Files
UVtools/UVtools.Core/UVtools.Core.csproj
T
Tiago Conceição b5575b3ef1 v2.9.3
- (Upgrade) AvaloniaUI from 0.10.2 to 0.10.3
- (Change) PrusaSlicer printers: Set 'Light-Off Delay' and 'Bottom Light-Off Delay' to 0 as default to allow UVtools auto-compute the right value once open the file in
- **Exposure time finder:**
   - Optimize layers by merge same position/exposure layers
   - Add a fence option to the zebra bars
   - Add a option to pattern the loaded model and generate multiple exposures on that
   - Allow to generate tests without the holes feature
   - Prevent from using more chamfers than the base height
   - Removed two of the largest holes
   - Hide not so often used 'Multiple brightness' and 'Multiple layer height' by default
   - Disable Anti-Aliasing by default
   - Change 'Part margin' from 1.5mm to 2.0mm
   - Change 'Multiple exposures - Bottom exposure step' default to 0
   - Fix a error when generating tests with multiple exposures
   - Fix some typos
- **XYZ accuracy test:**
   - Change 'Wall thickess' default from 2.5mm to 3.0mm
- (Improvement) Allow compute print time without a lift sequence
2021-05-04 05:07:04 +01:00

59 lines
2.2 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net5.0</TargetFramework>
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
<PackageLicenseFile>LICENSE</PackageLicenseFile>
<Company>PTRTECH</Company>
<Authors>Tiago Conceição</Authors>
<RepositoryType>Git</RepositoryType>
<RepositoryUrl>https://github.com/sn4k3/UVtools</RepositoryUrl>
<PackageProjectUrl>https://github.com/sn4k3/UVtools</PackageProjectUrl>
<Description>MSLA/DLP, file analysis, calibration, repair, conversion and manipulation</Description>
<Version>2.9.3</Version>
<Copyright>Copyright © 2020 PTRTECH</Copyright>
<PackageIcon>UVtools.png</PackageIcon>
<Platforms>AnyCPU;x64</Platforms>
<SignAssembly>false</SignAssembly>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DocumentationFile></DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<None Include="..\LICENSE">
<Pack>True</Pack>
<PackagePath></PackagePath>
</None>
<None Include="..\UVtools.GUI\UVtools.png">
<Pack>True</Pack>
<PackagePath></PackagePath>
</None>
</ItemGroup>
<ItemGroup>
<PackageReference Include="BinarySerializer" Version="8.6.0" />
<PackageReference Include="Emgu.CV" Version="4.5.1.4349" />
<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Scripting" Version="3.10.0-2.final" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="Portable.BouncyCastle" Version="1.8.10" />
<PackageReference Include="System.Memory" Version="4.5.4" />
<PackageReference Include="System.Reflection.TypeExtensions" Version="4.7.0" />
</ItemGroup>
</Project>