mirror of
https://github.com/riegera2412/UVtools.git
synced 2026-07-11 19:12:31 +02:00
22897ea389
- **Benchmark:**
- (Add) PNG, GZip, Deflate and LZ4 compress tests
- (Change) Test against a known image instead of random noise
- (Change) Single-thread tests from 100 to 200 and multi-thread tests from 1000 to 5000
- (Improvement) Same image instance is shared between tests instead of create new per test
- (Fix) Encode typo
- **Core:**
- (Add) Layer compression method: Allow to choose the compression method for layer image
- **PNG:** Compression=High Speed=Slow (Use with low RAM)
- **GZip:** Compression=Medium Speed=Medium (Optimal)
- **Deflate:** Compression=Medium Speed=Medium (Optimal)
- **LZ4:** Compression=Low Speed=Fast (Use with high RAM)
- (Improvement) Better handling on cancel operations and more immediate response
- (Fix) Extract: Zip Slip Vulnerability (CWE-22)
- **File formats:**
- (Improvement) Better handling of encode/decoding layers from zip files
- (Fix) ZCode: Canceling the file load can trigger an error
- (Fix) VDA: Unable to open vda zip files
- **Tools:**
- (Improvement) Allow operations to be aware of ROI and Masks before execution (#436)
- (Improvement) Scripting: Allow save and load profiles (#436)
- (Fix) Adjust layer height: When using the Offset type the last layer in the range was not taken in account (#435)
- **UI:**
- (Improvement) Allow layer zoom levels of 0.1x and 64x but constrain minimum zoom to the level of image fit
- (Improvement) Update change log now shows with markdown style and more readable
- (Fix) Windows MSI upgrade to this version (#432)
- (Fix) Auto-updater for Mac ARM, was downloading x64 instead
137 lines
4.0 KiB
C#
137 lines
4.0 KiB
C#
/*
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* GNU AFFERO GENERAL PUBLIC LICENSE
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* Version 3, 19 November 2007
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* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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* Everyone is permitted to copy and distribute verbatim copies
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* of this license document, but changing it is not allowed.
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*/
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using Emgu.CV;
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using Emgu.CV.CvEnum;
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using System;
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using System.Threading.Tasks;
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using UVtools.Core.FileFormats;
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namespace UVtools.Core.Operations;
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[Serializable]
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public class OperationFlip : Operation
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{
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#region Members
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private bool _makeCopy;
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private FlipType _flipDirection = FlipType.Horizontal;
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#endregion
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#region Overrides
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public override string IconClass => "mdi-flip-horizontal";
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public override string Title => "Flip";
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public override string Description =>
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"Flip the layers of the model vertically and/or horizontally.\n" +
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"Note: Before perform this operation, un-rotate the layer preview to see the real orientation.";
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public override string ConfirmationText =>
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FlipDirection == FlipType.Both
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? $"flip {(_makeCopy ? "and blend ":"")}layers {LayerIndexStart} through {LayerIndexEnd} Horizontally and Vertically?"
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: $"flip {(_makeCopy ? "and blend " : "")}layers {LayerIndexStart} through {LayerIndexEnd} {FlipDirection}?";
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public override string ProgressTitle =>
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FlipDirection == FlipType.Both
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? $"Flipping {(_makeCopy ? "and blending " : "")}layers {LayerIndexStart} through {LayerIndexEnd} Horizontally and Vertically"
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: $"Flipping {(_makeCopy ? "and blending " : "")}layers {LayerIndexStart} through {LayerIndexEnd} {FlipDirection}";
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public override string ProgressAction => "Flipped layers";
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public override string ToString()
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{
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var result = $"[{_flipDirection}] [Blend: {_makeCopy}]" + LayerRangeString;
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if (!string.IsNullOrEmpty(ProfileName)) result = $"{ProfileName}: {result}";
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return result;
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}
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#endregion
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#region Properties
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public FlipType FlipDirection
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{
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get => _flipDirection;
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set => RaiseAndSetIfChanged(ref _flipDirection, value);
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}
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public bool MakeCopy
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{
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get => _makeCopy;
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set => RaiseAndSetIfChanged(ref _makeCopy, value);
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}
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#endregion
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#region Constructor
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public OperationFlip() { }
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public OperationFlip(FileFormat slicerFile) : base(slicerFile) { }
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#endregion
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#region Equality
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protected bool Equals(OperationFlip other)
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{
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return _makeCopy == other._makeCopy && _flipDirection == other._flipDirection;
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}
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public override bool Equals(object? obj)
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{
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if (obj is null) return false;
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if (ReferenceEquals(this, obj)) return true;
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if (obj.GetType() != GetType()) return false;
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return Equals((OperationFlip) obj);
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}
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public override int GetHashCode()
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{
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unchecked
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{
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return (_makeCopy.GetHashCode() * 397) ^ (int) _flipDirection;
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}
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}
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#endregion
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#region Methods
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protected override bool ExecuteInternally(OperationProgress progress)
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{
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Parallel.For(LayerIndexStart, LayerIndexEnd + 1, CoreSettings.GetParallelOptions(progress), layerIndex =>
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{
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using var mat = SlicerFile[layerIndex].LayerMat;
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Execute(mat);
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SlicerFile[layerIndex].LayerMat = mat;
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progress.LockAndIncrement();
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});
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return !progress.Token.IsCancellationRequested;
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}
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public override bool Execute(Mat mat, params object[]? arguments)
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{
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using var original = mat.Clone();
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var target = GetRoiOrDefault(mat);
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if (MakeCopy)
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{
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using Mat dst = new();
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CvInvoke.Flip(target, dst, _flipDirection);
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CvInvoke.Add(target, dst, target);
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}
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else
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{
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CvInvoke.Flip(target, target, _flipDirection);
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}
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ApplyMask(original, target);
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return true;
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}
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#endregion
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} |