Files
UVtools/build/CreateRelease.WPF.ps1
T
Tiago Conceição ada646f92d v2.16.0
- **(Add) PrusaSlicer printers:**
   - Creality HALOT-MAX CL-133
   - Nova3D Elfin2
   - Nova3D Elfin2 Mono SE
   - Nova3D Elfin3 Mini
   - Nova3D Bene4
   - Nova3D Bene5
   - Nova3D Whale
   - Nova3D Whale2
- **About box:**
  - (Add) Runtime information
  - (Fix) Limit panels width and height to not overgrow
- **(Fix) macOS:**
   - macOS version auto-upgrade (Will only work on future releases and if running v2.16.0 or greater)
   - Demo file not loading
   - Auto disable windows scaling factor when on Monjave or greater on new instalations
- (Add) Tool: Raise platform on print finish
- (Add) CXDLP: Support for Halot MAX CL-133
- (Improvement) Tools: Better handling/validation of tools that are unable to run with abstraction
- (Improvement) CWS: Simplify filenames inside the archive
- (Upgrade) EmguCV from 4.5.2 to 4.5.3
- (Change) Allow to set layer `LightPWM` to 0
- (Fix) Arrange dropdown arrow from layer image save icon to be at center
2021-08-01 16:58:33 +01:00

283 lines
10 KiB
PowerShell

# When using System.IO.Compression.ZipFile.CreateFromDirectory in PowerShell, it still uses backslashes in the zip paths
# despite this https://docs.microsoft.com/en-us/dotnet/framework/migration-guide/mitigation-ziparchiveentry-fullname-path-separator
# Based upon post by Seth Jackson https://sethjackson.github.io/2016/12/17/path-separators/
#
# PowerShell 5 (WMF5) & 6
# Using class Keyword https://msdn.microsoft.com/powershell/reference/5.1/Microsoft.PowerShell.Core/about/about_Classes
#
# https://gist.github.com/lantrix/738ebfa616d5222a8b1db947793bc3fc
#
####################################
### Fix Zip slash ###
####################################
Add-Type -AssemblyName System.Text.Encoding
Add-Type -AssemblyName System.IO.Compression.FileSystem
class FixedEncoder : System.Text.UTF8Encoding {
FixedEncoder() : base($true) { }
[byte[]] GetBytes([string] $s)
{
$s = $s.Replace("\", "/");
return ([System.Text.UTF8Encoding]$this).GetBytes($s);
}
}
# Script working directory
Set-Location $PSScriptRoot\..
####################################
### Configuration ###
####################################
$enableMSI = $true
#$buildOnly = 'win-x64'
#$buildOnly = 'linux-x64'
$enableNugetPublish = $true
# Profilling
$stopWatch = New-Object -TypeName System.Diagnostics.Stopwatch
$deployStopWatch = New-Object -TypeName System.Diagnostics.Stopwatch
$stopWatch.Start()
# Variables
$software = "UVtools"
$project = "UVtools.WPF"
$buildWith = "Release"
$netFolder = "net5.0"
$releaseFolder = "$project\bin\$buildWith\$netFolder"
$objFolder = "$project\obj\$buildWith\$netFolder"
$publishFolder = "publish"
$platformsFolder = "UVtools.Platforms"
# Not supported yet! No fuse on WSL
$appImageFile = 'appimagetool-x86_64.AppImage'
$appImageFilePath = "$platformsFolder/AppImage/$appImageFile"
$appImageUrl = "https://github.com/AppImage/AppImageKit/releases/download/continuous/$appImageFile"
$macIcns = "UVtools.CAD/UVtools.icns"
#$version = (Get-Command "$releaseFolder\UVtools.dll").FileVersionInfo.ProductVersion
$projectXml = [Xml] (Get-Content "$project\$project.csproj")
$version = "$($projectXml.Project.PropertyGroup.Version)".Trim();
if([string]::IsNullOrWhiteSpace($version)){
Write-Error "Can not detect the UVtools version, does $project\$project.csproj exists?"
exit
}
# MSI Variables
$installers = @("UVtools.InstallerMM", "UVtools.Installer")
$msiSourceFile = "UVtools.Installer\bin\Release\UVtools.msi"
$msbuild = "`"${env:ProgramFiles(x86)}\Microsoft Visual Studio\2019\Enterprise\MSBuild\Current\Bin\MSBuild.exe`" /t:Build /p:Configuration=$buildWith /p:MSIProductVersion=$version"
Write-Output "
####################################
### UVtools builder & deployer ###
####################################
Version: $version [$buildWith]
"
####################################
### Clean up previous publish ###
####################################
# Clean up previous publish
Remove-Item $publishFolder -Recurse -ErrorAction Ignore # Clean
####################################
### Self-contained runtimes ###
####################################
$runtimes =
@{
"win-x64" = @{
"extraCmd" = "-p:PublishReadyToRun=true"
"exclude" = @("UVtools.sh")
"include" = @()
}
"linux-x64" = @{
"extraCmd" = "-p:PublishReadyToRun=true"
"exclude" = @()
"include" = @("libcvextern.so")
}
"arch-x64" = @{
"extraCmd" = "-p:PublishReadyToRun=true"
"exclude" = @()
"include" = @("libcvextern.so")
}
"rhel-x64" = @{
"extraCmd" = "-p:PublishReadyToRun=true"
"exclude" = @()
"include" = @("libcvextern.so")
}
#"linux-arm64" = @{
# "extraCmd" = "-p:PublishReadyToRun=true"
# "exclude" = @()
# "include" = @("libcvextern.so")
#}
#"unix-x64" = @{
# "extraCmd" = "-p:PublishReadyToRun=true"
# "exclude" = @("x86", "x64", "libcvextern.dylib")
#}
"osx-x64" = @{
"extraCmd" = "-p:PublishReadyToRun=true"
"exclude" = @()
"include" = @("libcvextern.dylib")
}
}
# https://github.com/AppImage/AppImageKit/wiki/Bundling-.NET-Core-apps
#Invoke-WebRequest -Uri $appImageUrl -OutFile $appImageFilePath
#wsl chmod a+x $appImageFilePath
if($null -ne $enableNugetPublish -and $enableNugetPublish)
{
$nugetApiKeyFile = 'build/nuget_api.key'
if (Test-Path -Path $nugetApiKeyFile -PathType Leaf)
{
Write-Output "Creating nuget package"
dotnet pack UVtools.Core --configuration 'Release'
$nupkg = "UVtools.Core/bin/Release/UVtools.Core.$version.nupkg"
if (Test-Path -Path $nupkg -PathType Leaf){
$nugetApiKeyFile = (Get-Content $nugetApiKeyFile)
dotnet nuget push $nupkg --api-key $nugetApiKeyFile --source https://api.nuget.org/v3/index.json
#Remove-Item $nupkg
}else {
Write-Error "Nuget package publish failed!"
Write-Error "File '$nupkg' was not found"
return
}
}
}
foreach ($obj in $runtimes.GetEnumerator()) {
if(![string]::IsNullOrWhiteSpace($buildOnly) -and !$buildOnly.Equals($obj.Name)) {continue}
# Configuration
$deployStopWatch.Restart()
$runtime = $obj.Name; # runtime name
$extraCmd = $obj.extraCmd; # extra cmd to run with dotnet
$targetZip = "$publishFolder/${software}_${runtime}_v$version.zip" # Target zip filename
# Deploy
Write-Output "################################
Building: $runtime"
dotnet publish $project -o "$publishFolder/$runtime" -c $buildWith -r $runtime $extraCmd
if(!$runtime.Equals('win-x64'))
{
# Fix permissions
wsl chmod +x "$publishFolder/$runtime/UVtools" `|`| :
wsl chmod +x "$publishFolder/$runtime/UVtools.sh" `|`| :
}
# Cleanup
Remove-Item "$releaseFolder\$runtime" -Recurse -ErrorAction Ignore
Remove-Item "$objFolder\$runtime" -Recurse -ErrorAction Ignore
Write-Output "$releaseFolder\$runtime"
foreach ($excludeObj in $obj.Value.exclude) {
Write-Output "Excluding: $excludeObj"
Remove-Item "$publishFolder\$runtime\$excludeObj" -Recurse -ErrorAction Ignore
}
foreach ($includeObj in $obj.Value.include) {
Write-Output "Including: $includeObj"
Copy-Item "$platformsFolder\$runtime\$includeObj" -Destination "$publishFolder\$runtime" -Recurse -ErrorAction Ignore
}
#if($runtime.Equals('linux-x64')){
# $appDirDest = "$publishFolder/AppImage.$runtime/AppDir"
# Copy-Item "$platformsFolder/AppImage/AppDir" $appDirDest -Force -Recurse
# wsl chmod 755 "$appDirDest/AppRun"
# wsl cp -a "$publishFolder/$runtime/." "$appDirDest/usr/bin"
# wsl $appImageFilePath $appDirDest
#}
if($runtime.Equals('osx-x64')){
$macAppFolder = "${software}.app"
$macPublishFolder = "$publishFolder/${macAppFolder}"
$macInfoplist = "$platformsFolder/$runtime/Info.plist"
$macOutputInfoplist = "$macPublishFolder/Contents"
$macTargetZipLegacy = "$publishFolder/${software}_${runtime}-legacy_v$version.zip"
New-Item -ItemType directory -Path "$macPublishFolder"
New-Item -ItemType directory -Path "$macPublishFolder/Contents"
New-Item -ItemType directory -Path "$macPublishFolder/Contents/MacOS"
New-Item -ItemType directory -Path "$macPublishFolder/Contents/Resources"
Copy-Item "$macIcns" -Destination "$macPublishFolder/Contents/Resources"
((Get-Content -Path "$macInfoplist") -replace '#VERSION',"$version") | Set-Content -Path "$macOutputInfoplist/Info.plist"
wsl cp -a "$publishFolder/$runtime/." "$macPublishFolder/Contents/MacOS"
wsl cd "$publishFolder/" `&`& pwd `&`& zip -r "../$targetZip" "$macAppFolder/*"
#wsl cd "$publishFolder/$runtime" `&`& pwd `&`& zip -r "../../$macTargetZipLegacy" .
}
else {
Write-Output "Compressing $runtime to: $targetZip"
Write-Output $targetZip "$publishFolder/$runtime"
wsl cd "$publishFolder/$runtime" `&`& pwd `&`& zip -r "../../$targetZip" .
}
# Zip
#Write-Output "Compressing $runtime to: $targetZip"
#Write-Output $targetZip "$publishFolder/$runtime"
#[System.IO.Compression.ZipFile]::CreateFromDirectory("$publishFolder\$runtime", $targetZip, [System.IO.Compression.CompressionLevel]::Optimal, $false, [FixedEncoder]::new())
#wsl cd "$publishFolder/$runtime" `&`& pwd `&`& chmod +x -f "./$software" `|`| : `&`& zip -r "../../$targetZip" "."
$deployStopWatch.Stop()
Write-Output "Took: $($deployStopWatch.Elapsed)
################################
"
}
# Universal package
<#
$deployStopWatch.Restart()
$runtime = "universal-x86-x64"
$targetZip = "$publishFolder\${software}_${runtime}_v$version.zip"
Write-Output "################################
Building: $runtime"
dotnet build $project -c $buildWith
Write-Output "Compressing $runtime to: $targetZip"
[System.IO.Compression.ZipFile]::CreateFromDirectory($releaseFolder, $targetZip, [System.IO.Compression.CompressionLevel]::Optimal, $false, [FixedEncoder]::new())
Write-Output "Took: $($deployStopWatch.Elapsed)
################################
"
$stopWatch.Stop()
#>
# MSI Installer for Windows
if($null -ne $enableMSI -and $enableMSI)
{
$deployStopWatch.Restart()
$runtime = 'win-x64'
$msiTargetFile = "$publishFolder\${software}_${runtime}_v$version.msi"
Write-Output "################################
Building: $runtime MSI Installer"
foreach($installer in $installers)
{
# Clean and build MSI
Remove-Item "$installer\obj" -Recurse -ErrorAction Ignore
Remove-Item "$installer\bin" -Recurse -ErrorAction Ignore
Invoke-Expression "& $msbuild $installer\$installer.wixproj"
}
Write-Output "Coping $runtime MSI to: $msiTargetFile"
Copy-Item $msiSourceFile $msiTargetFile
Write-Output "Took: $($deployStopWatch.Elapsed)
################################
"
}
Write-Output "
####################################
### Completed ###
####################################
In: $($stopWatch.Elapsed)"