Files
UVtools/UVtools.Core/Operations/OperationMove.cs
T
Tiago Conceição 57b8a9dc84 v3.2.0
- **Core:**
   - (Add) Machine presets and able to load machine collection from PrusaSlicer
   - (Improvement) Core: Reference EmguCV runtimes into core instead of the UI project
- **File formats:**
   - **CXDLP:**
      - (Add) Detection support for Halot One Pro
      - (Add) Detection support for Halot One Plus
      - (Add) Detection support for Halot Sky Plus
      - (Add) Detection support for Halot Lite
      - (Improvement) Better handling and detection of printer model when converting
      - (Improvement) Discovered more fields meanings on format
      - (Fix) Exposure time in format is `round(time * 10, 1)`
      - (Fix) Speeds in format are in mm/s, was using mm/min before
   - (Add) JXS format for Uniformation GKone [Zip+GCode]
   - (Improvement) Saving and converting files now handle the file backup on Core instead on the UI, which prevents scripts and other projects lose the original file in case of error while saving
   - (Fix) After load files they was flagged as requiring a full encode, preventing fast save a fresh file
- **UVtoolsCmd:**
   - Bring back the commandline project
   - Consult README to see the available commands and syntax
   - Old terminal commands on UVtools still works for now, but consider switch to UVtoolsCmd or redirect the command using `UVtools --cmd "commands"`
- **Tools:**
   - **Change print resolution:**
      - (Add) Allow to change the display size to match the new printer
      - (Add) Machine presets to help set both resolution and display size to a correct printer and auto set fix pixel ratio
      - (Improvement) Real pixel pitch fixer due new display size information, this allow full transfers between different printers "without" invalidating the model size
      - (Improvement) Better arrangement of  the layout
   - (Add) Infill: Option "Reinforce infill if possible", it was always on before, now default is off and configurable
   - (Improvement) Always allow to export settings from tools
- **GCode:**
   - (Improvement) After print the last layer, do one lift with the same layer settings before attempt a fast move to top
   - (Improvement) Use the highest defined speed to send the build plate to top after finish print
   - (Improvement) Append a wait sync command in the end of gcode if needed
   - (Fix) When lift without a retract it still output the motor sync delay for the retract time and the wait time after retract
- **PrusaSlicer:**
   - (Add) Printer: Creality Halot One Pro CL-70
   - (Add) Printer: Creality Halot One Plus CL-79
   - (Add) Printer: Creality Halot Sky Plus CL-92
   - (Add) Printer: Creality Halot Lite CL-89L
   - (Add) Printer: Creality Halot Lite CL-89L
   - (Add) Printer: Creality CT133 Pro
   - (Add) Printer: Creality CT-005 Pro
   - (Add) Printer: Uniformation GKone
   - (Add) Printer: FlashForge Foto 8.9S
   - (Add) Printer: Elegoo Mars 2
   - (Improvement) Rename all Creality printers
   - (Fix) Creality model in print notes
2022-03-26 03:38:39 +00:00

305 lines
8.6 KiB
C#

/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using Emgu.CV;
using Emgu.CV.Structure;
using System;
using System.Drawing;
using System.Text;
using System.Threading.Tasks;
using UVtools.Core.FileFormats;
namespace UVtools.Core.Operations;
[Serializable]
public class OperationMove : Operation
{
#region Overrides
public override bool CanMask => false;
public override string IconClass => "fas fa-arrows-alt";
public override string Title => "Move";
public override string Description =>
"Change or copy the position of the model on the build plate.\n" +
"Note: Before perform this operation, un-rotate the layer preview to see the real orientation.";
public override string ConfirmationText =>
(IsCutMove ? "move" : "copy") + $" model layers {LayerIndexStart} through {LayerIndexEnd} from " +
$"location {{X={ROI.X},Y={ROI.Y}}} to " +
$"location {{X={DstRoi.X},Y={DstRoi.Y}}}?";
public override string ProgressTitle =>
(IsCutMove ? "Moving" : "Copying") +$" model to {{X={DstRoi.X},Y={DstRoi.Y}}}";
public override string ProgressAction => (IsCutMove ? "Moved" : "Copied")+" layers";
public override bool CanHaveProfiles => false;
public override string? ValidateInternally()
{
var sb = new StringBuilder();
if (!ValidateBounds())
{
sb.AppendLine("Your parameters will put the model outside of build plate. Please adjust the location and margins.");
}
return sb.ToString();
}
public override string ToString()
{
var result = $"[{ROI} -> {DstRoi}] [Cut: {IsCutMove}]" + LayerRangeString;
if (!string.IsNullOrEmpty(ProfileName)) result = $"{ProfileName}: {result}";
return result;
}
#endregion
#region Members
private Rectangle _dstRoi = Rectangle.Empty;
private uint _imageWidth;
private uint _imageHeight;
private Anchor _anchor = Anchor.MiddleCenter;
private int _marginLeft;
private int _marginTop;
private int _marginRight;
private int _marginBottom;
private bool _isCutMove = true;
private bool _isWithinBoundary;
#endregion
#region Properties
public Rectangle DstRoi
{
get
{
if(!_dstRoi.IsEmpty) return _dstRoi;
CalculateDstRoi();
return _dstRoi;
}
}
public uint ImageWidth
{
get => _imageWidth;
set => RaiseAndSetIfChanged(ref _imageWidth, value);
}
public uint ImageHeight
{
get => _imageHeight;
set => RaiseAndSetIfChanged(ref _imageHeight, value);
}
public Anchor Anchor
{
get => _anchor;
set
{
RaiseAndSetIfChanged(ref _anchor, value);
CalculateDstRoi();
}
}
public int MarginLeft
{
get => _marginLeft;
set
{
RaiseAndSetIfChanged(ref _marginLeft, value);
CalculateDstRoi();
}
}
public int MarginTop
{
get => _marginTop;
set
{
RaiseAndSetIfChanged(ref _marginTop, value);
CalculateDstRoi();
}
}
public int MarginRight
{
get => _marginRight;
set
{
RaiseAndSetIfChanged(ref _marginRight, value);
CalculateDstRoi();
}
}
public int MarginBottom
{
get => _marginBottom;
set
{
RaiseAndSetIfChanged(ref _marginBottom, value);
CalculateDstRoi();
}
}
public bool IsCutMove
{
get => _isCutMove;
set => RaiseAndSetIfChanged(ref _isCutMove, value);
}
public string LocationXStr => $"X: {DstRoi.X} / {ImageWidth - ROI.Width}";
public string LocationYStr => $"Y: {DstRoi.Y} / {ImageHeight - ROI.Height}";
public string LocationWidthStr => $"Width: {ROI.Width} / {ImageWidth}";
public string LocationHeightStr => $"Height: {ROI.Height} / {ImageHeight}";
public bool IsWithinBoundary
{
get => _isWithinBoundary;
set
{
if (!RaiseAndSetIfChanged(ref _isWithinBoundary, value)) return;
RaisePropertyChanged(nameof(IsWithinBoundaryStr));
}
}
public string IsWithinBoundaryStr => "Model within boundary: " + (_isWithinBoundary ? "Yes" : "No");
#endregion
#region Constructor
public OperationMove() { }
public OperationMove(FileFormat slicerFile) : this(slicerFile, Anchor.MiddleCenter)
{ }
public OperationMove(FileFormat slicerFile, Anchor anchor) : base(slicerFile)
{
_anchor = anchor;
}
public OperationMove(FileFormat slicerFile, Rectangle srcRoi, Anchor anchor = Anchor.MiddleCenter) : this(slicerFile, anchor)
{
if(!srcRoi.IsEmpty) ROI = srcRoi;
}
public override void InitWithSlicerFile()
{
base.InitWithSlicerFile();
ROI = SlicerFile.BoundingRectangle;
_imageWidth = SlicerFile.ResolutionX;
_imageHeight = SlicerFile.ResolutionY;
}
/*public OperationMove(FileFormat slicerFile, Rectangle srcRoi, Mat mat, Anchor anchor = Anchor.MiddleCenter) : this(slicerFile, srcRoi, anchor)
{
ImageWidth = (uint) mat.Width;
ImageHeight = (uint) mat.Height;
}*/
#endregion
#region Methods
public void CalculateDstRoi()
{
_dstRoi.Size = ROI.Size;
_dstRoi.Location = Anchor switch
{
Anchor.TopLeft => new Point(0, 0),
Anchor.TopCenter => new Point((int) (ImageWidth / 2 - ROI.Width / 2), 0),
Anchor.TopRight => new Point((int) (ImageWidth - ROI.Width), 0),
Anchor.MiddleLeft => new Point(0, (int) (ImageHeight / 2 - ROI.Height / 2)),
Anchor.MiddleCenter => new Point((int) (ImageWidth / 2 - ROI.Width / 2), (int) (ImageHeight / 2 - ROI.Height / 2)),
Anchor.MiddleRight => new Point((int) (ImageWidth - ROI.Width), (int) (ImageHeight / 2 - ROI.Height / 2)),
Anchor.BottomLeft => new Point(0, (int) (ImageHeight - ROI.Height)),
Anchor.BottomCenter => new Point((int) (ImageWidth / 2 - ROI.Width / 2), (int) (ImageHeight - ROI.Height)),
Anchor.BottomRight => new Point((int) (ImageWidth - ROI.Width), (int) (ImageHeight - ROI.Height)),
_ => throw new ArgumentOutOfRangeException()
};
_dstRoi.X += MarginLeft;
_dstRoi.X -= MarginRight;
_dstRoi.Y += MarginTop;
_dstRoi.Y -= MarginBottom;
IsWithinBoundary = !(_dstRoi.IsEmpty || _dstRoi.X < 0 || _dstRoi.Y < 0 ||
_dstRoi.Width == 0 || _dstRoi.Right > ImageWidth ||
_dstRoi.Height == 0 || _dstRoi.Bottom > ImageHeight);
RaisePropertyChanged(nameof(DstRoi));
RaisePropertyChanged(nameof(LocationXStr));
RaisePropertyChanged(nameof(LocationYStr));
}
public void Reset()
{
MarginLeft = MarginTop = MarginRight = MarginBottom = 0;
Anchor = Anchor.MiddleCenter;
IsCutMove = true;
}
public void SetAnchor(byte value)
{
Anchor = (Anchor)value;
}
public bool ValidateBounds()
{
CalculateDstRoi();
return IsWithinBoundary;
}
protected override bool ExecuteInternally(OperationProgress progress)
{
if (ROI.IsEmpty) ROI = SlicerFile.GetBoundingRectangle(progress);
CalculateDstRoi();
Parallel.For(LayerIndexStart, LayerIndexEnd + 1, CoreSettings.GetParallelOptions(progress), layerIndex =>
{
using (var mat = SlicerFile[layerIndex].LayerMat)
{
Execute(mat);
SlicerFile[layerIndex].LayerMat = mat;
}
progress.LockAndIncrement();
});
SlicerFile.BoundingRectangle = Rectangle.Empty;
return !progress.Token.IsCancellationRequested;
}
public override bool Execute(Mat mat, params object[]? arguments)
{
if (_imageWidth == 0) _imageWidth = (uint) mat.Width;
if (_imageHeight == 0) _imageHeight = (uint) mat.Height;
using var srcRoi = new Mat(mat, ROI);
using var dstRoi = new Mat(mat, DstRoi);
if (IsCutMove)
{
using var targetRoi = srcRoi.Clone();
srcRoi.SetTo(new MCvScalar(0));
targetRoi.CopyTo(dstRoi);
}
else
{
srcRoi.CopyTo(dstRoi);
}
return true;
}
#endregion
}