mirror of
https://github.com/riegera2412/UVtools.git
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c43badb9c1
- (Upgrade) AvaloniaUI from 0.10.4 to 0.10.5 - (Improvement) VDT: Implement a new key for better auto convert files between with latest version of Tango - (Change) Exposure time finder: Bar fence offset from 2px to 4px
162 lines
5.2 KiB
C#
162 lines
5.2 KiB
C#
/*
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* GNU AFFERO GENERAL PUBLIC LICENSE
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* Version 3, 19 November 2007
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* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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* Everyone is permitted to copy and distribute verbatim copies
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* of this license document, but changing it is not allowed.
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*/
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using System;
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using System.Threading.Tasks;
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using Emgu.CV;
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using Emgu.CV.CvEnum;
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using UVtools.Core.FileFormats;
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namespace UVtools.Core.Operations
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{
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[Serializable]
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public class OperationFlip : Operation
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{
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#region Members
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private bool _makeCopy;
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private Enumerations.FlipDirection _flipDirection = Enumerations.FlipDirection.Horizontally;
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#endregion
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#region Overrides
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public override string Title => "Flip";
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public override string Description =>
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"Flip the layers of the model vertically and/or horizontally.\n" +
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"Note: Before perform this operation, un-rotate the layer preview to see the real orientation.";
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public override string ConfirmationText =>
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FlipDirection == Enumerations.FlipDirection.Both
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? $"flip {(MakeCopy == true? "and blend ":"")}layers {LayerIndexStart} through {LayerIndexEnd} Horizontally and Vertically?"
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: $"flip {(MakeCopy == true ? "and blend " : "")}layers {LayerIndexStart} through {LayerIndexEnd} {FlipDirection}?";
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public override string ProgressTitle =>
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FlipDirection == Enumerations.FlipDirection.Both
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? $"Flipping {(MakeCopy == true ? "and blending " : "")}layers {LayerIndexStart} through {LayerIndexEnd} Horizontally and Vertically"
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: $"Flipping {(MakeCopy == true ? "and blending " : "")}layers {LayerIndexStart} through {LayerIndexEnd} {FlipDirection}";
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public override string ProgressAction => "Flipped layers";
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public override string ToString()
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{
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var result = $"[{_flipDirection}] [Blend: {_makeCopy}]" + LayerRangeString;
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if (!string.IsNullOrEmpty(ProfileName)) result = $"{ProfileName}: {result}";
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return result;
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}
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#endregion
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#region Properties
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public Enumerations.FlipDirection FlipDirection
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{
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get => _flipDirection;
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set => RaiseAndSetIfChanged(ref _flipDirection, value);
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}
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public bool MakeCopy
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{
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get => _makeCopy;
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set => RaiseAndSetIfChanged(ref _makeCopy, value);
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}
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public static Array FlipDirections => Enum.GetValues(typeof(Enumerations.FlipDirection));
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public FlipType FlipTypeOpenCV
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{
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get
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{
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var flipType = FlipType.Horizontal;
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switch (FlipDirection)
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{
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case Enumerations.FlipDirection.Horizontally:
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flipType = FlipType.Horizontal;
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break;
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case Enumerations.FlipDirection.Vertically:
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flipType = FlipType.Vertical;
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break;
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case Enumerations.FlipDirection.Both:
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flipType = FlipType.Horizontal | FlipType.Vertical;
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break;
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}
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return flipType;
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}
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}
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#endregion
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#region Constructor
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public OperationFlip() { }
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public OperationFlip(FileFormat slicerFile) : base(slicerFile) { }
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#endregion
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#region Equality
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protected bool Equals(OperationFlip other)
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{
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return _makeCopy == other._makeCopy && _flipDirection == other._flipDirection;
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}
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public override bool Equals(object obj)
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{
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if (obj is null) return false;
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if (ReferenceEquals(this, obj)) return true;
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if (obj.GetType() != GetType()) return false;
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return Equals((OperationFlip) obj);
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}
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public override int GetHashCode()
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{
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unchecked
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{
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return (_makeCopy.GetHashCode() * 397) ^ (int) _flipDirection;
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}
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}
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#endregion
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#region Methods
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protected override bool ExecuteInternally(OperationProgress progress)
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{
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Parallel.For(LayerIndexStart, LayerIndexEnd + 1, layerIndex =>
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{
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if (progress.Token.IsCancellationRequested) return;
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using var mat = SlicerFile[layerIndex].LayerMat;
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Execute(mat);
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SlicerFile[layerIndex].LayerMat = mat;
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progress.LockAndIncrement();
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});
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return !progress.Token.IsCancellationRequested;
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}
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public override bool Execute(Mat mat, params object[] arguments)
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{
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using var original = mat.Clone();
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var target = GetRoiOrDefault(mat);
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if (MakeCopy)
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{
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using Mat dst = new();
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CvInvoke.Flip(target, dst, FlipTypeOpenCV);
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CvInvoke.Add(target, dst, target);
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}
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else
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{
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CvInvoke.Flip(target, target, FlipTypeOpenCV);
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}
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ApplyMask(original, target);
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return true;
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}
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#endregion
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}
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}
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