Files
UVtools/UVtools.AvaloniaControls/UVtools.AvaloniaControls.csproj
T
Tiago Conceição c800f887d2 v3.4.2
- **Core:**
   - (Add) Getter `FileFormat.DisplayPixelCount` Gets the display total number of pixels (ResolutionX * ResolutionY)
   - (Add) Getter `Layer.NonZeroPixelRatio` Gets the ratio between non zero pixels and display number of pixels
   - (Add) Getter `Layer.NonZeroPixelPercentage` Gets the percentage of non zero pixels relative to the display number of pixels
   - (Add) Getter `Layer.PreviousHeightLayer()` Gets the previous layer with a different height from the current, returns null if no previous layer
   - (Add) Getter `Layer.NextHeightLayer()` Gets the next layer with a different height from the current, returns null if no next layer
   - (Add) Method `Layer.GetPreviousLayerWithAtLeastPixelCountOf()` Gets the previous layer matching at least a number of pixels, returns null if no previous layer
   - (Add) Method `Layer.GetNextLayerWithAtLeastPixelCountOf()` Gets the next layer matching at least a number of pixels, returns null if no next layer
   - (Add) Method `Operation.GetRoiOrVolumeBounds()` returns the selected ROI rectangle or model volume bounds rectangle
   - (Add) Documentation around `Operation` methods
   - (Fix) Open files in partial mode when the resolution is not defined would cause a `NullPointerException` (#474)
- **Suggestion: Wait time before cure**
   - (Add) Proportional maximum time change: Sets the maximum allowed time difference relative to the previous layer (#471)
   - (Add) Proportional mass get modes: Previous, Average and Maximum relative to a defined height (#471)
   - (Change) Proportional set type sets fallback time to the first layer
   - (Fix) Proportional set type was taking current layer mass instead of looking to the previous cured layer (#471)
- **Tools:**
   - **Edit print parameters:**
      - (Change) Incorporate the unit label into the numeric input box
      - (Change) Allow TSMC speeds to be 0 as minimum value (#472)
   - (Fix) PCB Exposure: The thumbnail has random noise around the image
- **Settings:**
   - (Add) Tools: "Always prompt for confirmation before execute the operation"
   - (Fix) Changing layer compression method when no file is loaded would cause a error
- **UI:**
   - (Add) Holding Shift key while drag and drop a .uvtop file will try to execute the operation without showing the window or prompt
   - (Add) Drag and drop a .cs or .csx file into UVtools will load and show the scripting dialog with the file selected
- (Add) Errors that crash application will now show an report window with the crash information and able to fast report them
- (Add) "Version" key and value on registry to tell the current installed version (Windows MSI only)
- (Upgrade) AvaloniaUI from 0.10.13 to 0.10.14
- (Upgrade) .NET from 6.0.4 to 6.0.5
2022-05-16 01:25:21 +01:00

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XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<Authors>Tiago Conceição, sn4k3</Authors>
<Company>PTRTECH</Company>
<Copyright>Copyright © 2020 PTRTECH</Copyright>
<PackageLicenseFile>LICENSE</PackageLicenseFile>
<PackageIcon>UVtools.png</PackageIcon>
<PackageIconUrl />
<RepositoryUrl>https://github.com/sn4k3/UVtools/tree/master/UVtools.AvaloniaControls</RepositoryUrl>
<RepositoryType>Git</RepositoryType>
<PackageTags>Advanced image box; Avalonia</PackageTags>
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
<Description>AvaloniaUI Controls
- AdvancedImageBox: Pan, zoom, cursor, pixel grid and selections image box</Description>
<Version>2.0.1</Version>
<Nullable>enable</Nullable>
<PackageProjectUrl>https://github.com/sn4k3/UVtools</PackageProjectUrl>
<PackageReadmeFile>README.md</PackageReadmeFile>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Compile Update="**\*.xaml.cs">
<DependentUpon>%(Filename)</DependentUpon>
</Compile>
<AvaloniaResource Include="**\*.xaml">
<SubType>Designer</SubType>
</AvaloniaResource>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Avalonia" Version="0.10.14" />
</ItemGroup>
<ItemGroup>
<None Include="..\LICENSE">
<Pack>True</Pack>
<PackagePath></PackagePath>
</None>
<None Include="..\UVtools.CAD\UVtools.png">
<Pack>True</Pack>
<PackagePath></PackagePath>
</None>
</ItemGroup>
<ItemGroup>
<None Update="README.md">
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
</ItemGroup>
</Project>