Files
UVtools/UVtools.Core/Extensions/FileStreamExtensions.cs
T
Tiago Conceição c94b5fb7f1 v2.17.0
- **Windows MSI:**
   - (Fix) Use the folder programs x64 instead of x86 for new installation path (#254)
   - (Improvement) Mark program and all files as x64
   - (Improvement) Add UVtools logo to side panel and top banner
   - (Improvement) Add open-source logo to side panel
   - (Improvement) License text aligment and bold title
- (Add) File format: OSLA / ODLP / OMSLA - Universal binary file format
- (Add) Calibration - Lift height: Generates test models with various strategies and increments to measure the optimal lift height or peel forces for layers given the printed area
- (Add) Layer Actions - Export layers to images (PNG, JPG/JPEG, JP2, TIF/TIFF, BMP, PBM, PGM, SR/RAS and SVG)
- (Add) About box: License with link
- (Add) Include a copy of the LICENSE on the packages
- (Improvement) File formats: Implement `Wait time before cure` properties on file formats with light-off delay, when used it will calculate the right light-off delay with that extra time and set to `LightOffDelay` property
- (Improvement) Change all date times to Utc instead of local
- (Fix) Tool - Flip: 'Both' were not working correctly
- (Fix) Linux: File 'UVtools.sh' with incorrect line break type, changed to \n (#258)
2021-08-08 23:57:00 +01:00

93 lines
3.2 KiB
C#

/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using System.IO;
namespace UVtools.Core.Extensions
{
public static class FileStreamExtensions
{
public static uint ReadBytes(this FileStream fs, byte[] bytes, int offset = 0)
{
return (uint)fs.Read(bytes, offset, bytes.Length);
}
public static byte[] ReadBytes(this FileStream fs, int length, int offset = 0)
{
var buffer = new byte[length];
fs.Read(buffer, offset, length);
return buffer;
}
public static byte[] ReadBytes(this FileStream fs, uint length, int offset = 0)
=> fs.ReadBytes((int)length, offset);
public static uint ReadUShortLittleEndian(this FileStream fs, int offset = 0)
{
return BitExtensions.ToUShortLittleEndian(fs.ReadBytes(2, offset));
}
public static uint ReadUShortBigEndian(this FileStream fs, int offset = 0)
{
return BitExtensions.ToUShortBigEndian(fs.ReadBytes(2, offset));
}
public static uint ReadUIntLittleEndian(this FileStream fs, int offset = 0)
{
return BitExtensions.ToUIntLittleEndian(fs.ReadBytes(4, offset));
}
public static uint ReadUIntBigEndian(this FileStream fs, int offset = 0)
{
return BitExtensions.ToUIntBigEndian(fs.ReadBytes(4, offset));
}
public static void WriteUShortLittleEndian(this FileStream fs, ushort value, int offset = 0)
{
fs.WriteBytes(BitExtensions.ToBytesLittleEndian(value), offset);
}
public static void WriteUShortBigEndian(this FileStream fs, ushort value, int offset = 0)
{
fs.WriteBytes(BitExtensions.ToBytesBigEndian(value), offset);
}
public static void WriteUIntLittleEndian(this FileStream fs, uint value, int offset = 0)
{
fs.WriteBytes(BitExtensions.ToBytesLittleEndian(value), offset);
}
public static void WriteUIntBigEndian(this FileStream fs, uint value, int offset = 0)
{
fs.WriteBytes(BitExtensions.ToBytesBigEndian(value), offset);
}
public static uint WriteStream(this FileStream fs, MemoryStream stream, int offset = 0)
{
return fs.WriteBytes(stream.ToArray(), offset);
}
public static uint WriteBytes(this FileStream fs, byte[] bytes, int offset = 0)
{
fs.Write(bytes, offset, bytes.Length);
return (uint)bytes.Length;
}
public static uint WriteBytes(this Stream stream, byte[] bytes, int offset = 0)
{
stream.Write(bytes, offset, bytes.Length);
return (uint)bytes.Length;
}
public static uint WriteSerialize(this FileStream fs, object data, int offset = 0)
{
return Helpers.SerializeWriteFileStream(fs, data, offset);
}
}
}