Files
UVtools/Scripts/010 Editor/ctb.bt
T
Tiago Conceição 816898836b v3.9.0
- **File formats:**
  - (Add) File extension: .gktwo.ctb to `ChituboxFile` to be able to convert files for UniFormation GKtwo under special CTB format
  - (Add) UniFormation GKtwo compatibility under CTB format, if exporting JXS rename to CTB before open
  - (Fix) CTB, CBDDLP, PHOTON, FDG, PHZ: Read and write files larger then 4GB (#608)
- **PCB Exposure:**
  - (Add) Offset X/Y to offset the PCB from it origin
  - (Add) Allow to toggle between "Show preview image cropped by it bounds" and "Show full preview image (The final result)"
  - (Improvement) Use rectangle instead of line for center line primitive (#607)
  - (Fix) Implement rotation to polygon and center line primitives (#607)
  - (Fix) Macros in a single line was not being parsed (#607)
  - (Fix) Invert color per file was not affecting primitives
- **Network printers:**
  - (Add) Socket requests with TCP and UDP
  - (Add) AnyCubic printer preset (However it can't upload a file)
  - (Add) Scripts in request path to allow a first request to fetch data to the final request:
    -  A script starts with **<\?** and ends with **?>**
    -  First parameter is the first request to get response content from
    -  Second parameter is the regex pattern to match content with
    -  Third parameter is the final request that supports a parameter from regex matching group, eg: **{#1}** is match Group[1] value
    -  **Example:** <\? getfiles > {0}\/(\d+\.[\da-zA-Z]+), > printfile,{#1} ?>
  - (Change) Allow to print a filename without send it when upload request path is empty
  - (Fix) Do not show printers with empty requests
- (Change) Default layer compression to Lz4 instead of Png
- (Improvement) Application is now culture aware but set part of `NumberFormat` to the `InvariantCulture.NumberFormat`
- (Improvement) Material cost now show with the current culture currency symbol due previous change
- (Improvement) Better submit of bug reports using sections and forms
- (Improvement) Linux: AppImage now have a help manual with possible arguments and parameters
- (Improvement) macOS: Codesign app on auto-installer and auto-upgrade to bypass arm64 run restriction (#431)
- (Improvement) macOS: Rebuilt arm64 libcvextern.dylib to run with less dependencies (#431)
- (Improvement) macOS: Try to show missing dependencies from openCV (if any) on the error message
- (Fix) UI: layers sorted lexicographically instead of numerically in the issues list view (#611)
- (Fix) PrusaSlicer printer parameters: UniFormation GKtwo
2022-12-01 04:27:44 +00:00

218 lines
8.9 KiB
Plaintext

//------------------------------------------------
//--- 010 Editor v8.0.1 Binary Template
//
// File: ctb, cbddlp, photon
// Authors: Tiago Conceição
//------------------------------------------------
LittleEndian();
struct HEADER {
uint Magic <fgcolor=cBlack, bgcolor=cRed>;
uint Version <fgcolor=cBlack, bgcolor=cRed>;
float BedSizeX <fgcolor=cBlack, bgcolor=cRed>;
float BedSizeY <fgcolor=cBlack, bgcolor=cRed>;
float BedSizeZ <fgcolor=cBlack, bgcolor=cRed>;
uint Unknown1 <fgcolor=cBlack, bgcolor=cRed>;
uint Unknown2 <fgcolor=cBlack, bgcolor=cRed>;
float TotalHeightMilimeter <fgcolor=cBlack, bgcolor=cRed>;
float LayerHeightMilimeter <fgcolor=cBlack, bgcolor=cRed>;
float LayerExposureSeconds <fgcolor=cBlack, bgcolor=cRed>;
float BottomExposureSeconds <fgcolor=cBlack, bgcolor=cRed>;
float LightOffDelay <fgcolor=cBlack, bgcolor=cRed>;
uint BottomLayersCount <fgcolor=cBlack, bgcolor=cRed>;
uint ResolutionX <fgcolor=cBlack, bgcolor=cRed>;
uint ResolutionY <fgcolor=cBlack, bgcolor=cRed>;
uint PreviewLargeOffsetAddress <fgcolor=cBlack, bgcolor=cRed>;
uint LayersDefinitionOffsetAddress <fgcolor=cBlack, bgcolor=cRed>;
uint LayerCount <fgcolor=cBlack, bgcolor=cRed>;
uint PreviewSmallOffsetAddress <fgcolor=cBlack, bgcolor=cRed>;
uint PrintTime <fgcolor=cBlack, bgcolor=cRed>;
uint ProjectorType <fgcolor=cBlack, bgcolor=cRed>;
uint PrintParametersOffsetAddress <fgcolor=cBlack, bgcolor=cRed>;
uint PrintParametersSize <fgcolor=cBlack, bgcolor=cRed>;
uint AntiAliasLevel <fgcolor=cBlack, bgcolor=cRed>;
ushort LightPWM <fgcolor=cBlack, bgcolor=cRed>;
ushort BottomLightPWM <fgcolor=cBlack, bgcolor=cRed>;
uint EncryptionKey <fgcolor=cBlack, bgcolor=cRed>;
uint SlicerOffset <fgcolor=cBlack, bgcolor=cRed>;
uint SlicerSize <fgcolor=cBlack, bgcolor=cRed>;
} header;
struct PREVIEW {
uint ResolutionX <fgcolor=cBlack, bgcolor=cRed>;
uint ResolutionY <fgcolor=cBlack, bgcolor=cRed>;
uint ImageOffset <fgcolor=cBlack, bgcolor=cRed>;
uint ImageLength <fgcolor=cBlack, bgcolor=cRed>;
uint Unknown1 <fgcolor=cBlack, bgcolor=cRed>;
uint Unknown2 <fgcolor=cBlack, bgcolor=cRed>;
uint Unknown3 <fgcolor=cBlack, bgcolor=cRed>;
uint Unknown4 <fgcolor=cBlack, bgcolor=cRed>;
ubyte Data[ImageLength] <fgcolor=cBlack, bgcolor=cYellow>;
};
struct PRINT_PARAMETERS {
float BottomLiftHeight <fgcolor=cBlack, bgcolor=cRed>;
float BottomLiftSpeed <fgcolor=cBlack, bgcolor=cRed>;
float LiftHeight <fgcolor=cBlack, bgcolor=cRed>;
float LiftSpeed <fgcolor=cBlack, bgcolor=cRed>;
float RetractSpeed <fgcolor=cBlack, bgcolor=cRed>;
float VolumeMl <fgcolor=cBlack, bgcolor=cRed>;
float WeightG <fgcolor=cBlack, bgcolor=cRed>;
float CostDollars <fgcolor=cBlack, bgcolor=cRed>;
float BottomLightOffDelay <fgcolor=cBlack, bgcolor=cRed>;
float LightOffDelay <fgcolor=cBlack, bgcolor=cRed>;
uint BottomLayerCount <fgcolor=cBlack, bgcolor=cRed>;
uint Padding1 <fgcolor=cBlack, bgcolor=cRed>;
uint Padding2 <fgcolor=cBlack, bgcolor=cRed>;
uint Padding3 <fgcolor=cBlack, bgcolor=cRed>;
uint Padding4 <fgcolor=cBlack, bgcolor=cRed>;
};
struct SLICER_INFO {
float BottomLiftDistance2 <fgcolor=cBlack, bgcolor=cRed>;
float BottomLiftSpeed2 <fgcolor=cBlack, bgcolor=cRed>;
float LiftHeight2 <fgcolor=cBlack, bgcolor=cRed>;
float LiftSpeed2 <fgcolor=cBlack, bgcolor=cRed>;
float RetractHeight2 <fgcolor=cBlack, bgcolor=cRed>;
float RetractSpeed2 <fgcolor=cBlack, bgcolor=cRed>;
float RestTimeAfterLift <fgcolor=cBlack, bgcolor=cRed>;
uint MachineNameAddress <fgcolor=cBlack, bgcolor=cRed>;
uint MachineNameSize <fgcolor=cBlack, bgcolor=cRed>;
uint PerLayerSettings <fgcolor=cBlack, bgcolor=cRed, format=hex>; // 0/8 for cbddlp files, 0xF (15) for ctb files, 0x2000000F (536870927) for v3 ctb and 1073741839 for v4 ctb files to allow per layer parameters
uint TimestampMinutes <fgcolor=cBlack, bgcolor=cRed>;
uint AntiAliasLevel <fgcolor=cBlack, bgcolor=cRed>;
uint SoftwareVersion <fgcolor=cBlack, bgcolor=cRed, format=hex>; // ctb v3 = 17171200 | ctb v4 pro = 16777216
float RestTimeAfterRetract <fgcolor=cBlack, bgcolor=cRed>;
float RestTimeAfterLift2 <fgcolor=cBlack, bgcolor=cRed>;
uint TransitionLayerCount <fgcolor=cBlack, bgcolor=cRed>;
uint PrintParametersV4Address <fgcolor=cBlack, bgcolor=cRed>;
uint Padding2 <fgcolor=cBlack, bgcolor=cRed>;
uint Padding3 <fgcolor=cBlack, bgcolor=cRed>;
if(MachineNameAddress > 0 && MachineNameSize > 0)
{
char MachineName[MachineNameSize] <fgcolor=cBlack, bgcolor=cRed>;
}
};
if(header.PreviewLargeOffsetAddress > 0)
{
FSeek(header.PreviewLargeOffsetAddress);
PREVIEW previewLarge <fgcolor=cBlack, bgcolor=cYellow>;
}
if(header.PreviewSmallOffsetAddress > 0)
{
FSeek(header.PreviewSmallOffsetAddress);
PREVIEW previewSmall <fgcolor=cBlack, bgcolor=cYellow>;
}
if(header.PrintParametersOffsetAddress > 0){
FSeek(header.PrintParametersOffsetAddress);
PRINT_PARAMETERS parameters <fgcolor=cBlack, bgcolor=cYellow>;
}
if(header.SlicerOffset > 0){
FSeek(header.SlicerOffset);
SLICER_INFO SlicerInfo <fgcolor=cBlack, bgcolor=cYellow>;
}
if(header.Version >= 4)
{
FSeek(SlicerInfo.PrintParametersV4Address);
struct PRINT_PARAMETERS_V4
{
float BottomRetractSpeed <fgcolor=cWhite, bgcolor=cBlue>;
float BottomRetractSpeed2 <fgcolor=cWhite, bgcolor=cBlue>;
uint Padding1 <fgcolor=cWhite, bgcolor=cBlue>;
float Four1 <fgcolor=cWhite, bgcolor=cBlue>; // 4?
uint Padding2 <fgcolor=cWhite, bgcolor=cBlue>;
float Four2 <fgcolor=cWhite, bgcolor=cBlue>; // 4?
float RestTimeAfterRetract <fgcolor=cWhite, bgcolor=cBlue>;
float RestTimeAfterLift <fgcolor=cWhite, bgcolor=cBlue>;
float RestTimeBeforeLift <fgcolor=cWhite, bgcolor=cBlue>;
float BottomRetractHeight2 <fgcolor=cWhite, bgcolor=cBlue>;
float Unknown1 <fgcolor=cWhite, bgcolor=cBlue>; // 2955.996 or uint:1161347054 but changes
uint Unknown2 <fgcolor=cWhite, bgcolor=cBlue>; // 73470 but changes
uint Unknown3 <fgcolor=cWhite, bgcolor=cBlue>; // 5?
uint LastLayerIndex <fgcolor=cWhite, bgcolor=cBlue>; // LayerCount-1
uint Padding3 <fgcolor=cWhite, bgcolor=cBlue>;
uint Padding4 <fgcolor=cWhite, bgcolor=cBlue>;
uint Padding5 <fgcolor=cWhite, bgcolor=cBlue>;
uint Padding6 <fgcolor=cWhite, bgcolor=cBlue>;
uint DisclaimerAddress <fgcolor=cWhite, bgcolor=cBlue>;
uint DisclaimerLength <fgcolor=cWhite, bgcolor=cBlue>; // 320
ubyte Reserved[384] <fgcolor=cYellow, bgcolor=cBlue>;
} printParametersV4;
FSeek(printParametersV4.DisclaimerAddress);
char DisclaimerText[printParametersV4.DisclaimerLength] <fgcolor=cBlack, bgcolor=cYellow>;;
}
struct LAYER_DATA {
float LayerPositionZ <fgcolor=cBlack, bgcolor=cRed>;
float LayerExposure <fgcolor=cBlack, bgcolor=cRed>;
float LightOffSeconds <fgcolor=cBlack, bgcolor=cRed>;
uint DataAddress <fgcolor=cBlack, bgcolor=cRed>;
uint DataSize <fgcolor=cBlack, bgcolor=cRed>;
uint PageNumber <fgcolor=cBlack, bgcolor=cRed>;
uint TableSize <fgcolor=cBlack, bgcolor=cRed>;
uint Unknown3 <fgcolor=cBlack, bgcolor=cRed>;
uint Unknown4 <fgcolor=cBlack, bgcolor=cRed>;
};
struct LAYER_DATAEX {
LAYER_DATA LayerData <fgcolor=cBlack, bgcolor=cRed>;
uint TotalSize <fgcolor=cBlack, bgcolor=cRed>;
float LiftHeight <fgcolor=cBlack, bgcolor=cRed>;
float LiftSpeed <fgcolor=cBlack, bgcolor=cRed>;
float LiftHeight2 <fgcolor=cBlack, bgcolor=cRed>;
float LiftSpeed2 <fgcolor=cBlack, bgcolor=cRed>;
float RetractSpeed <fgcolor=cBlack, bgcolor=cRed>;
float RetractHeight2 <fgcolor=cBlack, bgcolor=cRed>;
float RetractSpeed2 <fgcolor=cBlack, bgcolor=cRed>;
float RestTimeBeforeLift <fgcolor=cBlack, bgcolor=cRed>;
float RestTimeAfterLift <fgcolor=cBlack, bgcolor=cRed>;
float RestTimeAfterRetract <fgcolor=cBlack, bgcolor=cRed>;
float LightPWM <fgcolor=cBlack, bgcolor=cRed>;
};
typedef struct(int size) {
ubyte layerDataBlock[size] <fgcolor=cBlack, bgcolor=cGreen>;
} LAYER_RLE;
FSeek(header.LayersDefinitionOffsetAddress);
struct LAYERS {
local int aa;
local int i;
local uint currentPos;
local uint aaLevel = Max(1, header.AntiAliasLevel);
for( aa = 0; aa < aaLevel; aa++)
{
for( i = 0; i < header.LayerCount; i++ ){
LAYER_DATA layerData <fgcolor=cBlack, bgcolor=cYellow>;
currentPos = FTell();
if(header.Version >= 3)
{
FSeek(layerData.PageNumber * 4294967296 + layerData.DataAddress - 84);
LAYER_DATAEX layerDataEx;
}
FSeek(layerData.PageNumber * 4294967296 + layerData.DataAddress);
LAYER_RLE layerRLE(layerData.DataSize);
FSeek(currentPos);
}
}
} layers;