Files
UVtools/UVtools.Core/Operations/OperationIPrintedThisFile.cs
T
Tiago Conceição 3f838001c7 v2.7.0
* **Core:**
   * Write "Unhandled Exceptions" to an "errors.log" file at user settings directory
   * Increase layer height max precision from 2 to 3 decimals
* **Settings - Layer Preview:**
   * Allow to set hollow line thickness to -1 to fill the area
   * Add tooltip for "Auto rotate on load": Auto rotate the layer preview on file load for a landscape viewport
   * Add option to masks outline color and thickness
   * Add option to clear ROI when adding masks
   * Add option "Auto flip on load": Auto flip the layer preview on file load if the file is marked to print mirrored on the printer LCD
* **Layer preview:**
   * Add selectable rotation directions 90º (CW and CCW)
   * Add preview flip (CTRL+F) horizontally and/or vertically
   * Add maskable regions to process on a layer (SHIFT + Alt + Click) on a area
   * ROI: Shortcut "Shift + left click" now also selects hollow black areas inside a white perimeter
   * ROI: Shortcut "ESC + Shift" to clear only the ROI and leave masks in
   * Fix a crash when using the pixel picker tool outside image bounds
* **Pixel editor:**
   * Change drawings brush diameter limit from 255 to 4000 maximum
   * When using layers below go lower than layer 0 it no longer apply the modifications
* **File formats:**
   * Add an internal GCodeBuilder to generate identical gcode within formats with auto convertion, managing features and parsing information
   * Internally rearrange formats properties and pass values to the base class
   * Fix "Save As" filename when using formats with dual extensions
   * CBDDLP and CTB: "LightPWM" was setting "BottomLightPWM" instead
   * CWS: Fix problem with filenames with dots (.) and ending with numbers (#171)
   * CWS: Improved the enconding and decoding performance
   * CWS: Implement all available print paramenters and per layer, missing values are got from gcode interpretation
   * CWS: Use set "light off delay" layer value instead of calculating it
   * CWS: Get light off delay per layer parsed from gcode
   * CWS - RGB flavour (Bene4 Mono): Warn about wrong resolution if width not multiples of 3 (#171)
   * ZCode: Allow to set Bottom and Light intensity (LightPWM) on paramters and per layer
   * ZCode: Allow to change bottom light pwm independent from normal light pwm
   * LGS: Light off and bottom light off was setting the value on the wrong units
   * UVJ: Unable to set per layer parameters
* **Issues:**
   * When computing islands and resin traps together, they will not compute in parallel anymore to prevent CPU and tasks exaustion, it will calculate islands first and then resin traps, this should also speed up the process on weaker machines
   * Gather resin trap areas together when computing for other issues to spare a decoding cycle latter
   * When using a threshold for islands detection it was also appling it to the overhangs
   * Fix the spare decoding conditional cycle for partial scans
   * Change resin trap search from parallel to sync to prevent fake detections and missing joints at cost of speed (#13)
* **Tools:**
   * Add layer selector: 'From first to current layer' and 'From current to last layer'
   * I printed this file: Multiplier - Number of time(s) the file has been printed. Half numbers can be used to consume from a failed print. Example: 0.5x if a print canceled at 50% progress
   * Pixel dimming: Increase wall thickness default from 5px to 10px
   * Import layers: Importing layers was not marking layers as modified, then the save file won't save the new images in, to prevent other similar bugs, all layers that got replaced will be auto marked as modified
2021-03-19 04:48:45 +00:00

182 lines
5.5 KiB
C#

/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using System;
using System.Text;
using UVtools.Core.FileFormats;
using UVtools.Core.Managers;
using UVtools.Core.Objects;
namespace UVtools.Core.Operations
{
[Serializable]
public class OperationIPrintedThisFile : Operation
{
#region Members
private Material _materialItem;
private decimal _volume;
private float _printTime;
private decimal _multiplier = 1;
#endregion
#region Overrides
public override Enumerations.LayerRangeSelection StartLayerRangeSelection => Enumerations.LayerRangeSelection.None;
public override bool CanROI => false;
public override bool CanHaveProfiles => false;
public override string ButtonOkText => "Consume";
public override string Title => "I printed this file";
public override string Description => "Select a material and consume resin from stock and print time.";
public override string ConfirmationText =>
$"consume {FinalVolume}ml and {FinalPrintTimeHours:F4}h on:\n{_materialItem} ?";
public override string ProgressTitle =>
$"Consuming";
public override string ProgressAction => "Consumed";
public override StringTag Validate(params object[] parameters)
{
var sb = new StringBuilder();
if (_materialItem is null)
{
sb.AppendLine("You must select an material.");
}
if (_volume <= 0)
{
sb.AppendLine("Volume must be higher than 0ml.");
}
if (_printTime <= 0)
{
sb.AppendLine("Print time must be higher than 0s.");
}
return new StringTag(sb.ToString());
}
public override string ToString()
{
var result = $"{FinalVolume}ml {FinalPrintTimeHours:F4}h on {_materialItem.Name}";
if (!string.IsNullOrEmpty(ProfileName)) result = $"{ProfileName}: {result}";
return result;
}
#endregion
#region Properties
public Material MaterialItem
{
get => _materialItem;
set => RaiseAndSetIfChanged(ref _materialItem, value);
}
public decimal Volume
{
get => _volume;
set
{
if(!RaiseAndSetIfChanged(ref _volume, value)) return;
RaisePropertyChanged(nameof(FinalVolume));
}
}
public decimal FinalVolume => _volume * _multiplier;
public float PrintTime
{
get => _printTime;
set
{
if(!RaiseAndSetIfChanged(ref _printTime, value)) return;
RaisePropertyChanged(nameof(PrintTimeHours));
RaisePropertyChanged(nameof(FinalPrintTime));
RaisePropertyChanged(nameof(FinalPrintTimeHours));
}
}
public float PrintTimeHours => _printTime / 60 / 60;
public float FinalPrintTime => _printTime * (float)_multiplier;
public float FinalPrintTimeHours => FinalPrintTime / 60 / 60;
/// <summary>
/// Number of times this file has been printed
/// </summary>
public decimal Multiplier
{
get => _multiplier;
set
{
if (!RaiseAndSetIfChanged(ref _multiplier, value)) return;
RaisePropertyChanged(nameof(FinalVolume));
RaisePropertyChanged(nameof(FinalPrintTime));
}
}
public MaterialManager Manager => MaterialManager.Instance;
#endregion
#region Constructor
public OperationIPrintedThisFile() { }
public OperationIPrintedThisFile(FileFormat slicerFile) : base(slicerFile) { }
public override void InitWithSlicerFile()
{
base.InitWithSlicerFile();
_volume = (decimal) SlicerFile.MaterialMilliliters;
_printTime = SlicerFile.PrintTime;
MaterialManager.Load();
}
#endregion
#region Methods
protected override bool ExecuteInternally(OperationProgress progress)
{
if (MaterialItem is null) return !progress.Token.IsCancellationRequested;
MaterialItem.Consume(FinalVolume, FinalPrintTime);
MaterialManager.Save();
return !progress.Token.IsCancellationRequested;
}
#endregion
#region Equality
protected bool Equals(OperationIPrintedThisFile other)
{
return _volume == other._volume && _printTime.Equals(other._printTime) && Equals(_materialItem, other._materialItem) && _multiplier == other._multiplier;
}
public override bool Equals(object obj)
{
if (ReferenceEquals(null, obj)) return false;
if (ReferenceEquals(this, obj)) return true;
if (obj.GetType() != this.GetType()) return false;
return Equals((OperationIPrintedThisFile) obj);
}
public override int GetHashCode()
{
return HashCode.Combine(_volume, _printTime, _materialItem, _multiplier);
}
#endregion
}
}