Files
UVtools/UVtools.Core/Operations/OperationFlip.cs
T
Tiago Conceição c43badb9c1 v2.12.1
- (Upgrade) AvaloniaUI from 0.10.4 to 0.10.5
- (Improvement) VDT: Implement a new key for better auto convert files between with latest version of Tango
- (Change) Exposure time finder: Bar fence offset from 2px to 4px
2021-05-19 21:42:07 +01:00

162 lines
5.2 KiB
C#

/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using System;
using System.Threading.Tasks;
using Emgu.CV;
using Emgu.CV.CvEnum;
using UVtools.Core.FileFormats;
namespace UVtools.Core.Operations
{
[Serializable]
public class OperationFlip : Operation
{
#region Members
private bool _makeCopy;
private Enumerations.FlipDirection _flipDirection = Enumerations.FlipDirection.Horizontally;
#endregion
#region Overrides
public override string Title => "Flip";
public override string Description =>
"Flip the layers of the model vertically and/or horizontally.\n" +
"Note: Before perform this operation, un-rotate the layer preview to see the real orientation.";
public override string ConfirmationText =>
FlipDirection == Enumerations.FlipDirection.Both
? $"flip {(MakeCopy == true? "and blend ":"")}layers {LayerIndexStart} through {LayerIndexEnd} Horizontally and Vertically?"
: $"flip {(MakeCopy == true ? "and blend " : "")}layers {LayerIndexStart} through {LayerIndexEnd} {FlipDirection}?";
public override string ProgressTitle =>
FlipDirection == Enumerations.FlipDirection.Both
? $"Flipping {(MakeCopy == true ? "and blending " : "")}layers {LayerIndexStart} through {LayerIndexEnd} Horizontally and Vertically"
: $"Flipping {(MakeCopy == true ? "and blending " : "")}layers {LayerIndexStart} through {LayerIndexEnd} {FlipDirection}";
public override string ProgressAction => "Flipped layers";
public override string ToString()
{
var result = $"[{_flipDirection}] [Blend: {_makeCopy}]" + LayerRangeString;
if (!string.IsNullOrEmpty(ProfileName)) result = $"{ProfileName}: {result}";
return result;
}
#endregion
#region Properties
public Enumerations.FlipDirection FlipDirection
{
get => _flipDirection;
set => RaiseAndSetIfChanged(ref _flipDirection, value);
}
public bool MakeCopy
{
get => _makeCopy;
set => RaiseAndSetIfChanged(ref _makeCopy, value);
}
public static Array FlipDirections => Enum.GetValues(typeof(Enumerations.FlipDirection));
public FlipType FlipTypeOpenCV
{
get
{
var flipType = FlipType.Horizontal;
switch (FlipDirection)
{
case Enumerations.FlipDirection.Horizontally:
flipType = FlipType.Horizontal;
break;
case Enumerations.FlipDirection.Vertically:
flipType = FlipType.Vertical;
break;
case Enumerations.FlipDirection.Both:
flipType = FlipType.Horizontal | FlipType.Vertical;
break;
}
return flipType;
}
}
#endregion
#region Constructor
public OperationFlip() { }
public OperationFlip(FileFormat slicerFile) : base(slicerFile) { }
#endregion
#region Equality
protected bool Equals(OperationFlip other)
{
return _makeCopy == other._makeCopy && _flipDirection == other._flipDirection;
}
public override bool Equals(object obj)
{
if (obj is null) return false;
if (ReferenceEquals(this, obj)) return true;
if (obj.GetType() != GetType()) return false;
return Equals((OperationFlip) obj);
}
public override int GetHashCode()
{
unchecked
{
return (_makeCopy.GetHashCode() * 397) ^ (int) _flipDirection;
}
}
#endregion
#region Methods
protected override bool ExecuteInternally(OperationProgress progress)
{
Parallel.For(LayerIndexStart, LayerIndexEnd + 1, layerIndex =>
{
if (progress.Token.IsCancellationRequested) return;
using var mat = SlicerFile[layerIndex].LayerMat;
Execute(mat);
SlicerFile[layerIndex].LayerMat = mat;
progress.LockAndIncrement();
});
return !progress.Token.IsCancellationRequested;
}
public override bool Execute(Mat mat, params object[] arguments)
{
using var original = mat.Clone();
var target = GetRoiOrDefault(mat);
if (MakeCopy)
{
using Mat dst = new();
CvInvoke.Flip(target, dst, FlipTypeOpenCV);
CvInvoke.Add(target, dst, target);
}
else
{
CvInvoke.Flip(target, target, FlipTypeOpenCV);
}
ApplyMask(original, target);
return true;
}
#endregion
}
}