mirror of
https://github.com/riegera2412/UVtools.git
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* (Upgrade) EmguCV/OpenCV to v4.5.1
* (Upgrade) AvaloniaUI to 1.0
* (Improvement) GUI re-touched
* (Improvement) Make pixel editor tab to disappear when pixel editor is disabled
* (Improvement) Simplify the output filename from PrusaSlicer profiles
* (Improvement) All operations require a slicer file at constructor rather than on execute, this allow exposure the open file to the operation before run it
* (Improvement) Calibrations: Auto set "Mirror Output" if open file have MirrorDisplay set
* (Change) Tool - Redraw model/supports icon
* (Change) photon and cbddlp to use version 3 by default
* (Add) Tool - Dynamic layer height: Analyze and optimize the model with dynamic layer heights, larger angles will slice at lower layer height
while more straight angles will slice larger layer height. (#131)
* (Add) Calibration - Exposure time finder: Generates test models with various strategies and increments to verify the best exposure time for a given layer height
* (Add) File load checks, trigger error when a file have critical errors and attempt to fix non-critical errors
* Layers must have an valid image, otherwise trigger an error
* Layers must have a incremental or equal position Z than it previous, otherwise trigger an error
* If layer 0 starts at 0mm it will auto fix all layers, it will add Layer Height to the current z at every layer
* (Add) Tool - Edit print parameters: Allow set parameters to each x layers and skip n layers inside the given range.
This allow the use of optimizations in a layer pattern, for example, to set 3s for a layer but 2.5s for the next.
* (Add) Layer height property to "Layer Data" table: Shows layer height for the slice
* (Fix) When automations applied and file is saved, it will not warn user about file overwrite for the first time save
* (Fix) Tool - Redraw model/supports: Disable apply button when no file selected
* (Fix) Tool - Infill: Lack of equality member to test if same infill profile already exists
* (Fix) Auto converted files from SL1 where clipping filename at first dot (.), now it only strips known extensions
* (Fix) SL1 encoded files wasn't generating the right information and lead to printer crash
* (Fix) PrusaSlicer printer "Anycubic Photon S" LiftSpeed was missing and contains a typo (#135)
* (Fix) PrusaSlicer profile manager wasnt marking missing profiles to be installed (#135)
* (Fix) PrusaSlicer folder search on linux to also look at %HOME%/.config/PrusaSlicer (#135, #136)
* (Fix) Operations were revised and some bug fixed, most about can't cancel the progress
* (Fix) Some typos on tooltips
* (Fix) Prevent PhotonS from enconding, it will trigger error now as this format is read-only
* **(Fix) Ctrl + Shift + Z to redo the last operation:**
* The layer range is reseted instead of pull the used values
* Tool - Arithmetic always disabled
* Action - Layer import didn't generate info and always disabled
141 lines
4.5 KiB
C#
141 lines
4.5 KiB
C#
/*
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* GNU AFFERO GENERAL PUBLIC LICENSE
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* Version 3, 19 November 2007
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* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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* Everyone is permitted to copy and distribute verbatim copies
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* of this license document, but changing it is not allowed.
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*/
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using System;
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using System.Threading.Tasks;
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using Emgu.CV;
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using Emgu.CV.CvEnum;
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using Emgu.CV.Structure;
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using Emgu.CV.Util;
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using UVtools.Core.Extensions;
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using UVtools.Core.FileFormats;
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namespace UVtools.Core.Operations
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{
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[Serializable]
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public sealed class OperationSolidify : Operation
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{
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#region Enums
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public enum AreaCheckTypes
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{
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More,
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Less
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}
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#endregion
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#region Members
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private uint _minimumArea = 1;
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private AreaCheckTypes _areaCheckType = AreaCheckTypes.More;
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#endregion
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#region Overrides
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public override string Title => "Solidify";
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public override string Description =>
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"Solidifies the selected layers, closing all interior holes.\n\n" +
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"NOTE: All open areas of the layer that are completely surrounded by pixels will be filled. Please ensure that none of the holes in the layer are required before proceeding.";
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public override string ConfirmationText =>
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$"solidify layers {LayerIndexStart} through {LayerIndexEnd}?";
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public override string ProgressTitle =>
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$"Solidifying layers {LayerIndexStart} through {LayerIndexEnd}";
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public override string ProgressAction => "Solidified layers";
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/// <summary>
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/// Gets the minimum required area to solidify it
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/// </summary>
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public uint MinimumArea
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{
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get => _minimumArea;
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set => RaiseAndSetIfChanged(ref _minimumArea, Math.Max(1, value));
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}
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public AreaCheckTypes AreaCheckType
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{
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get => _areaCheckType;
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set => RaiseAndSetIfChanged(ref _areaCheckType, value);
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}
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public static Array AreaCheckTypeItems => Enum.GetValues(typeof(AreaCheckTypes));
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public override string ToString()
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{
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var result = $"[Area: ={_areaCheckType} than {_minimumArea}px²]" + LayerRangeString;
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if (!string.IsNullOrEmpty(ProfileName)) result = $"{ProfileName}: {result}";
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return result;
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}
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#endregion
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#region Constructor
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public OperationSolidify() { }
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public OperationSolidify(FileFormat slicerFile) : base(slicerFile) { }
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#endregion
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#region Methods
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protected override bool ExecuteInternally(OperationProgress progress)
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{
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Parallel.For(LayerIndexStart, LayerIndexEnd + 1, layerIndex =>
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{
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if (progress.Token.IsCancellationRequested) return;
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using var mat = SlicerFile[layerIndex].LayerMat;
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Execute(mat);
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SlicerFile[layerIndex].LayerMat = mat;
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lock (progress.Mutex)
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{
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progress++;
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}
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});
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return !progress.Token.IsCancellationRequested;
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}
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public override bool Execute(Mat mat, params object[] arguments)
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{
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using Mat filteredMat = new Mat();
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using VectorOfVectorOfPoint contours = new VectorOfVectorOfPoint();
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using Mat hierarchy = new Mat();
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Mat target = GetRoiOrDefault(mat);
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CvInvoke.Threshold(target, filteredMat, 127, 255, ThresholdType.Binary); // Clean AA
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CvInvoke.FindContours(filteredMat, contours, hierarchy, RetrType.Ccomp, ChainApproxMethod.ChainApproxSimple);
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var arr = hierarchy.GetData();
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for (int i = 0; i < contours.Size; i++)
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{
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if ((int)arr.GetValue(0, i, 2) != -1 || (int)arr.GetValue(0, i, 3) == -1) continue;
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if (MinimumArea >= 1)
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{
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var rectangle = CvInvoke.BoundingRectangle(contours[i]);
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if (AreaCheckType == AreaCheckTypes.More)
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{
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if (rectangle.GetArea() < MinimumArea) continue;
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}
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else
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{
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if (rectangle.GetArea() > MinimumArea) continue;
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}
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}
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CvInvoke.DrawContours(target, contours, i, new MCvScalar(255), -1);
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}
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return true;
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}
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#endregion
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}
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}
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