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65ef92d7f0
* **Scripting:** * Add scripting capability, this allow to run external scripts inside the GUI and take advantage of visual layout to display user input fields * Scripts run under the "Roslyn Scripting API" and can make use of the whole C# language, this mean a huge boost compared to PowerShell scripts * Scripts are written in the same way UVtools is, by learning and programing scripts you are learning the UVtools core * For more information see the script sample: https://github.com/sn4k3/UVtools/tree/master/UVtools.ScriptSample * To run scripts go to: Tools - Scripting * **File formats:** * Add a check and warning when opening an file that have a diferent layer and file resolution * **Issues:** * Add "Print height" as new type of issue detection, all layers that goes beyond maximum printer Z height will be flagged as PrintHeight issue * Print height issues will not be automatical fixed, however user can fix it by remove some layers to counter the problem, still is recommended to resize object on slicer * Fix unable to compute issues when only islands or overhangs are selected to be detected alone (#177) * **Settings:** * Add default directory for scripts on "General - File dialogs" * Add checkbox on "Issues - Compute - Print height" to enable or disable this type of detection * Add numerical on "Issues - Print height - Offset" to define a custom offset from Z top * Fix default directories input width to not grow with text, it was overflowing on large strings * **Menu - Help:** * Add web link to "Wiki & tutorials" * Add web link to "Facebook group" * Add web link to "Report a issue" * Add web link to "Ask a question" * Add web link to "Suggest an improvement or new features"
169 lines
5.2 KiB
C#
169 lines
5.2 KiB
C#
/*
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* GNU AFFERO GENERAL PUBLIC LICENSE
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* Version 3, 19 November 2007
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* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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* Everyone is permitted to copy and distribute verbatim copies
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* of this license document, but changing it is not allowed.
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*/
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using System;
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using System.IO;
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using System.Xml.Serialization;
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using Microsoft.CodeAnalysis.CSharp.Scripting;
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using Microsoft.CodeAnalysis.Scripting;
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using UVtools.Core.FileFormats;
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using UVtools.Core.Objects;
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using UVtools.Core.Scripting;
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namespace UVtools.Core.Operations
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{
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[Serializable]
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public sealed class OperationScripting : Operation
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{
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#region Members
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public event EventHandler OnScriptReload;
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private string _filePath;
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private string _scriptText;
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private ScriptState _scriptState;
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#endregion
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#region Overrides
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public override bool CanHaveProfiles => false;
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public override string Title => "Scripting";
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public override string Description =>
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$"Run external scripts to manipulate the loaded file\n" +
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$"The scripts have wide access to your system and able to do modifications, read/write files, etc. " +
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$"Make sure to run only the scripts you trust! Or run UVtools in a sandbox while executing this.";
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public override string ConfirmationText =>
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$"Run script from layers {LayerIndexStart} through {LayerIndexEnd}?";
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public override string ProgressTitle =>
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$"Scripting from layers {LayerIndexStart} through {LayerIndexEnd}";
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public override string ProgressAction => "Scripted layers";
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public override StringTag Validate(params object[] parameters)
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{
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if (!CanExecute)
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{
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return new StringTag("Script is not loaded.");
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}
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var scriptValidation = _scriptState.ContinueWithAsync<string>("return ScriptValidate();").Result;
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return new StringTag(scriptValidation.ReturnValue);
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}
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#endregion
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#region Enums
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#endregion
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#region Properties
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public ScriptGlobals ScriptGlobals { get; private set; }
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public string FilePath
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{
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get => _filePath;
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set
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{
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if (value is null)
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{
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RaiseAndSetIfChanged(ref _filePath, null);
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}
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else
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{
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if (!value.EndsWith(".csx") && !value.EndsWith(".cs")) return;
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if (!File.Exists(value)) return;
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if (!RaiseAndSetIfChanged(ref _filePath, value)) return;
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}
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RaisePropertyChanged(nameof(HaveFile));
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}
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}
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[XmlIgnore]
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public string ScriptText
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{
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get => _scriptText;
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set => RaiseAndSetIfChanged(ref _scriptText, value);
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}
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[XmlIgnore]
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public bool CanExecute => !string.IsNullOrWhiteSpace(_filePath) && _scriptState is not null;
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[XmlIgnore]
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public bool HaveFile => !string.IsNullOrWhiteSpace(_filePath);
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/*public override string ToString()
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{
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var result = $"[{_infillType}] [Wall: {_wallThickness}px] [B: {_infillBrightness}px] [T: {_infillThickness}px] [S: {_infillSpacing}px]" + LayerRangeString;
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if (!string.IsNullOrEmpty(ProfileName)) result = $"{ProfileName}: {result}";
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return result;
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}*/
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#endregion
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#region Constructor
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public OperationScripting() { }
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public OperationScripting(FileFormat slicerFile) : base(slicerFile)
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{ }
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#endregion
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#region Equality
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#endregion
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#region Methods
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public void ReloadScriptFromFile(string filePath = null)
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{
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if (!string.IsNullOrWhiteSpace(filePath)) FilePath = filePath;
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if (string.IsNullOrWhiteSpace(_filePath) || !File.Exists(_filePath)) return;
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ReloadScriptFromText(File.ReadAllText(_filePath));
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}
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public void ReloadScriptFromText(string text = null)
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{
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if (!string.IsNullOrWhiteSpace(text)) ScriptText = text;
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if (string.IsNullOrWhiteSpace(_scriptText)) return;
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ScriptText = ScriptParser.ParseScriptFromText(_scriptText);
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ScriptGlobals = new ScriptGlobals { SlicerFile = SlicerFile, Operation = this };
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_scriptState = CSharpScript.RunAsync(_scriptText,
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ScriptOptions.Default.AddReferences(typeof(About).Assembly).WithAllowUnsafe(true),
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ScriptGlobals).Result;
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var result = _scriptState.ContinueWithAsync("ScriptInit();").Result;
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RaisePropertyChanged(nameof(CanExecute));
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OnScriptReload?.Invoke(this, EventArgs.Empty);
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}
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protected override bool ExecuteInternally(OperationProgress progress)
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{
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ScriptGlobals.Progress = progress;
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var scriptExecute = _scriptState.ContinueWithAsync<bool>("return ScriptExecute();").Result;
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return !progress.Token.IsCancellationRequested && scriptExecute.ReturnValue;
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}
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#endregion
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}
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}
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