mirror of
https://github.com/riegera2412/UVtools.git
synced 2026-07-09 01:52:32 +02:00
b5575b3ef1
- (Upgrade) AvaloniaUI from 0.10.2 to 0.10.3 - (Change) PrusaSlicer printers: Set 'Light-Off Delay' and 'Bottom Light-Off Delay' to 0 as default to allow UVtools auto-compute the right value once open the file in - **Exposure time finder:** - Optimize layers by merge same position/exposure layers - Add a fence option to the zebra bars - Add a option to pattern the loaded model and generate multiple exposures on that - Allow to generate tests without the holes feature - Prevent from using more chamfers than the base height - Removed two of the largest holes - Hide not so often used 'Multiple brightness' and 'Multiple layer height' by default - Disable Anti-Aliasing by default - Change 'Part margin' from 1.5mm to 2.0mm - Change 'Multiple exposures - Bottom exposure step' default to 0 - Fix a error when generating tests with multiple exposures - Fix some typos - **XYZ accuracy test:** - Change 'Wall thickess' default from 2.5mm to 3.0mm - (Improvement) Allow compute print time without a lift sequence
823 lines
30 KiB
C#
823 lines
30 KiB
C#
/*
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* GNU AFFERO GENERAL PUBLIC LICENSE
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* Version 3, 19 November 2007
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* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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* Everyone is permitted to copy and distribute verbatim copies
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* of this license document, but changing it is not allowed.
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*/
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using Emgu.CV;
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using Emgu.CV.CvEnum;
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using Emgu.CV.Util;
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using UVtools.Core.Extensions;
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using UVtools.Core.FileFormats;
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using UVtools.Core.Objects;
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using Stream = System.IO.Stream;
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namespace UVtools.Core
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{
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/// <summary>
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/// Represent a Layer
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/// </summary>
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public class Layer : BindableBase, IEquatable<Layer>, IEquatable<uint>
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{
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#region Constants
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public const byte HeightPrecision = 3;
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public const decimal HeightPrecisionIncrement = 0.001M;
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public const decimal MinimumHeight = 0.01M;
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public const decimal MaximumHeight = 0.2M;
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#endregion
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#region Members
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private byte[] _compressedBytes;
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private uint _nonZeroPixelCount;
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private Rectangle _boundingRectangle = Rectangle.Empty;
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private bool _isModified;
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private uint _index;
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private float _positionZ;
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private float _exposureTime;
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private float _lightOffDelay = FileFormat.DefaultLightOffDelay;
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private float _liftHeight = FileFormat.DefaultLiftHeight;
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private float _liftSpeed = FileFormat.DefaultLiftSpeed;
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private float _retractSpeed = FileFormat.DefaultRetractSpeed;
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private byte _lightPwm = FileFormat.DefaultLightPWM;
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private float _materialMilliliters;
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#endregion
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#region Properties
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public object Mutex = new();
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/// <summary>
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/// Gets the parent layer manager
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/// </summary>
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public LayerManager ParentLayerManager { get; set; }
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public FileFormat SlicerFile => ParentLayerManager?.SlicerFile;
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/// <summary>
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/// Gets the number of non zero pixels on this layer image
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/// </summary>
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public uint NonZeroPixelCount
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{
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get => _nonZeroPixelCount;
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internal set
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{
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if(!RaiseAndSetIfChanged(ref _nonZeroPixelCount, value)) return;
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RaisePropertyChanged(nameof(ExposureMillimeters));
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MaterialMilliliters = 0; // Recalculate
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}
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}
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/// <summary>
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/// Gets if this layer is empty/all black pixels
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/// </summary>
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public bool IsEmpty => _nonZeroPixelCount == 0;
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public float ExposureMillimeters
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{
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get
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{
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if (SlicerFile is null) return 0;
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return (float) Math.Round(SlicerFile.PixelSizeMax * _nonZeroPixelCount, 2);
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}
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}
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/// <summary>
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/// Gets the bounding rectangle for the image area
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/// </summary>
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public Rectangle BoundingRectangle
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{
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get => _boundingRectangle;
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internal set
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{
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RaiseAndSetIfChanged(ref _boundingRectangle, value);
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RaisePropertyChanged(nameof(BoundingRectangleMillimeters));
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}
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}
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/// <summary>
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/// Gets the bounding rectangle for the image area in millimeters
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/// </summary>
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public RectangleF BoundingRectangleMillimeters
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{
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get
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{
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if (SlicerFile is null) return RectangleF.Empty;
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var pixelSize = SlicerFile.PixelSize;
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return new RectangleF(
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(float) Math.Round(_boundingRectangle.X * pixelSize.Width, 2),
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(float)Math.Round(_boundingRectangle.Y * pixelSize.Height, 2),
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(float)Math.Round(_boundingRectangle.Width * pixelSize.Width, 2),
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(float)Math.Round(_boundingRectangle.Height * pixelSize.Height, 2));
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}
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}
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public bool IsBottomLayer => (uint)(PositionZ / SlicerFile.LayerHeight) <= ParentLayerManager.SlicerFile.BottomLayerCount;
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public bool IsNormalLayer => !IsBottomLayer;
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/// <summary>
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/// Gets the layer index
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/// </summary>
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public uint Index
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{
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get => _index;
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set => RaiseAndSetIfChanged(ref _index, value);
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}
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/// <summary>
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/// Gets or sets the normal layer exposure time in seconds
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/// </summary>
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public float ExposureTime
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{
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get => _exposureTime;
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set
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{
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if (value <= 0) value = SlicerFile.GetInitialLayerValueOrNormal(Index, SlicerFile.BottomExposureTime, SlicerFile.ExposureTime);
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RaiseAndSetIfChanged(ref _exposureTime, value);
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}
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}
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/// <summary>
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/// Gets or sets the layer off time in seconds
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/// </summary>
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public float LightOffDelay
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{
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get => _lightOffDelay;
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set
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{
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if (value < 0) value = SlicerFile.GetInitialLayerValueOrNormal(Index, SlicerFile.BottomLightOffDelay, SlicerFile.LightOffDelay);
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RaiseAndSetIfChanged(ref _lightOffDelay, value);
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}
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}
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/// <summary>
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/// Gets or sets the lift height in mm
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/// </summary>
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public float LiftHeight
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{
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get => _liftHeight;
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set
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{
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if (value < 0) value = SlicerFile.GetInitialLayerValueOrNormal(Index, SlicerFile.BottomLiftHeight, SlicerFile.LiftHeight);
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RaiseAndSetIfChanged(ref _liftHeight, value);
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}
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}
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/// <summary>
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/// Gets or sets the speed in mm/min
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/// </summary>
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public float LiftSpeed
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{
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get => _liftSpeed;
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set
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{
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if (value <= 0) value = SlicerFile.GetInitialLayerValueOrNormal(Index, SlicerFile.BottomLiftSpeed, SlicerFile.LiftSpeed);
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RaiseAndSetIfChanged(ref _liftSpeed, value);
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}
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}
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/// <summary>
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/// Gets the speed in mm/min for the retracts
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/// </summary>
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public float RetractSpeed
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{
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get => _retractSpeed;
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set
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{
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if (value <= 0) value = SlicerFile.RetractSpeed;
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RaiseAndSetIfChanged(ref _retractSpeed, value);
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}
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}
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/// <summary>
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/// Gets or sets the pwm value from 0 to 255
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/// </summary>
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public byte LightPWM
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{
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get => _lightPwm;
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set
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{
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if (value <= 0) value = SlicerFile.GetInitialLayerValueOrNormal(Index, SlicerFile.BottomLightPWM, SlicerFile.LightPWM);
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RaiseAndSetIfChanged(ref _lightPwm, value);
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}
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}
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/// <summary>
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/// Gets if this layer can be exposed to UV light
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/// </summary>
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public bool CanExpose => _exposureTime > 0 && _lightPwm > 0;
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/// <summary>
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/// Gets or sets the layer position on Z in mm
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/// </summary>
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public float PositionZ
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{
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get => _positionZ;
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set
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{
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if(!RaiseAndSetIfChanged(ref _positionZ, value)) return;
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RaisePropertyChanged(nameof(LayerHeight));
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}
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}
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/// <summary>
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/// Gets the layer height in millimeters of this layer
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/// </summary>
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public float LayerHeight
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{
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get
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{
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if (_index == 0) return _positionZ;
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Layer previousLayer = this;
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while ((previousLayer = previousLayer.PreviousLayer()) is not null) // This cycle returns the correct layer height if two or more layers have the same position z
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{
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var layerHeight = RoundHeight(_positionZ - previousLayer.PositionZ);
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//Debug.WriteLine($"Layer {_index}-{previousLayer.Index}: {_positionZ} - {previousLayer.PositionZ}: {layerHeight}");
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if (layerHeight == 0f) continue;
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if (layerHeight < 0f) break;
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return layerHeight;
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}
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return ParentLayerManager.SlicerFile.LayerHeight;
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}
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}
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/// <summary>
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/// Gets the computed material milliliters spent on this layer
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/// </summary>
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public float MaterialMilliliters
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{
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get => _materialMilliliters;
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private set
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{
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if (ParentLayerManager?.SlicerFile is null) return;
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if (value <= 0)
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{
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value = (float) Math.Round(ParentLayerManager.SlicerFile.PixelArea * ParentLayerManager.SlicerFile.LayerHeight * NonZeroPixelCount / 1000, 4);
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}
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if(!RaiseAndSetIfChanged(ref _materialMilliliters, value)) return;
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SlicerFile.MaterialMilliliters = 0; // Recalculate global
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RaisePropertyChanged(nameof(MaterialMillilitersPercent));
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//ParentLayerManager.MaterialMillilitersTimer.Stop();
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//if(!ParentLayerManager.MaterialMillilitersTimer.Enabled)
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// ParentLayerManager.MaterialMillilitersTimer.Start();
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}
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}
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/// <summary>
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/// Gets the computed material milliliters percentage compared to the rest of the model
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/// </summary>
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public float MaterialMillilitersPercent => _materialMilliliters * 100 / SlicerFile.MaterialMilliliters;
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/// <summary>
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/// Gets or sets layer image compressed data
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/// </summary>
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public byte[] CompressedBytes
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{
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get => _compressedBytes;
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set
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{
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_compressedBytes = value;
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IsModified = true;
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if (ParentLayerManager is not null)
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ParentLayerManager.BoundingRectangle = Rectangle.Empty;
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RaisePropertyChanged();
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}
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}
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/// <summary>
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/// Gets or sets a new image instance
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/// </summary>
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public Mat LayerMat
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{
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get
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{
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Mat mat = new();
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CvInvoke.Imdecode(_compressedBytes, ImreadModes.Grayscale, mat);
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return mat;
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}
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set
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{
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using var vector = new VectorOfByte();
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CvInvoke.Imencode(".png", value, vector);
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CompressedBytes = vector.ToArray();
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GetBoundingRectangle(value, true);
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RaisePropertyChanged();
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}
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}
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public Mat LayerMatBoundingRectangle => new(LayerMat, BoundingRectangle);
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/// <summary>
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/// Gets a new Brg image instance
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/// </summary>
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public Mat BrgMat
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{
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get
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{
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var mat = LayerMat;
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CvInvoke.CvtColor(mat, mat, ColorConversion.Gray2Bgr);
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return mat;
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}
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}
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/// <summary>
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/// Gets a computed layer filename, padding zeros are equal to layer count digits
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/// </summary>
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public string Filename => FormatFileName("layer");
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/// <summary>
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/// Gets if layer image has been modified
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/// </summary>
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public bool IsModified
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{
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get => _isModified;
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set => RaiseAndSetIfChanged(ref _isModified, value);
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}
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/// <summary>
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/// Gets if this layer have same value parameters as global settings
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/// </summary>
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public bool HaveGlobalParameters
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{
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get
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{
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if (SlicerFile is null) return false; // Cant verify
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if (IsBottomLayer)
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{
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if (ExposureTime != SlicerFile.BottomExposureTime ||
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LiftHeight != SlicerFile.BottomLiftHeight ||
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LiftSpeed != SlicerFile.BottomLiftSpeed ||
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LightOffDelay != SlicerFile.BottomLightOffDelay ||
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LightPWM != SlicerFile.BottomLightPWM
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) return false;
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}
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else
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{
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if (ExposureTime != SlicerFile.ExposureTime ||
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LiftHeight != SlicerFile.LiftHeight ||
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LiftSpeed != SlicerFile.LiftSpeed ||
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LightOffDelay != SlicerFile.LightOffDelay ||
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LightPWM != SlicerFile.LightPWM
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) return false;
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}
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if (RetractSpeed != SlicerFile.RetractSpeed) return false;
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return true;
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}
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}
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#endregion
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#region Constructor
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public Layer(uint index, LayerManager parentLayerManager)
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{
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ParentLayerManager = parentLayerManager;
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_index = index;
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if (parentLayerManager is null) return;
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_positionZ = SlicerFile.GetHeightFromLayer(index);
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_exposureTime = SlicerFile.GetInitialLayerValueOrNormal(index, SlicerFile.BottomExposureTime, SlicerFile.ExposureTime);
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_liftHeight = SlicerFile.GetInitialLayerValueOrNormal(index, SlicerFile.BottomLiftHeight, SlicerFile.LiftHeight);
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_liftSpeed = SlicerFile.GetInitialLayerValueOrNormal(index, SlicerFile.BottomLiftSpeed, SlicerFile.LiftSpeed);
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_lightOffDelay = SlicerFile.GetInitialLayerValueOrNormal(index, SlicerFile.BottomLightOffDelay, SlicerFile.LightOffDelay);
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_retractSpeed = SlicerFile.RetractSpeed;
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_lightPwm = SlicerFile.GetInitialLayerValueOrNormal(index, SlicerFile.BottomLightPWM, SlicerFile.LightPWM);
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}
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public Layer(uint index, byte[] compressedBytes, LayerManager parentLayerManager) : this(index, parentLayerManager)
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{
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CompressedBytes = compressedBytes;
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_isModified = false;
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/*if (compressedBytes.Length > 0)
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{
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GetBoundingRectangle();
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}*/
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}
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public Layer(uint index, byte[] compressedBytes, FileFormat slicerFile) : this(index, compressedBytes, slicerFile.LayerManager)
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{}
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public Layer(uint index, Mat layerMat, LayerManager parentLayerManager) : this(index, parentLayerManager)
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{
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LayerMat = layerMat;
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_isModified = false;
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}
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public Layer(uint index, Mat layerMat, FileFormat slicerFile) : this(index, layerMat, slicerFile.LayerManager) { }
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public Layer(uint index, Stream stream, LayerManager parentLayerManager) : this(index, stream.ToArray(), parentLayerManager) { }
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public Layer(uint index, Stream stream, FileFormat slicerFile) : this(index, stream.ToArray(), slicerFile.LayerManager) { }
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#endregion
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#region Equatables
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public static bool operator ==(Layer obj1, Layer obj2)
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{
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return obj1.Equals(obj2);
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}
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public static bool operator !=(Layer obj1, Layer obj2)
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{
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return !obj1.Equals(obj2);
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}
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public static bool operator >(Layer obj1, Layer obj2)
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{
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return obj1.Index > obj2.Index;
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}
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public static bool operator <(Layer obj1, Layer obj2)
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{
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return obj1.Index < obj2.Index;
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}
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public static bool operator >=(Layer obj1, Layer obj2)
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{
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return obj1.Index >= obj2.Index;
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}
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public static bool operator <=(Layer obj1, Layer obj2)
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{
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return obj1.Index <= obj2.Index;
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}
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public bool Equals(uint other)
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{
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return Index == other;
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}
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public bool Equals(Layer other)
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{
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if (other is null) return false;
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if (ReferenceEquals(this, other)) return true;
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if (_index != other._index) return false;
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if (_compressedBytes.Length != other._compressedBytes.Length) return false;
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return _compressedBytes.AsSpan().SequenceEqual(other._compressedBytes.AsSpan());
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//return Equals(_compressedBytes, other._compressedBytes);
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}
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public override bool Equals(object obj)
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{
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if (ReferenceEquals(null, obj)) return false;
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if (ReferenceEquals(this, obj)) return true;
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if (obj.GetType() != GetType()) return false;
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return Equals((Layer)obj);
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}
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public override int GetHashCode()
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{
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return (_compressedBytes != null ? _compressedBytes.GetHashCode() : 0);
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}
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private sealed class IndexRelationalComparer : IComparer<Layer>
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{
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public int Compare(Layer x, Layer y)
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{
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if (ReferenceEquals(x, y)) return 0;
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if (ReferenceEquals(null, y)) return 1;
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if (ReferenceEquals(null, x)) return -1;
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return x.Index.CompareTo(y.Index);
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}
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}
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public static IComparer<Layer> IndexComparer { get; } = new IndexRelationalComparer();
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#endregion
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#region Formaters
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public override string ToString()
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{
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return $"{nameof(Index)}: {Index}, {nameof(Filename)}: {Filename}, {nameof(NonZeroPixelCount)}: {NonZeroPixelCount}, {nameof(BoundingRectangle)}: {BoundingRectangle}, {nameof(IsBottomLayer)}: {IsBottomLayer}, {nameof(IsNormalLayer)}: {IsNormalLayer}, {nameof(LayerHeight)}: {LayerHeight}, {nameof(PositionZ)}: {PositionZ}, {nameof(ExposureTime)}: {ExposureTime}, {nameof(LightOffDelay)}: {LightOffDelay}, {nameof(LiftHeight)}: {LiftHeight}, {nameof(LiftSpeed)}: {LiftSpeed}, {nameof(RetractSpeed)}: {RetractSpeed}, {nameof(LightPWM)}: {LightPWM}, {nameof(IsModified)}: {IsModified}, {nameof(HaveGlobalParameters)}: {HaveGlobalParameters}";
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}
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#endregion
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#region Methods
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public string FormatFileName(string name)
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{
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return $"{name}{Index.ToString().PadLeft(ParentLayerManager.LayerDigits, '0')}.png";
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}
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public Rectangle GetBoundingRectangle(Mat mat = null, bool reCalculate = false)
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{
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if (_nonZeroPixelCount > 0 && !reCalculate)
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{
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return BoundingRectangle;
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}
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bool needDispose = false;
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if (mat is null)
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{
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if (_compressedBytes is null || _compressedBytes.Length == 0) return Rectangle.Empty;
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mat = LayerMat;
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needDispose = true;
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}
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|
|
|
using var nonZeroMat = new Mat();
|
|
CvInvoke.FindNonZero(mat, nonZeroMat);
|
|
NonZeroPixelCount = (uint)nonZeroMat.Height;
|
|
BoundingRectangle = NonZeroPixelCount > 0 ? CvInvoke.BoundingRectangle(nonZeroMat) : Rectangle.Empty;
|
|
|
|
|
|
if (needDispose) mat.Dispose();
|
|
|
|
return BoundingRectangle;
|
|
}
|
|
|
|
public Layer PreviousLayer()
|
|
{
|
|
if (ParentLayerManager is null || _index == 0)
|
|
return null;
|
|
|
|
return ParentLayerManager[_index - 1];
|
|
}
|
|
|
|
public Layer NextLayer()
|
|
{
|
|
if (ParentLayerManager is null || _index >= ParentLayerManager.LayerCount - 1)
|
|
return null;
|
|
|
|
return ParentLayerManager[_index + 1];
|
|
}
|
|
|
|
public bool SetValueFromPrintParameterModifier(FileFormat.PrintParameterModifier modifier, decimal value)
|
|
{
|
|
if (ReferenceEquals(modifier, FileFormat.PrintParameterModifier.ExposureSeconds))
|
|
{
|
|
ExposureTime = (float)value;
|
|
return true;
|
|
}
|
|
|
|
if (ReferenceEquals(modifier, FileFormat.PrintParameterModifier.LightOffDelay))
|
|
{
|
|
LightOffDelay = (float)value;
|
|
return true;
|
|
}
|
|
|
|
if (ReferenceEquals(modifier, FileFormat.PrintParameterModifier.LiftHeight))
|
|
{
|
|
LiftHeight = (float)value;
|
|
return true;
|
|
}
|
|
|
|
if (ReferenceEquals(modifier, FileFormat.PrintParameterModifier.LiftSpeed))
|
|
{
|
|
LiftSpeed = (float)value;
|
|
return true;
|
|
}
|
|
|
|
if (ReferenceEquals(modifier, FileFormat.PrintParameterModifier.RetractSpeed))
|
|
{
|
|
RetractSpeed = (float)value;
|
|
return true;
|
|
}
|
|
|
|
if (ReferenceEquals(modifier, FileFormat.PrintParameterModifier.LightPWM))
|
|
{
|
|
LightPWM = (byte)value;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public byte SetValuesFromPrintParametersModifiers(FileFormat.PrintParameterModifier[] modifiers)
|
|
{
|
|
if (modifiers is null) return 0;
|
|
byte changed = 0;
|
|
foreach (var modifier in modifiers)
|
|
{
|
|
if (!modifier.HasChanged) continue;
|
|
SetValueFromPrintParameterModifier(modifier, modifier.NewValue);
|
|
changed++;
|
|
}
|
|
|
|
return changed;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets all islands start pixel location for this layer
|
|
/// https://www.geeksforgeeks.org/find-number-of-islands/
|
|
/// </summary>
|
|
/// <returns><see cref="List{T}"/> holding all islands coordinates</returns>
|
|
public List<LayerIssue> GetIssues(uint requiredPixelsToSupportIsland = 5)
|
|
{
|
|
if (requiredPixelsToSupportIsland == 0)
|
|
requiredPixelsToSupportIsland = 1;
|
|
|
|
// These arrays are used to
|
|
// get row and column numbers
|
|
// of 8 neighbors of a given cell
|
|
List<LayerIssue> result = new List<LayerIssue>();
|
|
List<Point> pixels = new List<Point>();
|
|
|
|
|
|
|
|
var mat = LayerMat;
|
|
var bytes = mat.GetPixelSpan<byte>();
|
|
|
|
|
|
|
|
var previousLayerImage = PreviousLayer()?.LayerMat;
|
|
var previousBytes = previousLayerImage?.GetBytes();
|
|
|
|
|
|
/*var nextLayerImage = NextLayer()?.Image;
|
|
byte[] nextBytes = null;
|
|
if (!ReferenceEquals(nextLayerImage, null))
|
|
{
|
|
if (nextLayerImage.TryGetSinglePixelSpan(out var nextPixelSpan))
|
|
{
|
|
nextBytes = MemoryMarshal.AsBytes(nextPixelSpan).ToArray();
|
|
}
|
|
}*/
|
|
|
|
// Make a bool array to
|
|
// mark visited cells.
|
|
// Initially all cells
|
|
// are unvisited
|
|
bool[,] visited = new bool[mat.Width, mat.Height];
|
|
|
|
// Initialize count as 0 and
|
|
// traverse through the all
|
|
// cells of given matrix
|
|
//uint count = 0;
|
|
|
|
// Island checker
|
|
sbyte[] rowNbr = { -1, -1, -1, 0, 0, 1, 1, 1 };
|
|
sbyte[] colNbr = { -1, 0, 1, -1, 1, -1, 0, 1 };
|
|
const uint minPixel = 10;
|
|
const uint minPixelForSupportIsland = 200;
|
|
int pixelIndex;
|
|
uint islandSupportingPixels;
|
|
if (Index > 0)
|
|
{
|
|
for (int y = 0; y < mat.Height; y++)
|
|
{
|
|
for (int x = 0; x < mat.Width; x++)
|
|
{
|
|
pixelIndex = y * mat.Width + x;
|
|
|
|
/*if (bytes[pixelIndex] == 0 && previousBytes?[pixelIndex] == byte.MaxValue &&
|
|
nextBytes?[pixelIndex] == byte.MaxValue)
|
|
{
|
|
result.Add(new LayerIssue(this, LayerIssue.IssueType.HoleSandwich, new []{new Point(x, y)}));
|
|
}*/
|
|
|
|
if (bytes[pixelIndex] > minPixel && !visited[x, y])
|
|
{
|
|
// If a cell with value 1 is not
|
|
// visited yet, then new island
|
|
// found, Visit all cells in this
|
|
// island and increment island count
|
|
pixels.Clear();
|
|
pixels.Add(new Point(x, y));
|
|
islandSupportingPixels = previousBytes[pixelIndex] >= minPixelForSupportIsland ? 1u : 0;
|
|
|
|
int minX = x;
|
|
int maxX = x;
|
|
int minY = y;
|
|
int maxY = y;
|
|
|
|
int x2;
|
|
int y2;
|
|
|
|
|
|
Queue<Point> queue = new Queue<Point>();
|
|
queue.Enqueue(new Point(x, y));
|
|
// Mark this cell as visited
|
|
visited[x, y] = true;
|
|
|
|
while (queue.Count > 0)
|
|
{
|
|
var point = queue.Dequeue();
|
|
y2 = point.Y;
|
|
x2 = point.X;
|
|
for (byte k = 0; k < 8; k++)
|
|
{
|
|
//if (isSafe(y2 + rowNbr[k], x2 + colNbr[k]))
|
|
var tempy2 = y2 + rowNbr[k];
|
|
var tempx2 = x2 + colNbr[k];
|
|
pixelIndex = tempy2 * mat.Width + tempx2;
|
|
if (tempy2 >= 0 &&
|
|
tempy2 < mat.Height &&
|
|
tempx2 >= 0 && tempx2 < mat.Width &&
|
|
bytes[pixelIndex] >= minPixel &&
|
|
!visited[tempx2, tempy2])
|
|
{
|
|
visited[tempx2, tempy2] = true;
|
|
point = new Point(tempx2, tempy2);
|
|
pixels.Add(point);
|
|
queue.Enqueue(point);
|
|
|
|
minX = Math.Min(minX, tempx2);
|
|
maxX = Math.Max(maxX, tempx2);
|
|
minY = Math.Min(minY, tempy2);
|
|
maxY = Math.Max(maxY, tempy2);
|
|
|
|
islandSupportingPixels += previousBytes[pixelIndex] >= minPixelForSupportIsland ? 1u : 0;
|
|
}
|
|
}
|
|
}
|
|
//count++;
|
|
|
|
if (islandSupportingPixels >= requiredPixelsToSupportIsland)
|
|
continue; // Not a island, bounding is strong
|
|
if (islandSupportingPixels > 0 && pixels.Count < requiredPixelsToSupportIsland &&
|
|
islandSupportingPixels >= Math.Max(1, pixels.Count / 2)) continue; // Not a island
|
|
result.Add(new LayerIssue(this, LayerIssue.IssueType.Island, pixels.ToArray(), new Rectangle(minX, minY, maxX - minX, maxY - minY)));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
pixels.Clear();
|
|
|
|
// TouchingBounds Checker
|
|
for (int x = 0; x < mat.Width; x++) // Check Top and Bottom bounds
|
|
{
|
|
if (bytes[x] >= 200) // Top
|
|
{
|
|
pixels.Add(new Point(x, 0));
|
|
}
|
|
|
|
if (bytes[mat.Width * mat.Height - mat.Width + x] >= 200) // Bottom
|
|
{
|
|
pixels.Add(new Point(x, mat.Height - 1));
|
|
}
|
|
}
|
|
|
|
for (int y = 0; y < mat.Height; y++) // Check Left and Right bounds
|
|
{
|
|
if (bytes[y * mat.Width] >= 200) // Left
|
|
{
|
|
pixels.Add(new Point(0, y));
|
|
}
|
|
|
|
if (bytes[y * mat.Width + mat.Width - 1] >= 200) // Right
|
|
{
|
|
pixels.Add(new Point(mat.Width - 1, y));
|
|
}
|
|
}
|
|
|
|
if (pixels.Count > 0)
|
|
{
|
|
result.Add(new LayerIssue(this, LayerIssue.IssueType.TouchingBound, pixels.ToArray()));
|
|
}
|
|
|
|
pixels.Clear();
|
|
|
|
return result;
|
|
}
|
|
|
|
public Layer Clone()
|
|
{
|
|
return new(_index, CompressedBytes.ToArray(), ParentLayerManager)
|
|
{
|
|
PositionZ = _positionZ,
|
|
ExposureTime = _exposureTime,
|
|
LiftHeight = _liftHeight,
|
|
LiftSpeed = _liftSpeed,
|
|
RetractSpeed = _retractSpeed,
|
|
LightOffDelay = _lightOffDelay,
|
|
LightPWM = _lightPwm,
|
|
BoundingRectangle = _boundingRectangle,
|
|
NonZeroPixelCount = _nonZeroPixelCount,
|
|
IsModified = _isModified,
|
|
MaterialMilliliters = _materialMilliliters
|
|
};
|
|
}
|
|
#endregion
|
|
|
|
#region Static Methods
|
|
|
|
public static float RoundHeight(float height) => (float) Math.Round(height, HeightPrecision);
|
|
public static double RoundHeight(double height) => Math.Round(height, HeightPrecision);
|
|
public static decimal RoundHeight(decimal height) => Math.Round(height, HeightPrecision);
|
|
|
|
public static string ShowHeight(float height) => string.Format($"{{0:F{HeightPrecision}}}", height);
|
|
public static string ShowHeight(double height) => string.Format($"{{0:F{HeightPrecision}}}", height);
|
|
public static string ShowHeight(decimal height) => string.Format($"{{0:F{HeightPrecision}}}", height);
|
|
|
|
public static Layer[] CloneLayers(Layer[] layers)
|
|
{
|
|
var clonedLayers = new Layer[layers.Length];
|
|
for (uint layerIndex = 0; layerIndex < layers.Length; layerIndex++)
|
|
{
|
|
clonedLayers[layerIndex] = layers[layerIndex]?.Clone();
|
|
}
|
|
return clonedLayers;
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|