Files
UVtools/UVtools.Core/FileFormats/ImageFile.cs
T
Tiago Conceição 1e9bbf9562 v2.7.2
* **Core:**
   * Fix some improper locks for progress counter and change to Interlocked instead
   * Fix a bug when chaging layer count by remove or add layers it will malform the file after save and crash the program with some tools and/or clipboard
   * Fix when a operation fails by other reason different from cancelation it was not restoring the backup
   * When manually delete/fix issues it will also backup the layers
* **LayerManager:**
   * LayerManager is now readonly and no longer used to transpose layers, each FileFormat have now a unique `LayerManager` instance which is set on the generic constructor
   * Implemented `List<Layer>` methods to easy modify the layers array
   * Changing the `Layers` instance will now recompute some properties, call the properties rebuild and forced sanitize of the structure
   * Better reallocation methods
* **Clipboard Manager:**
   * Add the hability to do full backups, they will be marked with an asterisk (*) at clipboard items list
   * When a partial backup is made and it backups all the layers it will be converted to full backup
   * Clipboard can now restore a snapshot directly with `RestoreSnapshot`
   * Prevent restore the initial backup upon file load and when clearing the clipboard
   * Clip's that change the layer count will perform a full backup and also do a fail-safe backup behind if previous clip is not a full backup
* **Pixel dimming:**
   * Allow to load an image file as a pattern (Do not use very large files or it will take much time to dump the data into the textbox)
   * Empty lines on patterns will be discarded and not trigger validation error
2021-03-28 04:26:01 +01:00

117 lines
3.5 KiB
C#

using System;
using Emgu.CV;
using Emgu.CV.CvEnum;
using UVtools.Core.Operations;
using Size = System.Drawing.Size;
namespace UVtools.Core.FileFormats
{
public class ImageFile : FileFormat
{
public override FileFormatType FileType { get; } = FileFormatType.Binary;
public override FileExtension[] FileExtensions { get; } =
{
new ("jpg", "JPG"),
new ("jpeg", "JPEG"),
new ("png", "PNG"),
new ("bmp", "BMP"),
new ("gif", "GIF"),
new ("tga", "TGA"),
};
public override PrintParameterModifier[] PrintParameterModifiers { get; } = null;
public override byte ThumbnailsCount { get; } = 4;
public override Size[] ThumbnailsOriginalSize { get; } = null;
public override uint ResolutionX
{
get => (uint) ImageMat.Width;
set => throw new NotImplementedException();
}
public override uint ResolutionY
{
get => (uint) ImageMat.Height;
set => throw new NotImplementedException();
}
public override float DisplayWidth
{
get => ResolutionX;
set
{
ResolutionX = (uint) value;
RaisePropertyChanged();
}
}
public override float DisplayHeight
{
get => ResolutionY;
set
{
ResolutionY = (uint) value;
RaisePropertyChanged();
}
}
public override bool MirrorDisplay
{
get => false;
set { }
}
public override byte AntiAliasing
{
get => 1;
set { }
}
public override float LayerHeight { get; set; } = 0.01f;
/*public override float PrintTime { get; } = 0;
public override float UsedMaterial { get; } = 0;
public override float MaterialCost { get; } = 0;
public override string MaterialName { get; } = null;
public override string MachineName { get; } = null;*/
public override object[] Configs { get; } = null;
private Mat ImageMat { get; set; }
protected override void EncodeInternally(string fileFullPath, OperationProgress progress)
{
throw new NotSupportedException();
}
protected override void DecodeInternally(string fileFullPath, OperationProgress progress)
{
ImageMat = CvInvoke.Imread(fileFullPath, ImreadModes.Grayscale);
const byte startDivisor = 2;
for (int i = 0; i < ThumbnailsCount; i++)
{
Thumbnails[i] = new Mat();
var divisor = (i + 1) * startDivisor;
CvInvoke.Resize(ImageMat, Thumbnails[i],
new Size(ImageMat.Width / divisor, ImageMat.Height / divisor));
}
/*if (ImageMat.NumberOfChannels > 1)
{
CvInvoke.CvtColor(ImageMat, ImageMat, ColorConversion.Bgr2Gray);
}*/
LayerManager.Init(1);
this[0] = new Layer(0, ImageMat, LayerManager);
}
public override void SaveAs(string filePath = null, OperationProgress progress = null)
{
this[0].LayerMat.Save(filePath ?? FileFullPath);
}
public override FileFormat Convert(Type to, string fileFullPath, OperationProgress progress = null)
{
throw new NotSupportedException();
}
}
}