Files
UVtools/UVtools.Core/FileFormats/UVJFile.cs
T
Tiago Conceição 679f088811 v1.1.0
* (Add) photons file format (Read-only)
* (Add) Allow mouse scroll wheel on layer slider and issue tracker to change layers (#81)
* (Add) Menu - Help - Open settings folder: To open user settings folder
* (Add) When a file doesn't have a print time field or it's 0, UVtools calculate the approximate time based on parameters
* (Add) Per layer settings override on UVtools layer core
* (Add) Tool - Edit print parameters: Allow change per layer settings on a layer range
* (Add) Tool Window - Layer range synchronization and lock for single layer navigation (Checkbox)
* (Add) Tool Window - Change the start layer index on range will also change the layer image on background
* (Improvement) Adapt every file format to accept per layer settings where possible
* (Improvement) Better gcode checks and per layer settings parses
* (Change) When converting to CTB, version 3 of the file will be used instead of version 2
* (Change) When converting to photon or cbddlp, version 2 of the file will be used instead of version 2
* (Change) New logo, thanks to (Vinicius Silva @photonsters)
* (Fix) MSI installer was creating multiple entries/uninstallers on windows Apps and Features (#79)
* (Fix) Release builder script (CreateRelease.WPF.ps1): Replace backslash with shash for zip releases (#82)
* (Fix) CWS file reader when come from Chitubox (#84)
* (Fix) CWS was introducing a big delay after each layer, LiftHeight was being used 2 times instead of LiftSpeed (#85)
* (Fix) CWS fix Build Direction property name, was lacking a whitespace
* (Fix) Layer bounds was being show for empty layers on 0x0 position with 1px wide
* (Fix) Empty layers caused miscalculation of print volume bounds
* (Fix) Recalculate GCode didn't unlock save button
* (Fix) Tool - Calculator - Light-Off Delay: Wasn't calculating bottom layers
* (Change) Drop a digit from program version for simplicity, now: MAJOR.MINOR.PATCH
  * **Major:** new UI, lots of new features, conceptual change, incompatible API changes, etc.
  * **Minor:** add functionality in a backwards-compatible manner
  * **Patch:** backwards-compatible bug fixes
* (Upgrade) Avalonia framework to preview6
2020-11-01 02:45:53 +00:00

532 lines
19 KiB
C#

/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using Emgu.CV;
using Emgu.CV.CvEnum;
using Emgu.CV.Util;
using Newtonsoft.Json;
using UVtools.Core.Extensions;
using UVtools.Core.Operations;
namespace UVtools.Core.FileFormats
{
public class UVJFile : FileFormat
{
#region Constants
private const string FileConfigName = "config.json";
private const string FolderImageName = "slice";
private const string FolderPreviewName = "preview";
private const string FilePreviewHugeName = "preview/huge.png";
private const string FilePreviewTinyName = "preview/tiny.png";
#endregion
#region Sub Classes
public class Millimeter
{
public float X { get; set; }
public float Y { get; set; }
}
public class Size
{
public ushort X { get; set; }
public ushort Y { get; set; }
public Millimeter Millimeter { get; set; } = new Millimeter();
public uint Layers { get; set; }
public float LayerHeight { get; set; }
public override string ToString()
{
return $"{nameof(X)}: {X}, {nameof(Y)}: {Y}, {nameof(Millimeter)}: {Millimeter}, {nameof(Layers)}: {Layers}, {nameof(LayerHeight)}: {LayerHeight}";
}
}
public class Exposure
{
public float LightOnTime { get; set; }
public float LightOffTime { get; set; }
public byte LightPWM { get; set; } = 255;
public float LiftHeight { get; set; } = 5;
public float LiftSpeed { get; set; } = 100;
public float RetractHeight { get; set; }
public float RetractSpeed { get; set; } = 100;
public override string ToString()
{
return $"{nameof(LightOnTime)}: {LightOnTime}, {nameof(LightOffTime)}: {LightOffTime}, {nameof(LightPWM)}: {LightPWM}, {nameof(LiftHeight)}: {LiftHeight}, {nameof(LiftSpeed)}: {LiftSpeed}, {nameof(RetractHeight)}: {RetractHeight}, {nameof(RetractSpeed)}: {RetractSpeed}";
}
}
public class Bottom
{
public float LightOnTime { get; set; }
public float LightOffTime { get; set; }
public byte LightPWM { get; set; } = 255;
public float LiftHeight { get; set; } = 5;
public float LiftSpeed { get; set; } = 100;
public float RetractHeight { get; set; }
public float RetractSpeed { get; set; } = 100;
public ushort Count { get; set; }
public override string ToString()
{
return $"{nameof(LightOnTime)}: {LightOnTime}, {nameof(LightOffTime)}: {LightOffTime}, {nameof(LightPWM)}: {LightPWM}, {nameof(LiftHeight)}: {LiftHeight}, {nameof(LiftSpeed)}: {LiftSpeed}, {nameof(RetractHeight)}: {RetractHeight}, {nameof(RetractSpeed)}: {RetractSpeed}, {nameof(Count)}: {Count}";
}
}
public class LayerData
{
public float Z { get; set; }
public Exposure Exposure { get; set; }
public override string ToString()
{
return $"{nameof(Z)}: {Z}, {nameof(Exposure)}: {Exposure}";
}
}
public class Properties
{
public Size Size { get; set; } = new Size();
public Exposure Exposure { get; set; } = new Exposure();
public Bottom Bottom { get; set; } = new Bottom();
public byte AntiAliasLevel { get; set; } = 1;
public override string ToString()
{
return $"{nameof(Size)}: {Size}, {nameof(Exposure)}: {Exposure}, {nameof(Bottom)}: {Bottom}, {nameof(AntiAliasLevel)}: {AntiAliasLevel}";
}
}
public class Settings
{
public Properties Properties { get; set; } = new Properties();
public List<LayerData> Layers { get; set; } = new List<LayerData>();
public override string ToString()
{
return $"{nameof(Properties)}: {Properties}, {nameof(Layers)}: {Layers.Count}";
}
}
#endregion
#region Properties
public Settings JsonSettings { get; set; } = new Settings();
public override FileFormatType FileType => FileFormatType.Archive;
public override FileExtension[] FileExtensions { get; } = {
new FileExtension("uvj", "UVJ Files")
};
public override Type[] ConvertToFormats { get; } = null;
public override PrintParameterModifier[] PrintParameterModifiers { get; } = {
PrintParameterModifier.BottomLayerCount,
PrintParameterModifier.BottomExposureSeconds,
PrintParameterModifier.ExposureSeconds,
PrintParameterModifier.BottomLayerOffTime,
PrintParameterModifier.LayerOffTime,
PrintParameterModifier.BottomLiftHeight,
PrintParameterModifier.BottomLiftSpeed,
PrintParameterModifier.LiftHeight,
PrintParameterModifier.LiftSpeed,
PrintParameterModifier.RetractSpeed,
PrintParameterModifier.BottomLightPWM,
PrintParameterModifier.LightPWM,
};
public override byte ThumbnailsCount { get; } = 2;
public override System.Drawing.Size[] ThumbnailsOriginalSize { get; } = {new System.Drawing.Size(400, 400), new System.Drawing.Size(800, 480) };
public override uint ResolutionX
{
get => JsonSettings.Properties.Size.X;
set
{
JsonSettings.Properties.Size.X = (ushort) value;
RaisePropertyChanged();
}
}
public override uint ResolutionY
{
get => JsonSettings.Properties.Size.Y;
set
{
JsonSettings.Properties.Size.Y = (ushort) value;
RaisePropertyChanged();
}
}
public override float DisplayWidth
{
get => JsonSettings.Properties.Size.Millimeter.X;
set
{
JsonSettings.Properties.Size.Millimeter.X = value;
RaisePropertyChanged();
}
}
public override float DisplayHeight
{
get => JsonSettings.Properties.Size.Millimeter.Y;
set
{
JsonSettings.Properties.Size.Millimeter.Y = value;
RaisePropertyChanged();
}
}
public override byte AntiAliasing => JsonSettings.Properties.AntiAliasLevel;
public override bool SupportPerLayerSettings => true;
public override float LayerHeight
{
get => JsonSettings.Properties.Size.LayerHeight;
set
{
JsonSettings.Properties.Size.LayerHeight = value;
RaisePropertyChanged();
}
}
public override uint LayerCount
{
set
{
JsonSettings.Properties.Size.Layers = LayerCount;
RaisePropertyChanged();
RaisePropertyChanged(nameof(NormalLayerCount));
}
}
public override ushort BottomLayerCount
{
get => JsonSettings.Properties.Bottom.Count;
set
{
JsonSettings.Properties.Bottom.Count = value;
RaisePropertyChanged();
}
}
public override float BottomExposureTime
{
get => JsonSettings.Properties.Bottom.LightOnTime;
set
{
JsonSettings.Properties.Bottom.LightOnTime = value;
RaisePropertyChanged();
}
}
public override float ExposureTime
{
get => JsonSettings.Properties.Exposure.LightOnTime;
set
{
JsonSettings.Properties.Exposure.LightOnTime = value;
RaisePropertyChanged();
}
}
public override float BottomLayerOffTime
{
get => JsonSettings.Properties.Bottom.LightOffTime;
set
{
JsonSettings.Properties.Bottom.LightOffTime = value;
RaisePropertyChanged();
}
}
public override float LayerOffTime
{
get => JsonSettings.Properties.Exposure.LightOffTime;
set
{
JsonSettings.Properties.Exposure.LightOffTime = value;
RaisePropertyChanged();
}
}
public override float BottomLiftHeight
{
get => JsonSettings.Properties.Bottom.LiftHeight;
set
{
JsonSettings.Properties.Bottom.LiftHeight = value;
RaisePropertyChanged();
}
}
public override float LiftHeight
{
get => JsonSettings.Properties.Exposure.LiftHeight;
set
{
JsonSettings.Properties.Exposure.LiftHeight = value;
RaisePropertyChanged();
}
}
public override float BottomLiftSpeed
{
get => JsonSettings.Properties.Bottom.LiftSpeed;
set
{
JsonSettings.Properties.Bottom.LiftSpeed = value;
RaisePropertyChanged();
}
}
public override float LiftSpeed
{
get => JsonSettings.Properties.Exposure.LiftSpeed;
set
{
JsonSettings.Properties.Exposure.LiftSpeed = value;
RaisePropertyChanged();
}
}
public override float RetractSpeed
{
get => JsonSettings.Properties.Exposure.RetractSpeed;
set
{
JsonSettings.Properties.Exposure.RetractSpeed = value;
RaisePropertyChanged();
}
}
public override byte BottomLightPWM
{
get => JsonSettings.Properties.Bottom.LightPWM;
set
{
JsonSettings.Properties.Bottom.LightPWM = value;
RaisePropertyChanged();
}
}
public override byte LightPWM
{
get => JsonSettings.Properties.Exposure.LightPWM;
set
{
JsonSettings.Properties.Exposure.LightPWM = value;
RaisePropertyChanged();
}
}
public override float PrintTime => 0;
public override float UsedMaterial => 0;
public override float MaterialCost => 0;
public override string MaterialName => null;
public override string MachineName => null;
public override object[] Configs => new[] {(object) JsonSettings.Properties.Size, JsonSettings.Properties.Size.Millimeter, JsonSettings.Properties.Bottom, JsonSettings.Properties.Exposure};
#endregion
#region Methods
public override void Clear()
{
base.Clear();
JsonSettings.Layers = new List<LayerData>();
}
public override void Encode(string fileFullPath, OperationProgress progress = null)
{
base.Encode(fileFullPath, progress);
// Redo layer data
JsonSettings.Layers.Clear();
for (uint layerIndex = 0; layerIndex < LayerCount; layerIndex++)
{
var layer = this[layerIndex];
JsonSettings.Layers.Add(new LayerData
{
Z = layer.PositionZ,
Exposure = new Exposure
{
LiftHeight = layer.LiftHeight,
LiftSpeed = layer.LiftSpeed,
RetractHeight = layer.LiftHeight+1,
RetractSpeed = layer.RetractSpeed,
LightOffTime = layer.LayerOffTime,
LightOnTime = layer.ExposureTime,
LightPWM = layer.LightPWM
}
});
}
using (ZipArchive outputFile = ZipFile.Open(fileFullPath, ZipArchiveMode.Create))
{
outputFile.PutFileContent(FileConfigName, JsonConvert.SerializeObject(JsonSettings), ZipArchiveMode.Create);
if (CreatedThumbnailsCount > 0)
{
using (Stream stream = outputFile.CreateEntry(FilePreviewTinyName).Open())
{
using (var vec = new VectorOfByte())
{
CvInvoke.Imencode(".png", Thumbnails[0], vec);
stream.WriteBytes(vec.ToArray());
stream.Close();
}
}
}
if (CreatedThumbnailsCount > 1)
{
using (Stream stream = outputFile.CreateEntry(FilePreviewHugeName).Open())
{
using (var vec = new VectorOfByte())
{
CvInvoke.Imencode(".png", Thumbnails[1], vec);
stream.WriteBytes(vec.ToArray());
stream.Close();
}
}
}
for (uint layerIndex = 0; layerIndex < LayerCount; layerIndex++)
{
progress.Token.ThrowIfCancellationRequested();
Layer layer = this[layerIndex];
var layerimagePath = $"{FolderImageName}/{layerIndex:D8}.png";
outputFile.PutFileContent(layerimagePath, layer.CompressedBytes, ZipArchiveMode.Create);
progress++;
}
}
AfterEncode();
}
public override void Decode(string fileFullPath, OperationProgress progress = null)
{
base.Decode(fileFullPath, progress);
if(progress is null) progress = new OperationProgress();
progress.Reset(OperationProgress.StatusGatherLayers, LayerCount);
FileFullPath = fileFullPath;
using (var inputFile = ZipFile.Open(FileFullPath, ZipArchiveMode.Read))
{
var entry = inputFile.GetEntry(FileConfigName);
if (ReferenceEquals(entry, null))
{
Clear();
throw new FileLoadException($"{FileConfigName} not found", fileFullPath);
}
JsonSettings = Helpers.JsonDeserializeObject<Settings>(entry.Open());
LayerManager = new LayerManager(JsonSettings.Properties.Size.Layers, this);
entry = inputFile.GetEntry(FilePreviewTinyName);
if (!ReferenceEquals(entry, null))
{
using (Stream stream = entry.Open())
{
CvInvoke.Imdecode(stream.ToArray(), ImreadModes.AnyColor, Thumbnails[0]);
stream.Close();
}
}
entry = inputFile.GetEntry(FilePreviewHugeName);
if (!ReferenceEquals(entry, null))
{
using (Stream stream = entry.Open())
{
CvInvoke.Imdecode(stream.ToArray(), ImreadModes.AnyColor, Thumbnails[1]);
stream.Close();
}
}
for (uint layerIndex = 0; layerIndex < LayerCount; layerIndex++)
{
entry = inputFile.GetEntry($"{FolderImageName}/{layerIndex:D8}.png");
if (ReferenceEquals(entry, null)) continue;
LayerManager[layerIndex] = new Layer(layerIndex, entry.Open(), entry.Name)
{
PositionZ = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int) layerIndex].Z : GetHeightFromLayer(layerIndex),
LiftHeight = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.LiftHeight : GetInitialLayerValueOrNormal(layerIndex, BottomLiftHeight, LiftHeight),
LiftSpeed = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.LiftSpeed : GetInitialLayerValueOrNormal(layerIndex, BottomLiftSpeed, LiftSpeed),
RetractSpeed = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.RetractSpeed : RetractSpeed,
LayerOffTime = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.LightOffTime : GetInitialLayerValueOrNormal(layerIndex, BottomLayerOffTime, LayerOffTime),
ExposureTime = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.LightOnTime : GetInitialLayerValueOrNormal(layerIndex, BottomExposureTime, ExposureTime),
LightPWM = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.LightPWM : GetInitialLayerValueOrNormal(layerIndex, BottomLightPWM, LightPWM),
};
}
progress.ProcessedItems++;
}
LayerManager.GetBoundingRectangle(progress);
}
public override void SaveAs(string filePath = null, OperationProgress progress = null)
{
if (RequireFullEncode)
{
if (!string.IsNullOrEmpty(filePath))
{
FileFullPath = filePath;
}
Encode(FileFullPath, progress);
return;
}
if (!string.IsNullOrEmpty(filePath))
{
File.Copy(FileFullPath, filePath, true);
FileFullPath = filePath;
}
using (var outputFile = ZipFile.Open(FileFullPath, ZipArchiveMode.Update))
{
outputFile.PutFileContent(FileConfigName, JsonConvert.SerializeObject(JsonSettings), ZipArchiveMode.Update);
}
//Decode(FileFullPath, progress);
}
public override bool Convert(Type to, string fileFullPath, OperationProgress progress = null)
{
throw new NotImplementedException();
}
#endregion
}
}