Files
UVtools/UVtools.Core/FileFormats
Tiago Conceição a7d15a24d0 v2.1.1
* (Add) About box: Primary screen identifier and open on screen identifier
* (Add) Calibrator - External tests
* (Change) Rewrite 'Action - Import Layer(s)' to support file formats and add the followig importation types:
  * **Insert:** Insert layers. (Requires images with bounds equal or less than file resolution)
  * **Replace:** Replace layers. (Requires images with bounds equal or less than file resolution)
  * **Stack:** Stack layers content. (Requires images with bounds equal or less than file resolution)
  * **Merge:** Merge/Sum layers content. (Requires images with same resolution)
  * **Subtract:** Subtract layers content. (Requires images with same resolution)
  * **BitwiseAnd:** Perform a 'bitwise and' operation over layer pixels. (Requires images with same resolution)
  * **BitwiseOr:** Perform a 'bitwise or' operation over layer pixels. (Requires images with same resolution)
  * **BitwiseXOr:** Perform a 'bitwise xor' operation over layer pixels. (Requires images with same resolution)
* (Change) Icon for Tool - Raft Relief
* (Change) Windows and dialogs max size are now calculated to where window is opened instead of use the primary or first screen all the time
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