Files
UVtools/UVtools.Core/Gerber/Primitives/CenterLinePrimitive.cs
T
Tiago Conceição 0805133048 v3.5.6
- **Tools**
   - **PCB Exposure:**
      - (Add) Able to choose the size midpoint rounding method (#520)
      - (Fix) Allow to flash alone D03 commands (#520)
      - (Fix) Correct line thickness to have at least 1px error (#523)
   - (Improvement) Layer arithmetic: Use ; to split and start a new arithmetic operation
- (Add) Cmd: Convert command now allow to pass 'auto' as target type to auto convert specific files, valid for SL1 files configured with FILEFORMAT_xxx (#522)
- (Add) GCode: Command to sync and wait for movement completion [Only enabled for cws format] (#514)
- (Add) VDT: Transition layer count
- (Upgrade) AvaloniaUI from 0.10.16 to 0.10.17
2022-07-29 18:10:48 +01:00

170 lines
5.9 KiB
C#

/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using System.Data;
using System.Drawing;
using System.Text.RegularExpressions;
using Emgu.CV;
using Emgu.CV.CvEnum;
using Emgu.CV.Structure;
using UVtools.Core.Extensions;
namespace UVtools.Core.Gerber.Primitives;
/// <summary>
/// A vector line is a rectangle defined by its line width, start and end points. The line ends are rectangular.
/// </summary>
public class CenterLinePrimitive : Primitive
{
#region Constants
public const byte Code = 21;
#endregion
#region Properties
public override string Name => "VectorLine";
/// <summary>
/// Exposure off/on (0/1)
/// 1
/// </summary>
public string ExposureExpression { get; set; } = "1";
public byte Exposure { get; set; } = 1;
/// <summary>
/// Width ≥ 0
/// 2
/// </summary>
public string WidthExpression { get; set; } = "0";
public float Width { get; set; }
/// <summary>
/// Height ≥ 0
/// 3
/// </summary>
public string HeightExpression { get; set; } = "0";
public float Height { get; set; }
/// <summary>
/// Center point X coordinate
/// 4
/// </summary>
public string CenterXExpression { get; set; } = "0";
public float CenterX { get; set; }
/// <summary>
/// Center point Y coordinate
/// 5
/// </summary>
public string CenterYExpression { get; set; } = "0";
public float CenterY { get; set; }
/// <summary>
/// Rotation angle, in degrees counterclockwise, a decimal.
/// The primitive is rotated around the origin of the macro definition, i.e. the (0, 0) point of macro coordinates.
/// 6
/// </summary>
public string RotationExpression { get; set; } = "0";
public float Rotation { get; set; } = 0;
#endregion
protected CenterLinePrimitive(GerberDocument document) : base(document) { }
public CenterLinePrimitive(GerberDocument document, string exposureExpression, string widthExpression = "0", string heightExpression = "0", string centerXExpression = "0", string centerYExpression = "0", string rotationExpression = "0") : base(document)
{
ExposureExpression = exposureExpression;
WidthExpression = widthExpression;
HeightExpression = heightExpression;
CenterXExpression = centerXExpression;
CenterYExpression = centerYExpression;
RotationExpression = rotationExpression;
}
public override void DrawFlashD3(Mat mat, PointF at, MCvScalar color, LineType lineType = LineType.EightConnected)
{
if (!IsParsed) return;
if (Width <= 0 || Height <= 0) return;
if (Exposure == 0) color = EmguExtensions.BlackColor;
else if(color.V0 == 0) color = EmguExtensions.WhiteColor;
var halfWidth = Width / 2;
var pt1 = Document.PositionMmToPx(at.X + CenterX - halfWidth, at.Y + CenterY);
var pt2 = Document.PositionMmToPx(at.X + CenterX + halfWidth, at.Y + CenterY);
CvInvoke.Line(mat, pt1, pt2, color, EmguExtensions.CorrectThickness(Document.SizeMmToPxOverride(Height, Document.XYppmm.Height)), lineType);
//CvInvoke.Rectangle(mat, rectangle, color, -1, lineType);
}
public override void ParseExpressions(GerberDocument document, params string[] args)
{
string csharpExp, result;
float num;
var exp = new DataTable();
if (byte.TryParse(ExposureExpression, out var exposure)) Exposure = exposure;
else
{
csharpExp = string.Format(Regex.Replace(ExposureExpression, @"\$(\d+)", "{$1}"), args);
result = exp.Compute(csharpExp, null).ToString()!;
if (byte.TryParse(result, out var val)) Exposure = val;
}
if (float.TryParse(WidthExpression, out num)) Width = num;
else
{
csharpExp = Regex.Replace(WidthExpression, @"\$(\d+)", "{$1}");
csharpExp = string.Format(csharpExp, args);
result = exp.Compute(csharpExp, null).ToString()!;
if (float.TryParse(result, out var val)) Width = val;
}
Width = document.GetMillimeters(Width);
if (float.TryParse(HeightExpression, out num)) Height = num;
else
{
csharpExp = Regex.Replace(HeightExpression, @"\$(\d+)", "{$1}");
csharpExp = string.Format(csharpExp, args);
result = exp.Compute(csharpExp, null).ToString()!;
if (float.TryParse(result, out var val)) Height = val;
}
Height = document.GetMillimeters(Height);
if (float.TryParse(CenterXExpression, out num)) CenterX = num;
else
{
csharpExp = Regex.Replace(CenterXExpression, @"\$(\d+)", "{$1}");
csharpExp = string.Format(csharpExp, args);
result = exp.Compute(csharpExp, null).ToString()!;
if (float.TryParse(result, out num)) CenterX = num;
}
CenterX = document.GetMillimeters(CenterX);
if (float.TryParse(CenterYExpression, out num)) CenterY = num;
else
{
csharpExp = Regex.Replace(CenterYExpression, @"\$(\d+)", "{$1}");
csharpExp = string.Format(csharpExp, args);
result = exp.Compute(csharpExp, null).ToString()!;
if (float.TryParse(result, out num)) CenterY = num;
}
CenterY = document.GetMillimeters(CenterY);
if (float.TryParse(RotationExpression, out num)) Rotation = (short)num;
else
{
csharpExp = Regex.Replace(RotationExpression, @"\$(\d+)", "{$1}");
csharpExp = string.Format(csharpExp, args);
result = exp.Compute(csharpExp, null).ToString()!;
if (float.TryParse(result, out num)) Rotation = num;
}
IsParsed = true;
}
}