mirror of
https://github.com/riegera2412/UVtools.git
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816898836b
- **File formats:** - (Add) File extension: .gktwo.ctb to `ChituboxFile` to be able to convert files for UniFormation GKtwo under special CTB format - (Add) UniFormation GKtwo compatibility under CTB format, if exporting JXS rename to CTB before open - (Fix) CTB, CBDDLP, PHOTON, FDG, PHZ: Read and write files larger then 4GB (#608) - **PCB Exposure:** - (Add) Offset X/Y to offset the PCB from it origin - (Add) Allow to toggle between "Show preview image cropped by it bounds" and "Show full preview image (The final result)" - (Improvement) Use rectangle instead of line for center line primitive (#607) - (Fix) Implement rotation to polygon and center line primitives (#607) - (Fix) Macros in a single line was not being parsed (#607) - (Fix) Invert color per file was not affecting primitives - **Network printers:** - (Add) Socket requests with TCP and UDP - (Add) AnyCubic printer preset (However it can't upload a file) - (Add) Scripts in request path to allow a first request to fetch data to the final request: - A script starts with **<\?** and ends with **?>** - First parameter is the first request to get response content from - Second parameter is the regex pattern to match content with - Third parameter is the final request that supports a parameter from regex matching group, eg: **{#1}** is match Group[1] value - **Example:** <\? getfiles > {0}\/(\d+\.[\da-zA-Z]+), > printfile,{#1} ?> - (Change) Allow to print a filename without send it when upload request path is empty - (Fix) Do not show printers with empty requests - (Change) Default layer compression to Lz4 instead of Png - (Improvement) Application is now culture aware but set part of `NumberFormat` to the `InvariantCulture.NumberFormat` - (Improvement) Material cost now show with the current culture currency symbol due previous change - (Improvement) Better submit of bug reports using sections and forms - (Improvement) Linux: AppImage now have a help manual with possible arguments and parameters - (Improvement) macOS: Codesign app on auto-installer and auto-upgrade to bypass arm64 run restriction (#431) - (Improvement) macOS: Rebuilt arm64 libcvextern.dylib to run with less dependencies (#431) - (Improvement) macOS: Try to show missing dependencies from openCV (if any) on the error message - (Fix) UI: layers sorted lexicographically instead of numerically in the issues list view (#611) - (Fix) PrusaSlicer printer parameters: UniFormation GKtwo
189 lines
5.0 KiB
Plaintext
189 lines
5.0 KiB
Plaintext
//--------------------------------------
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//--- 010 Editor v6.0.3 Binary Template
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//
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// File: ctb
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// Author: Tim Slater
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// Revision: 1
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// Purpose: CTB File Format
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//--------------------------------------
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struct HEADER {
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uint Magic <fgcolor=cBlack, bgcolor=cRed, format=hex>;
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uint HeaderSize <fgcolor=cBlack, bgcolor=cRed>;
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uint HeaderOffset <fgcolor=cBlack, bgcolor=cRed, format=hex>;
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uint unknown1;
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uint unknown2;
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uint SignatureSize <fgcolor=cBlack, bgcolor=cRed>;
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uint SignatureOffset <fgcolor=cBlack, bgcolor=cRed, format=hex>;
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uint unknown3;
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ushort unknown4;
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ushort unknown5;
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uint unknown6;
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uint unknown7;
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uint unknown9;
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} header;
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FSeek(header.HeaderOffset);
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struct DECRYPTED_HEADER {
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uint64 ChecksumValue;
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uint LayerTableOffset;
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float DisplayWidth;
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float DisplayHeight;
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float MachineZ;
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uint Unknown1;
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uint Unknown2;
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float TotalHeightMilimeter;
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float LayerHeight;
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float ExposureTime;
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float BottomExposureTime;
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float LightOffDelay;
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uint BottomLayerCount;
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uint ResolutionX;
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uint ResolutionY;
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uint LayerCount;
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uint LargePreviewOffset;
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uint SmallPreviewOffset;
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uint PrintTime;
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uint ProjectorType;
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float BottomLiftHeight;
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float BottomLiftSpeed;
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float LiftHeight;
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float LiftSpeed;
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float RetractSpeed; /* might be bottom retract speed, need to verify */
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float ModelVolume;
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float ModelWeight;
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float Cost;
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float BottomLightOffDelay;
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uint Unknown3;
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ushort LightPWM; /* these might be in the wrong order */
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ushort BottomLightPWM;
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uint LayerXorKey;
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float BottomLiftHeight2;
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float BottomLiftSpeed2;
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float LiftingHeight2;
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float LiftingSpeed2;
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float RetractHeight2;
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float RetractSpeed2;
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float RestTimeAfterLift;
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uint PrinterNameOffset;
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uint PrinterNameSize;
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uint Unknown4;
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uint unknown5;
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uint unknown6;
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float RestTimeAfterRetract;
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float RestTimeAfterLift;
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uint TransitionLayerCount;
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float BottomRetractSpeed;
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float BottomRetractSpeed2;
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uint Padding1;
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float Four1;
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uint Padding2;
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float Four2;
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float RestTimeAfterRetract;
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float RestTimeAfterLift;
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float RestTimeBeforeLift;
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float BottomRetractHeight;
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float unknown7;
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uint unknown8;
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uint unknown9;
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uint LastLayerIndex;
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uint Padding3;
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uint Padding4;
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uint Padding5;
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uint Padding6;
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uint DisclaimerOffset;
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uint DisclaimerSize;
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uint Padding7;
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uint Padding8;
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uint Padding9;
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uint Padding10;
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};
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DECRYPTED_HEADER decryptedHeader;
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struct PREVIEW {
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uint ResolutionX <fgcolor=cBlack, bgcolor=cRed>;
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uint ResolutionY <fgcolor=cBlack, bgcolor=cRed>;
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uint ImageOffset <fgcolor=cBlack, bgcolor=cRed>;
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uint ImageLength <fgcolor=cBlack, bgcolor=cRed>;
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byte Data[ImageLength] <fgcolor=cBlack, bgcolor=cGreen>;
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} LargePreview;
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PREVIEW SmallPreview;
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FSeek(decryptedHeader.PrinterNameOffset);
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char MachineName[decryptedHeader.PrinterNameSize] <fgcolor=cBlack, bgcolor=cYellow>;
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char Disclaimer[320] <fgcolor=cBlack, bgcolor=cPurple>;
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FSeek(decryptedHeader.LayerTableOffset);
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/* need to walk the layer index table to get a count of them.
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the actual count field is in the encrypted header */
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struct LAYER_POINTER {
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uint Offset;
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uint PageNumber;
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uint LayerTableSize;
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uint Padding2;
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} layerPointers[decryptedHeader.LayerCount];
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struct LAYER_HEADER{
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uint LayerMarker <hidden=true>;
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float PositionZ;
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float ExposureTime;
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float LightOffDelay;
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uint LayerDataOffset;
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uint PageNumber;
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uint LayerDataLength;
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uint unknown3;
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uint EncryptedDataOffset;
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uint EncryptedDataLength;
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float LiftHeight;
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float LiftSpeed;
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float LiftHeight2;
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float LiftSpeed2;
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float RetractSpeed;
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float RetractHeight2;
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float RetractSpeed2;
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float RestTimeBeforeLift;
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float RestTimeAfterLift;
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float RestTimeAfterRetract;
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float LightPWM; /* just a guess, has value 255 as a float */
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uint unknown6;
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};
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struct LAYER {
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LAYER_HEADER layerHeader;
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FSeek(layerHeader.PageNumber * 4294967296 + layerHeader.LayerDataOffset);
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/* do we have encrypted data? */
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if (layerHeader.EncryptedDataLength > 0) {
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if (layerHeader.EncryptedDataOffset > 0) {
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ubyte normalLayerData1[layerHeader.EncryptedDataOffset];
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ubyte encrytedLayerData[layerHeader.EncryptedDataLength];
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ubyte normalLayerData2[layerHeader.LayerDataLength - (layerHeader.EncryptedDataOffset + layerHeader.EncryptedDataLength)];
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} else {
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ubyte encrytedLayerData[layerHeader.EncryptedDataLength];
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ubyte normalLayerData[layerHeader.LayerDataLength - layerHeader.EncryptedDataLength];
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}
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} else {
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ubyte layerData[layerHeader.LayerDataLength] <format=binary>;
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}
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};
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struct LAYERS {
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local uint x;
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for(x = 0; x < decryptedHeader.LayerCount; x++) {
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FSeek(layerPointers[x].PageNumber * 4294967296 + layerPointers[x].Offset);
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LAYER layer;
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}
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} layers;
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ubyte Sha256Hash[0x20]<format=hex>;
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