mirror of
https://github.com/riegera2412/UVtools.git
synced 2026-07-11 19:12:31 +02:00
95020ce2f1
- **File formats:** - Add and remove some image types that can be open - (Add) `CanProcess` method to know if a file can be read under a format and to allow diferent formats with same extension - (Fix) `LiftHeightTotal` and `RetractHeight` was rounding to no decimals and returning wrong values - (Improvement) Round all float setters on `Layer` class - (Improvement) Decode/encode RAM usage and performance by processing in batch groups - **Pixel Dimming:** (#262) - (Add) Option "Lightening pixels" to add brightness/lightening instead of dimming/subtract pixels - (Fix) "Dim walls only" would reset body brightness by increase pixel brightness two times it value - **Pixel Arithmetic:** - (Change) Transpose "Pixel Dimming" to "Pixel Arithmetic" - (Improvement) New options and manipulations - **(Fix) Exposure time finder:** - Generate top staircase based on selected measure (px or mm) - Zebra bars when used in mm measures, it was using X density instead Y to calculate the thickness - Move 'Unit of measure' to 'Object configuration' - Custom text with wrong Y position when using out of portion resolutions/LCDs - **CTBv4:** - (Fix) More Unknown fields discovered and implemented - (Fix) Reserved table is 384 bytes instead of 420 - (Fix) When full encoding it was forcing to change to version 3. This also affected convertions. (#263) - (Fix) `BottomRetractHeight2` was being set to `BottomRetractSpeed2` - (Fix) `RetractHeight2` was being set to `RetracSpeed2` - (Fix) The PrintParametersV4 table address - (Fix) Generates invalid files to open with Chitubox and printers (#263) - (Fix) Better progress report - **(Add) PrusaSlicer printer notes variables:** - BottomLiftHeight2 - BottomLiftSpeed2 - LiftHeight2 - LiftSpeed2 - BottomRetractSpeed - BottomRetractSpeed2 - BottomRetractHeight2 - BottomRetractSpeed2 - RetractHeight2 - RetractSpeed2 - **UI:** - (Add) File - Open current file folder (Ctrl+Shift+L): Locate and open the folder that contain the current loaded file - (Improvement) Hide some virtual extensions from file open dialog filters - (Improvement) UI: Refresh active thumbnail when changed - (Change) Icon for File - Open and Open in a new file - (Change) Rename File - Extract to: Extract file contents - (Upgrade) AvaloniaUI from 0.10.6 to 0.10.7 - (Fix) PW0, PWM, PWMX, PWMO, PWMS: Unable to decode some files with AntiAliasing (#143)
112 lines
3.9 KiB
C#
112 lines
3.9 KiB
C#
/*
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* GNU AFFERO GENERAL PUBLIC LICENSE
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* Version 3, 19 November 2007
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* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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* Everyone is permitted to copy and distribute verbatim copies
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* of this license document, but changing it is not allowed.
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*/
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using System;
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using System.IO;
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namespace UVtools.Core.Extensions
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{
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public static class FileStreamExtensions
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{
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public static uint ReadBytes(this FileStream fs, byte[] bytes, int offset = 0)
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{
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return (uint)fs.Read(bytes, offset, bytes.Length);
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}
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public static byte[] ReadBytes(this FileStream fs, int length, int offset = 0)
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{
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var buffer = new byte[length];
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fs.Read(buffer, offset, length);
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return buffer;
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}
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public static byte[] ReadBytes(this FileStream fs, uint length, int offset = 0)
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=> fs.ReadBytes((int)length, offset);
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public static uint ReadUShortLittleEndian(this FileStream fs, int offset = 0)
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{
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return BitExtensions.ToUShortLittleEndian(fs.ReadBytes(2, offset));
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}
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public static uint ReadUShortBigEndian(this FileStream fs, int offset = 0)
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{
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return BitExtensions.ToUShortBigEndian(fs.ReadBytes(2, offset));
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}
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public static uint ReadUIntLittleEndian(this FileStream fs, int offset = 0)
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{
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return BitExtensions.ToUIntLittleEndian(fs.ReadBytes(4, offset));
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}
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public static uint ReadUIntBigEndian(this FileStream fs, int offset = 0)
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{
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return BitExtensions.ToUIntBigEndian(fs.ReadBytes(4, offset));
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}
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public static void WriteUShortLittleEndian(this FileStream fs, ushort value, int offset = 0)
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{
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fs.WriteBytes(BitExtensions.ToBytesLittleEndian(value), offset);
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}
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public static void WriteUShortBigEndian(this FileStream fs, ushort value, int offset = 0)
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{
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fs.WriteBytes(BitExtensions.ToBytesBigEndian(value), offset);
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}
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public static void WriteUIntLittleEndian(this FileStream fs, uint value, int offset = 0)
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{
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fs.WriteBytes(BitExtensions.ToBytesLittleEndian(value), offset);
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}
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public static void WriteUIntBigEndian(this FileStream fs, uint value, int offset = 0)
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{
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fs.WriteBytes(BitExtensions.ToBytesBigEndian(value), offset);
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}
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public static uint WriteStream(this FileStream fs, MemoryStream stream, int offset = 0)
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{
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return fs.WriteBytes(stream.ToArray(), offset);
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}
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public static uint WriteBytes(this FileStream fs, byte[] bytes, int offset = 0)
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{
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fs.Write(bytes, offset, bytes.Length);
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return (uint)bytes.Length;
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}
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public static uint WriteBytes(this Stream stream, byte[] bytes, int offset = 0)
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{
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stream.Write(bytes, offset, bytes.Length);
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return (uint)bytes.Length;
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}
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public static uint WriteSerialize(this FileStream fs, object data, int offset = 0)
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{
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return Helpers.SerializeWriteFileStream(fs, data, offset);
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}
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/// <summary>
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/// Seek to a position, do work and rewind to initial position
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/// </summary>
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/// <param name="fs"></param>
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/// <param name="action"></param>
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/// <param name="offset"></param>
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/// <param name="seekOrigin"></param>
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public static void SeekDoWorkAndRewind(this FileStream fs, long offset, Action action)
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=> fs.SeekDoWorkAndRewind(offset, SeekOrigin.Begin, action);
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public static void SeekDoWorkAndRewind(this FileStream fs, long offset, SeekOrigin seekOrigin, Action action)
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{
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var currentPos = fs.Position;
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fs.Seek(offset, seekOrigin); // Go to
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action.Invoke(); // Do work
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fs.Seek(currentPos, SeekOrigin.Begin); // Rewind
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}
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}
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}
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