells of given matrix
//uint count = 0;
// Island checker
sbyte[] rowNbr = { -1, -1, -1, 0, 0, 1, 1, 1 };
sbyte[] colNbr = { -1, 0, 1, -1, 1, -1, 0, 1 };
const uint minPixel = 10;
const uint minPixelForSupportIsland = 200;
int pixelIndex;
uint islandSupportingPixels;
if (Index > 0)
{
for (int y = 0; y < mat.Height; y++)
{
for (int x = 0; x < mat.Width; x++)
{
pixelIndex = y * mat.Width + x;
/*if (bytes[pixelIndex] == 0 && previousBytes?[pixelIndex] == byte.MaxValue &&
nextBytes?[pixelIndex] == byte.MaxValue)
{
result.Add(new LayerIssue(this, LayerIssue.IssueType.HoleSandwich, new []{new Point(x, y)}));
}*/
if (bytes[pixelIndex] > minPixel && !visited[x, y])
{
// If a cell with value 1 is not
// visited yet, then new island
// found, Visit all cells in this
// island and increment island count
pixels.Clear();
pixels.Add(new Point(x, y));
islandSupportingPixels = previousBytes[pixelIndex] >= minPixelForSupportIsland ? 1u : 0;
int minX = x;
int maxX = x;
int minY = y;
int maxY = y;
int x2;
int y2;
Queue<Point> queue = new Queue<Point>();
queue.Enqueue(new Point(x, y));
// Mark this cell as visited
visited[x, y] = true;
while (queue.Count > 0)
{
var point = queue.Dequeue();
y2 = point.Y;
x2 = point.X;
for (byte k = 0; k < 8; k++)
{
//if (isSafe(y2 + rowNbr[k], x2 + colNbr[k]))
var tempy2 = y2 + rowNbr[k];
var tempx2 = x2 + colNbr[k];
pixelIndex = tempy2 * mat.Width + tempx2;
if (tempy2 >= 0 &&
tempy2 < mat.Height &&
tempx2 >= 0 && tempx2 < mat.Width &&
bytes[pixelIndex] >= minPixel &&
!visited[tempx2, tempy2])
{
visited[tempx2, tempy2] = true;
point = new Point(tempx2, tempy2);
pixels.Add(point);
queue.Enqueue(point);
minX = Math.Min(minX, tempx2);
maxX = Math.Max(maxX, tempx2);
minY = Math.Min(minY, tempy2);
maxY = Math.Max(maxY, tempy2);
islandSupportingPixels += previousBytes[pixelIndex] >= minPixelForSupportIsland ? 1u : 0;
}
}
}
//count++;
if (islandSupportingPixels >= requiredPixelsToSupportIsland)
continue; // Not a island, bounding is strong
if (islandSupportingPixels > 0 && pixels.Count < requiredPixelsToSupportIsland &&
islandSupportingPixels >= Math.Max(1, pixels.Count / 2)) continue; // Not a island
result.Add(new LayerIssue(this, LayerIssue.IssueType.Island, pixels.ToArray(), new Rectangle(minX, minY, maxX - minX, maxY - minY)));
}
}
}
}
pixels.Clear();
// TouchingBounds Checker
for (int x = 0; x < mat.Width; x++) // Check Top and Bottom bounds
{
if (bytes[x] >= 200) // Top
{
pixels.Add(new Point(x, 0));
}
if (bytes[mat.Width * mat.Height - mat.Width + x] >= 200) // Bottom
{
pixels.Add(new Point(x, mat.Height - 1));
}
}
for (int y = 0; y < mat.Height; y++) // Check Left and Right bounds
{
if (bytes[y * mat.Width] >= 200) // Left
{
pixels.Add(new Point(0, y));
}
if (bytes[y * mat.Width + mat.Width - 1] >= 200) // Right
{
pixels.Add(new Point(mat.Width - 1, y));
}
}
if (pixels.Count > 0)
{
result.Add(new LayerIssue(this, LayerIssue.IssueType.TouchingBound, pixels.ToArray()));
}
pixels.Clear();
return result;
}
public void Move(OperationMove operation)
{
using (var mat = LayerMat)
{
if (operation.ImageWidth == 0) operation.ImageWidth = (uint)mat.Width;
if (operation.ImageHeight == 0) operation.ImageHeight = (uint)mat.Height;
/*layer.Transform(1.0, 1.0, move.MarginLeft - move.MarginRight, move.MarginTop-move.MarginBottom);
LayerMat = layer;*/
/*using (var layerRoi = new Mat(layer, operation.SrcRoi))
using (var dstLayer = layer.CloneBlank())
using (var dstRoi = new Mat(dstLayer, operation.DstRoi))
{
layerRoi.CopyTo(dstRoi);
LayerMat = dstLayer;
}*/
using (var srcRoi = new Mat(mat, operation.ROI))
using (var dstRoi = new Mat(mat, operation.DstRoi))
{
if (operation.IsCutMove)
{
using (var targetRoi = srcRoi.Clone())
{
srcRoi.SetTo(new MCvScalar(0));
targetRoi.CopyTo(dstRoi);
}
}
else
{
srcRoi.CopyTo(dstRoi);
}
LayerMat = mat;
}
}
}
public void Resize(double xScale, double yScale, OperationResize operation)
{
using (var mat = LayerMat)
{
Mat target = operation.GetRoiOrDefault(mat);
target.TransformFromCenter(xScale, yScale);
LayerMat = mat;
}
}
public void Flip(OperationFlip operation)
{
using (var mat = LayerMat)
{
Mat target = operation.GetRoiOrDefault(mat);
if (operation.MakeCopy)
{
using (Mat dst = new Mat())
{
CvInvoke.Flip(target, dst, operation.FlipTypeOpenCV);
CvInvoke.Add(target, dst, target);
}
}
else
{
CvInvoke.Flip(target, target, operation.FlipTypeOpenCV);
}
LayerMat = mat;
}
}
public void Rotate(OperationRotate operation)
{
using (var mat = LayerMat)
{
Mat target = operation.GetRoiOrDefault(mat);
var halfWidth = target.Width / 2.0f;
var halfHeight = target.Height / 2.0f;
using (var translateTransform = new Matrix<double>(2, 3))
{
CvInvoke.GetRotationMatrix2D(new PointF(halfWidth, halfHeight), (double) -operation.AngleDegrees, 1.0, translateTransform);
/*var rect = new RotatedRect(PointF.Empty, mat.Size, (float) angle).MinAreaRect();
translateTransform[0, 2] += rect.Width / 2.0 - mat.Cols / 2.0;
translateTransform[0, 2] += rect.Height / 2.0 - mat.Rows / 2.0;*/
/* var abs_cos = Math.Abs(translateTransform[0, 0]);
var abs_sin = Math.Abs(translateTransform[0, 1]);
var bound_w = mat.Height * abs_sin + mat.Width * abs_cos;
var bound_h = mat.Height * abs_cos + mat.Width * abs_sin;
translateTransform[0, 2] += bound_w / 2 - halfWidth;
translateTransform[1, 2] += bound_h / 2 - halfHeight;*/
CvInvoke.WarpAffine(target, target, translateTransform, target.Size);
}
LayerMat = mat;
}
}
public void Solidify(OperationSolidify operation)
{
using (Mat mat = LayerMat)
{
using (Mat filteredMat = new Mat())
{
Mat target = operation.GetRoiOrDefault(mat);
CvInvoke.Threshold(target, filteredMat, 254, 255, ThresholdType.Binary); // Clean AA
using (VectorOfVectorOfPoint contours = new VectorOfVectorOfPoint())
{
using (Mat hierarchy = new Mat())
{
CvInvoke.FindContours(filteredMat, contours, hierarchy, RetrType.Ccomp, ChainApproxMethod.ChainApproxSimple);
var arr = hierarchy.GetData();
for (int i = 0; i < contours.Size; i++)
{
if ((int)arr.GetValue(0, i, 2) != -1 || (int)arr.GetValue(0, i, 3) == -1) continue;
if (operation.MinimumArea > 1)
{
var rectangle = CvInvoke.BoundingRectangle(contours[i]);
if (operation.AreaCheckType == OperationSolidify.AreaCheckTypes.More)
{
if (rectangle.GetArea() < operation.MinimumArea) continue;
}
else
{
if (rectangle.GetArea() > operation.MinimumArea) continue;
}
}
CvInvoke.DrawContours(target, contours, i, new MCvScalar(255), -1);
}
}
}
}
LayerMat = mat;
}
}
public void Mask(OperationMask operation)
{
using (var mat = LayerMat)
{
Mat target = operation.GetRoiOrDefault(mat);
if(operation.Mask.Size != target.Size) return;
CvInvoke.BitwiseAnd(target, operation.Mask, target);
LayerMat = mat;
}
}
/*public void MutatePixelDimming(Matrix<byte> evenPattern = null, Matrix<byte> oddPattern = null, ushort borderSize = 5)
{
var anchor = new Point(-1, -1);
var kernel = CvInvoke.GetStructuringElement(ElementShape.Rectangle, new Size(3, 3), anchor);
if (ReferenceEquals(evenPattern, null))
{
evenPattern = new Matrix<byte>(2, 2)
{
[0, 0] = 127,
[0, 1] = 255,
[1, 0] = 255,
[1, 1] = 127,
};
if (ReferenceEquals(oddPattern, null))
{
oddPattern = new Matrix<byte>(2, 2)
{
[0, 0] = 255,
[0, 1] = 127,
[1, 0] = 127,
[1, 1] = 255,
};
}
}
using (Mat dst = LayerMat)
{
using (Mat erode = new Mat())
{
using (Mat diff = new Mat())
{
using (Mat mask = dst.CloneBlank())
{
CvInvoke.Erode(dst, erode, kernel, anchor, borderSize, BorderType.Reflect101, default);
CvInvoke.Subtract(dst, erode, diff);
if (Index % 2 == 0)
{
CvInvoke.Repeat(evenPattern, dst.Rows / evenPattern.Rows + 1, dst.Cols / evenPattern.Cols + 1, mask);
}
else
{
CvInvoke.Repeat(oddPattern, dst.Rows / oddPattern.Rows + 1, dst.Cols / oddPattern.Cols + 1, mask);
}
using (var maskReshape = new Mat(mask, new Rectangle(0, 0, dst.Width, dst.Height)))
{
CvInvoke.BitwiseAnd(erode, maskReshape, dst);
}
CvInvoke.Add(dst, diff, dst);
LayerMat = dst;
}
}
}
}
}*/
public void PixelDimming(OperationPixelDimming operation, Mat patternMask, Mat alternatePatternMask = null)
{
var anchor = new Point(-1, -1);
var kernel = CvInvoke.GetStructuringElement(ElementShape.Rectangle, new Size(3, 3), anchor);
if (ReferenceEquals(alternatePatternMask, null))
{
alternatePatternMask = patternMask;
}
int wallThickness = LayerManager.MutateGetIterationChamfer(
Index,
operation.LayerIndexStart,
operation.LayerIndexEnd,
(int)operation.WallThicknessStart,
(int)operation.WallThicknessEnd,
operation.Chamfer
);
using (Mat dst = LayerMat)
using (Mat erode = new Mat())
using (Mat diff = new Mat())
{
Mat target = operation.GetRoiOrDefault(dst);
CvInvoke.Erode(target, erode, kernel, anchor, wallThickness, BorderType.Reflect101, default);
CvInvoke.Subtract(target, erode, diff);
if (operation.WallsOnly)
{
CvInvoke.BitwiseAnd(diff, operation.IsNormalPattern(Index) ? patternMask : alternatePatternMask, target);
CvInvoke.Add(erode, target, target);
}
else
{
CvInvoke.BitwiseAnd(erode, operation.IsNormalPattern(Index) ? patternMask : alternatePatternMask, target);
CvInvoke.Add(target, diff, target);
}
LayerMat = dst;
}
}
public void Infill(OperationInfill operation)
{
var anchor = new Point(-1, -1);
var kernel = CvInvoke.GetStructuringElement(ElementShape.Rectangle, new Size(3, 3), anchor);
uint layerIndex = Index - operation.LayerIndexStart;
var infillColor = new MCvScalar(operation.InfillBrightness);
Mat patternMask = null;
using (Mat dst = LayerMat)
using (Mat erode = new Mat())
using (Mat diff = new Mat())
{
Mat target = operation.GetRoiOrDefault(dst);
/*if (operation.InfillType == OperationInfill.InfillAlgorithm.Rhombus)
{
const double rotationAngle = 55;
patternMask = target.CloneBlank();
int offsetLayerPos = (int)(layerIndex % operation.InfillSpacing);
var pivot = new Point( operation.InfillThickness / 2, operation.InfillThickness / 2);
Point[] points1 = {
new Point(operation.InfillThickness / 4, operation.InfillThickness / 2), // Left
new Point(operation.InfillThickness / 2, 0), // Top
new Point((int) (operation.InfillThickness / 1.25), operation.InfillThickness / 2), // Right
new Point(operation.InfillThickness / 2, operation.InfillThickness) // Bottom
};
var vec1 = new VectorOfPoint(points1);
Point[] points2 = {
points1[0].Rotate(rotationAngle, pivot),
points1[1].Rotate(rotationAngle, pivot),
points1[2].Rotate(rotationAngle, pivot),
points1[3].Rotate(rotationAngle, pivot),
};
var vec2 = new VectorOfPoint(points2);
Point[] points3 = {
points1[0].Rotate(-rotationAngle, pivot),
points1[1].Rotate(-rotationAngle, pivot),
points1[2].Rotate(-rotationAngle, pivot),
points1[3].Rotate(-rotationAngle, pivot),
};
var vec3 = new VectorOfPoint(points3);
/*int halfPos = (operation.InfillThickness + offsetPos) / 2;
Point[] points = {
new Point(0+offsetPos, halfPos), // Left
new Point(halfPos, 0+offsetPos), // Top
new Point(operation.InfillThickness+offsetPos, halfPos), // Right
new Point(halfPos, operation.InfillThickness+offsetPos) // Bottom
}; */
/* for (int y = 0; y < patternMask.Height; y += operation.InfillSpacing)
{
for (int x = 0; x < patternMask.Width; x+=operation.InfillSpacing)
{
CvInvoke.FillPoly(patternMask, vec1, infillColor, LineType.EightConnected, default, new Point(x, y+offsetLayerPos));
CvInvoke.FillPoly(patternMask, vec2, infillColor, LineType.EightConnected, default, new Point(x- offsetLayerPos, y+ offsetLayerPos));
CvInvoke.FillPoly(patternMask, vec3, infillColor, LineType.EightConnected, default, new Point(x+ offsetLayerPos, y+ offsetLayerPos));
}
}
patternMask.Save("D:\\mask.png");
}
else*/ if (operation.InfillType == OperationInfill.InfillAlgorithm.Cubic ||
operation.InfillType == OperationInfill.InfillAlgorithm.CubicCenterLink ||
operation.InfillType == OperationInfill.InfillAlgorithm.CubicDynamicLink ||
operation.InfillType == OperationInfill.InfillAlgorithm.CubicInterlinked)
{
using (var infillPattern = EmguExtensions.InitMat(new Size(operation.InfillSpacing, operation.InfillSpacing)))
using (Mat matPattern = dst.CloneBlank())
{
bool firstPattern = true;
uint accumulator = 0;
uint step = 0;
bool dynamicCenter = false;
while (accumulator < layerIndex)
{
dynamicCenter = !dynamicCenter;
firstPattern = true;
accumulator += operation.InfillSpacing;
if (accumulator >= layerIndex) break;
firstPattern = false;
accumulator += operation.InfillThickness;
}
if (firstPattern)
{
int thickness = operation.InfillThickness / 2;
// Top Left
CvInvoke.Rectangle(infillPattern,
new Rectangle(0, 0, thickness, thickness),
infillColor, -1);
// Top Right
CvInvoke.Rectangle(infillPattern,
new Rectangle(infillPattern.Width - thickness, 0, thickness, thickness),
infillColor, -1);
// Bottom Left
CvInvoke.Rectangle(infillPattern,
new Rectangle(0, infillPattern.Height - thickness, thickness, thickness),
infillColor, -1);
// Bottom Right
CvInvoke.Rectangle(infillPattern,
new Rectangle(infillPattern.Width - thickness, infillPattern.Height - thickness,
thickness, thickness),
infillColor, -1);
// Center cross
int margin = (int)(operation.InfillSpacing - accumulator + layerIndex) - thickness;
int marginInv = (int)(accumulator - layerIndex) - thickness;
if (operation.InfillType == OperationInfill.InfillAlgorithm.CubicCenterLink ||
(operation.InfillType == OperationInfill.InfillAlgorithm.CubicDynamicLink &&
dynamicCenter) ||
operation.InfillType == OperationInfill.InfillAlgorithm.CubicInterlinked)
{
CvInvoke.Rectangle(infillPattern,
new Rectangle(margin, margin, operation.InfillThickness, operation.InfillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(marginInv, marginInv, operation.InfillThickness,
operation.InfillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(margin, marginInv, operation.InfillThickness,
operation.InfillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(marginInv, margin, operation.InfillThickness,
operation.InfillThickness),
infillColor, -1);
}
if (operation.InfillType == OperationInfill.InfillAlgorithm.CubicInterlinked ||
(operation.InfillType == OperationInfill.InfillAlgorithm.CubicDynamicLink && !dynamicCenter))
{
CvInvoke.Rectangle(infillPattern,
new Rectangle(margin, -thickness, operation.InfillThickness,
operation.InfillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(marginInv, -thickness, operation.InfillThickness,
operation.InfillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(-thickness, margin, operation.InfillThickness,
operation.InfillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(-thickness, marginInv, operation.InfillThickness,
operation.InfillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(operation.InfillSpacing - thickness, margin,
operation.InfillThickness, operation.InfillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(operation.InfillSpacing - thickness, marginInv,
operation.InfillThickness, operation.InfillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(margin, operation.InfillSpacing - thickness,
operation.InfillThickness, operation.InfillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(marginInv, operation.InfillSpacing - thickness,
operation.InfillThickness, operation.InfillThickness),
infillColor, -1);
}
}
else
{
CvInvoke.Rectangle(infillPattern,
new Rectangle(0, 0, operation.InfillSpacing, operation.InfillSpacing),
infillColor, operation.InfillThickness);
}
{
CvInvoke.Repeat(infillPattern, target.Rows / infillPattern.Rows + 1,
target.Cols / infillPattern.Cols + 1, matPattern);
patternMask = new Mat(matPattern, new Rectangle(0, 0, target.Width, target.Height));
}
}
}
CvInvoke.Erode(target, erode, kernel, anchor, operation.WallThickness, BorderType.Reflect101,
default);
CvInvoke.Subtract(target, erode, diff);
CvInvoke.BitwiseAnd(erode, patternMask, target);
CvInvoke.Add(target, diff, target);
patternMask?.Dispose();
LayerMat = dst;
}
}
public void Morph(OperationMorph operation, int iterations = 1, BorderType borderType = BorderType.Default, MCvScalar borderValue = default)
{
if (iterations == 0)
iterations = (int) operation.IterationsStart;
using (Mat dst = LayerMat)
{
Mat target = operation.GetRoiOrDefault(dst);
CvInvoke.MorphologyEx(target, target, operation.MorphOperation, operation.Kernel.Matrix, operation.Kernel.Anchor, iterations, borderType, borderValue);
LayerMat = dst;
}
}
public void MutateErode(int iterations = 1, IInputArray kernel = null, Point anchor = default, BorderType borderType = BorderType.Default, MCvScalar borderValue = default)
{
if (anchor.IsEmpty) anchor = new Point(-1, -1);
if (ReferenceEquals(kernel, null))
{
kernel = CvInvoke.GetStructuringElement(ElementShape.Rectangle, new Size(3, 3), anchor);
}
using (Mat dst = LayerMat)
{
CvInvoke.Erode(dst, dst, kernel, anchor, iterations, borderType, borderValue);
LayerMat = dst;
}
}
public void MutateDilate(int iterations = 1, IInputArray kernel = null, Point anchor = default, BorderType borderType = BorderType.Default, MCvScalar borderValue = default)
{
if (anchor.IsEmpty) anchor = new Point(-1, -1);
if (ReferenceEquals(kernel, null))
{
kernel = CvInvoke.GetStructuringElement(ElementShape.Rectangle, new Size(3, 3), anchor);
}
using (Mat dst = LayerMat)
{
CvInvoke.Dilate(dst, dst, kernel, anchor, iterations, borderType, borderValue);
LayerMat = dst;
}
}
public void MutateOpen(int iterations = 1, IInputArray kernel = null, Point anchor = default, BorderType borderType = BorderType.Default, MCvScalar borderValue = default)
{
if (anchor.IsEmpty) anchor = new Point(-1, -1);
if (ReferenceEquals(kernel, null))
{
kernel = CvInvoke.GetStructuringElement(ElementShape.Rectangle, new Size(3, 3), anchor);
}
using (Mat dst = LayerMat)
{
CvInvoke.MorphologyEx(dst, dst, MorphOp.Open, kernel, anchor, iterations, borderType, borderValue);
LayerMat = dst;
}
}
public void MutateClose(int iterations = 1, IInputArray kernel = null, Point anchor = default, BorderType borderType = BorderType.Default, MCvScalar borderValue = default)
{
if (anchor.IsEmpty) anchor = new Point(-1, -1);
if (ReferenceEquals(kernel, null))
{
kernel = CvInvoke.GetStructuringElement(ElementShape.Rectangle, new Size(3, 3), anchor);
}
using (Mat dst = LayerMat)
{
CvInvoke.MorphologyEx(dst, dst, MorphOp.Close, kernel, anchor, iterations, borderType, borderValue);
LayerMat = dst;
}
}
public void MutateGradient(int iterations = 1, IInputArray kernel = null, Point anchor = default, BorderType borderType = BorderType.Default, MCvScalar borderValue = default)
{
if (anchor.IsEmpty) anchor = new Point(-1, -1);
if (ReferenceEquals(kernel, null))
{
kernel = CvInvoke.GetStructuringElement(ElementShape.Cross, new Size(3, 3), anchor);
}
using (Mat dst = LayerMat)
{
CvInvoke.MorphologyEx(dst, dst, MorphOp.Gradient, kernel, anchor, iterations, borderType, borderValue);
LayerMat = dst;
}
}
public void ThresholdPixels(OperationThreshold operation)
{
using (Mat dst = LayerMat)
{
Mat target = operation.GetRoiOrDefault(dst);
CvInvoke.Threshold(target, target, operation.Threshold, operation.Maximum, operation.Type);
LayerMat = dst;
}
}
public void Blur(OperationBlur operation)
{
Size size = new Size((int) operation.Size, (int) operation.Size);
Point anchor = operation.Kernel.Anchor;
if (anchor.IsEmpty) anchor = new Point(-1, -1);
//if (size.IsEmpty) size = new Size(3, 3);
//if (anchor.IsEmpty) anchor = new Point(-1, -1);
using (Mat dst = LayerMat)
{
Mat target = operation.GetRoiOrDefault(dst);
switch (operation.BlurOperation)
{
case OperationBlur.BlurAlgorithm.Blur:
CvInvoke.Blur(target, target, size, operation.Kernel.Anchor);
break;
case OperationBlur.BlurAlgorithm.Pyramid:
CvInvoke.PyrDown(target, target);
CvInvoke.PyrUp(target, target);
break;
case OperationBlur.BlurAlgorithm.MedianBlur:
CvInvoke.MedianBlur(target, target, (int) operation.Size);
break;
case OperationBlur.BlurAlgorithm.GaussianBlur:
CvInvoke.GaussianBlur(target, target, size, 0);
break;
case OperationBlur.BlurAlgorithm.Filter2D:
CvInvoke.Filter2D(target, target, operation.Kernel.Matrix, anchor);
break;
default:
throw new ArgumentOutOfRangeException();
}
LayerMat = dst;
}
}
public void ChangeResolution(OperationChangeResolution operation)
{
using (var mat = LayerMat)
{
//mat.Transform(1, 1, newResolutionX-mat.Width+roi.Width, newResolutionY-mat.Height - roi.Height/2, new Size((int) newResolutionX, (int) newResolutionY));
using (var matRoi = new Mat(mat, operation.VolumeBonds))
{
using (var matDst = new Mat(new Size((int)operation.NewResolutionX, (int)operation.NewResolutionY), mat.Depth,
mat.NumberOfChannels))
{
using (var matDstRoi = new Mat(matDst,
new Rectangle((int) (operation.NewResolutionX / 2 - operation.VolumeBonds.Width / 2),
(int)operation.NewResolutionY / 2 - operation.VolumeBonds.Height / 2,
operation.VolumeBonds.Width, operation.VolumeBonds.Height)))
{
matRoi.CopyTo(matDstRoi);
LayerMat = matDst;
}
}
}
}
}
public void Pattern(OperationPattern operation)
{
using (var layer = LayerMat)
using (var layerRoi = new Mat(layer, operation.ROI))
using (var dstLayer = layer.CloneBlank())
{
for (ushort col = 0; col < operation.Cols; col++)
for (ushort row = 0; row < operation.Rows; row++)
{
using (var dstRoi = new Mat(dstLayer, operation.GetRoi(col, row)))
{
layerRoi.CopyTo(dstRoi);
}
}
LayerMat = dstLayer;
}
}
public Layer Clone()
{
return new Layer(_index, CompressedBytes.ToArray(), ParentLayerManager)
{
PositionZ = _positionZ,
ExposureTime = _exposureTime,
LiftHeight = _liftHeight,
LiftSpeed = _liftSpeed,
RetractSpeed = _retractSpeed,
LayerOffTime = _layerOffTime,
LightPWM = _lightPwm,
BoundingRectangle = _boundingRectangle,
NonZeroPixelCount = _nonZeroPixelCount,
IsModified = _isModified,
};
}
#endregion
}
}