mirror of
https://github.com/riegera2412/UVtools.git
synced 2026-07-12 11:32:33 +02:00
4dae750e83
* **File formats:** * Add Voxeldance Tango (VDT) * Add Makerbase MKS-DLP (MDLPv1) * Add GR1 Workshop (GR1) * Add Creality CXDLP (CXDLP) * When decoding a file and have a empty resolution (Width: 0 or Height: 0) it will auto fix it by get and set the first layer image resolution to the file * Fix when decoding a file it was already set to require a full encode, preventing fast saves on print parameters edits * **GUI:** * When file resolution dismatch from layer resolution, it is now possible to auto fix it by set the layer resolution to the file * When loading a file with auto scan for issues disabled it will force auto scan for issues types that are instant to check (print height and empty layers), if any exists it will auto select issues tab * **(Add) PrusaSlicer printers:** * Creality HALOT-SKY CL-89 * Creality HALOT-SKY CL-60 * (Improvement) Tool - Adjust layer height: Improve the performance when multiplying layers / go with higher layer height * (Fix) PrusaSlicer Printer - Wanhao D7: Change the auto convertion format from .zip to .xml.cws
469 lines
18 KiB
C#
469 lines
18 KiB
C#
/*
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* GNU AFFERO GENERAL PUBLIC LICENSE
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* Version 3, 19 November 2007
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* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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* Everyone is permitted to copy and distribute verbatim copies
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* of this license document, but changing it is not allowed.
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.IO.Compression;
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using Emgu.CV;
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using Emgu.CV.CvEnum;
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using Emgu.CV.Util;
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using Newtonsoft.Json;
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using UVtools.Core.Extensions;
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using UVtools.Core.Operations;
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namespace UVtools.Core.FileFormats
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{
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public class UVJFile : FileFormat
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{
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#region Constants
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private const string FileConfigName = "config.json";
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private const string FolderImageName = "slice";
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private const string FolderPreviewName = "preview";
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private const string FilePreviewHugeName = "preview/huge.png";
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private const string FilePreviewTinyName = "preview/tiny.png";
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#endregion
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#region Sub Classes
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public class Millimeter
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{
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public float X { get; set; }
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public float Y { get; set; }
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}
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public class Size
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{
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public ushort X { get; set; }
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public ushort Y { get; set; }
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public Millimeter Millimeter { get; set; } = new Millimeter();
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public uint Layers { get; set; }
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public float LayerHeight { get; set; }
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public override string ToString()
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{
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return $"{nameof(X)}: {X}, {nameof(Y)}: {Y}, {nameof(Millimeter)}: {Millimeter}, {nameof(Layers)}: {Layers}, {nameof(LayerHeight)}: {LayerHeight}";
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}
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}
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public class Exposure
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{
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public float LightOnTime { get; set; }
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public float LightOffTime { get; set; }
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public byte LightPWM { get; set; } = 255;
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public float LiftHeight { get; set; } = 5;
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public float LiftSpeed { get; set; } = 100;
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public float RetractHeight { get; set; }
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public float RetractSpeed { get; set; } = 100;
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public override string ToString()
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{
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return $"{nameof(LightOnTime)}: {LightOnTime}, {nameof(LightOffTime)}: {LightOffTime}, {nameof(LightPWM)}: {LightPWM}, {nameof(LiftHeight)}: {LiftHeight}, {nameof(LiftSpeed)}: {LiftSpeed}, {nameof(RetractHeight)}: {RetractHeight}, {nameof(RetractSpeed)}: {RetractSpeed}";
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}
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}
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public class Bottom
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{
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public float LightOnTime { get; set; }
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public float LightOffTime { get; set; }
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public byte LightPWM { get; set; } = 255;
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public float LiftHeight { get; set; } = 5;
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public float LiftSpeed { get; set; } = 100;
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public float RetractHeight { get; set; }
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public float RetractSpeed { get; set; } = 100;
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public ushort Count { get; set; }
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public override string ToString()
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{
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return $"{nameof(LightOnTime)}: {LightOnTime}, {nameof(LightOffTime)}: {LightOffTime}, {nameof(LightPWM)}: {LightPWM}, {nameof(LiftHeight)}: {LiftHeight}, {nameof(LiftSpeed)}: {LiftSpeed}, {nameof(RetractHeight)}: {RetractHeight}, {nameof(RetractSpeed)}: {RetractSpeed}, {nameof(Count)}: {Count}";
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}
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}
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public class LayerData
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{
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public float Z { get; set; }
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public Exposure Exposure { get; set; }
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public override string ToString()
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{
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return $"{nameof(Z)}: {Z}, {nameof(Exposure)}: {Exposure}";
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}
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}
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public class Properties
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{
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public Size Size { get; set; } = new Size();
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public Exposure Exposure { get; set; } = new Exposure();
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public Bottom Bottom { get; set; } = new Bottom();
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public byte AntiAliasLevel { get; set; } = 1;
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public override string ToString()
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{
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return $"{nameof(Size)}: {Size}, {nameof(Exposure)}: {Exposure}, {nameof(Bottom)}: {Bottom}, {nameof(AntiAliasLevel)}: {AntiAliasLevel}";
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}
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}
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public class Settings
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{
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public Properties Properties { get; set; } = new Properties();
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public List<LayerData> Layers { get; set; } = new List<LayerData>();
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public override string ToString()
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{
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return $"{nameof(Properties)}: {Properties}, {nameof(Layers)}: {Layers.Count}";
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}
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}
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#endregion
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#region Properties
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public Settings JsonSettings { get; set; } = new();
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public override FileFormatType FileType => FileFormatType.Archive;
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public override FileExtension[] FileExtensions { get; } = {
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new("uvj", "UVJ")
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};
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public override PrintParameterModifier[] PrintParameterModifiers { get; } = {
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PrintParameterModifier.BottomLayerCount,
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PrintParameterModifier.BottomExposureSeconds,
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PrintParameterModifier.ExposureSeconds,
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PrintParameterModifier.BottomLightOffDelay,
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PrintParameterModifier.LightOffDelay,
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PrintParameterModifier.BottomLiftHeight,
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PrintParameterModifier.BottomLiftSpeed,
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PrintParameterModifier.LiftHeight,
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PrintParameterModifier.LiftSpeed,
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PrintParameterModifier.RetractSpeed,
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PrintParameterModifier.BottomLightPWM,
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PrintParameterModifier.LightPWM,
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};
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public override PrintParameterModifier[] PrintParameterPerLayerModifiers { get; } = {
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PrintParameterModifier.ExposureSeconds,
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PrintParameterModifier.LiftHeight,
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PrintParameterModifier.LiftSpeed,
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PrintParameterModifier.RetractSpeed,
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PrintParameterModifier.LightOffDelay,
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PrintParameterModifier.BottomLightPWM,
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PrintParameterModifier.LightPWM,
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};
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public override System.Drawing.Size[] ThumbnailsOriginalSize { get; } =
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{
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new(400, 400),
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new(800, 480)
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};
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public override uint ResolutionX
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{
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get => JsonSettings.Properties.Size.X;
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set
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{
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JsonSettings.Properties.Size.X = (ushort) value;
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RaisePropertyChanged();
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}
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}
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public override uint ResolutionY
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{
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get => JsonSettings.Properties.Size.Y;
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set
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{
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JsonSettings.Properties.Size.Y = (ushort) value;
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RaisePropertyChanged();
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}
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}
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public override float DisplayWidth
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{
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get => JsonSettings.Properties.Size.Millimeter.X;
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set
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{
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JsonSettings.Properties.Size.Millimeter.X = (float) Math.Round(value, 2);
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RaisePropertyChanged();
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}
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}
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public override float DisplayHeight
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{
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get => JsonSettings.Properties.Size.Millimeter.Y;
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set
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{
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JsonSettings.Properties.Size.Millimeter.Y = (float)Math.Round(value, 2);
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RaisePropertyChanged();
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}
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}
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public override bool MirrorDisplay { get; set; }
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public override byte AntiAliasing
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{
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get => JsonSettings.Properties.AntiAliasLevel;
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set
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{
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JsonSettings.Properties.AntiAliasLevel = value.Clamp(1, 16);
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RaisePropertyChanged();
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}
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}
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public override float LayerHeight
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{
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get => JsonSettings.Properties.Size.LayerHeight;
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set
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{
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JsonSettings.Properties.Size.LayerHeight = Layer.RoundHeight(value);
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RaisePropertyChanged();
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}
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}
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public override uint LayerCount
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{
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get => base.LayerCount;
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set => base.LayerCount = JsonSettings.Properties.Size.Layers = base.LayerCount;
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}
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public override ushort BottomLayerCount
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{
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get => JsonSettings.Properties.Bottom.Count;
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set => base.BottomLayerCount = JsonSettings.Properties.Bottom.Count = value;
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}
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public override float BottomExposureTime
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{
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get => JsonSettings.Properties.Bottom.LightOnTime;
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set => base.BottomExposureTime = JsonSettings.Properties.Bottom.LightOnTime = (float)Math.Round(value, 2);
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}
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public override float ExposureTime
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{
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get => JsonSettings.Properties.Exposure.LightOnTime;
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set => base.ExposureTime = JsonSettings.Properties.Exposure.LightOnTime = (float)Math.Round(value, 2);
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}
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public override float BottomLightOffDelay
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{
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get => JsonSettings.Properties.Bottom.LightOffTime;
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set => base.BottomLightOffDelay = JsonSettings.Properties.Bottom.LightOffTime = (float)Math.Round(value, 2);
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}
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public override float LightOffDelay
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{
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get => JsonSettings.Properties.Exposure.LightOffTime;
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set => base.LightOffDelay = JsonSettings.Properties.Exposure.LightOffTime = (float)Math.Round(value, 2);
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}
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public override float BottomLiftHeight
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{
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get => JsonSettings.Properties.Bottom.LiftHeight;
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set => base.BottomLiftHeight = JsonSettings.Properties.Bottom.LiftHeight = (float)Math.Round(value, 2);
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}
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public override float LiftHeight
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{
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get => JsonSettings.Properties.Exposure.LiftHeight;
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set => base.LiftHeight = JsonSettings.Properties.Exposure.LiftHeight = (float)Math.Round(value, 2);
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}
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public override float BottomLiftSpeed
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{
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get => JsonSettings.Properties.Bottom.LiftSpeed;
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set => base.BottomLiftSpeed = JsonSettings.Properties.Bottom.LiftSpeed = (float)Math.Round(value, 2);
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}
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public override float LiftSpeed
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{
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get => JsonSettings.Properties.Exposure.LiftSpeed;
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set => base.LiftSpeed = JsonSettings.Properties.Exposure.LiftSpeed = (float)Math.Round(value, 2);
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}
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public override float RetractSpeed
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{
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get => JsonSettings.Properties.Exposure.RetractSpeed;
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set => base.RetractSpeed = JsonSettings.Properties.Exposure.RetractSpeed = (float)Math.Round(value, 2);
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}
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public override byte BottomLightPWM
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{
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get => JsonSettings.Properties.Bottom.LightPWM;
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set => base.BottomLightPWM = JsonSettings.Properties.Bottom.LightPWM = value;
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}
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public override byte LightPWM
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{
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get => JsonSettings.Properties.Exposure.LightPWM;
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set => base.LightPWM = JsonSettings.Properties.Exposure.LightPWM = value;
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}
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public override object[] Configs => new[] {(object) JsonSettings.Properties.Size, JsonSettings.Properties.Size.Millimeter, JsonSettings.Properties.Bottom, JsonSettings.Properties.Exposure};
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#endregion
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#region Methods
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public override void Clear()
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{
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base.Clear();
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JsonSettings.Layers = new List<LayerData>();
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}
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protected override void EncodeInternally(string fileFullPath, OperationProgress progress)
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{
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// Redo layer data
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JsonSettings.Layers.Clear();
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for (uint layerIndex = 0; layerIndex < LayerCount; layerIndex++)
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{
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var layer = this[layerIndex];
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JsonSettings.Layers.Add(new LayerData
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{
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Z = layer.PositionZ,
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Exposure = new Exposure
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{
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LiftHeight = layer.LiftHeight,
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LiftSpeed = layer.LiftSpeed,
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RetractHeight = layer.LiftHeight+1,
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RetractSpeed = layer.RetractSpeed,
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LightOffTime = layer.LightOffDelay,
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LightOnTime = layer.ExposureTime,
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LightPWM = layer.LightPWM
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}
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});
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}
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using ZipArchive outputFile = ZipFile.Open(fileFullPath, ZipArchiveMode.Create);
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outputFile.PutFileContent(FileConfigName, JsonConvert.SerializeObject(JsonSettings), ZipArchiveMode.Create);
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if (CreatedThumbnailsCount > 0)
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{
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using var stream = outputFile.CreateEntry(FilePreviewTinyName).Open();
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using var vec = new VectorOfByte();
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CvInvoke.Imencode(".png", Thumbnails[0], vec);
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stream.WriteBytes(vec.ToArray());
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stream.Close();
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}
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if (CreatedThumbnailsCount > 1)
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{
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using Stream stream = outputFile.CreateEntry(FilePreviewHugeName).Open();
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using var vec = new VectorOfByte();
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CvInvoke.Imencode(".png", Thumbnails[1], vec);
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stream.WriteBytes(vec.ToArray());
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stream.Close();
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}
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for (uint layerIndex = 0; layerIndex < LayerCount; layerIndex++)
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{
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progress.Token.ThrowIfCancellationRequested();
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Layer layer = this[layerIndex];
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var layerimagePath = $"{FolderImageName}/{layerIndex:D8}.png";
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outputFile.PutFileContent(layerimagePath, layer.CompressedBytes, ZipArchiveMode.Create);
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progress++;
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}
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}
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protected override void DecodeInternally(string fileFullPath, OperationProgress progress)
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{
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using (var inputFile = ZipFile.Open(fileFullPath, ZipArchiveMode.Read))
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{
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var entry = inputFile.GetEntry(FileConfigName);
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if (ReferenceEquals(entry, null))
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{
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Clear();
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throw new FileLoadException($"{FileConfigName} not found", fileFullPath);
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}
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JsonSettings = Helpers.JsonDeserializeObject<Settings>(entry.Open());
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LayerManager.Init(JsonSettings.Properties.Size.Layers);
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entry = inputFile.GetEntry(FilePreviewTinyName);
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if (!ReferenceEquals(entry, null))
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{
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using (Stream stream = entry.Open())
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{
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Mat image = new Mat();
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CvInvoke.Imdecode(stream.ToArray(), ImreadModes.AnyColor, image);
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Thumbnails[0] = image;
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stream.Close();
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}
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}
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entry = inputFile.GetEntry(FilePreviewHugeName);
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if (entry is not null)
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{
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using Stream stream = entry.Open();
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Mat image = new Mat();
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CvInvoke.Imdecode(stream.ToArray(), ImreadModes.AnyColor, image);
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Thumbnails[1] = image;
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stream.Close();
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}
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for (uint layerIndex = 0; layerIndex < LayerCount; layerIndex++)
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{
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entry = inputFile.GetEntry($"{FolderImageName}/{layerIndex:D8}.png");
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if (entry is null) continue;
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using var stream = entry.Open();
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this[layerIndex] = new Layer(layerIndex, stream, LayerManager)
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{
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PositionZ = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int) layerIndex].Z : GetHeightFromLayer(layerIndex),
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LiftHeight = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.LiftHeight : GetInitialLayerValueOrNormal(layerIndex, BottomLiftHeight, LiftHeight),
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LiftSpeed = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.LiftSpeed : GetInitialLayerValueOrNormal(layerIndex, BottomLiftSpeed, LiftSpeed),
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RetractSpeed = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.RetractSpeed : RetractSpeed,
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LightOffDelay = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.LightOffTime : GetInitialLayerValueOrNormal(layerIndex, BottomLightOffDelay, LightOffDelay),
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ExposureTime = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.LightOnTime : GetInitialLayerValueOrNormal(layerIndex, BottomExposureTime, ExposureTime),
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LightPWM = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.LightPWM : GetInitialLayerValueOrNormal(layerIndex, BottomLightPWM, LightPWM),
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};
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}
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progress.ProcessedItems++;
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}
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LayerManager.GetBoundingRectangle(progress);
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}
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public override void SaveAs(string filePath = null, OperationProgress progress = null)
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{
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if (RequireFullEncode)
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{
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if (!string.IsNullOrEmpty(filePath))
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{
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FileFullPath = filePath;
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}
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Encode(FileFullPath, progress);
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return;
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}
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if (!string.IsNullOrEmpty(filePath))
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{
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File.Copy(FileFullPath, filePath, true);
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FileFullPath = filePath;
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}
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using (var outputFile = ZipFile.Open(FileFullPath, ZipArchiveMode.Update))
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{
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outputFile.PutFileContent(FileConfigName, JsonConvert.SerializeObject(JsonSettings), ZipArchiveMode.Update);
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}
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//Decode(FileFullPath, progress);
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}
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#endregion
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}
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}
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