mirror of
https://github.com/riegera2412/UVtools.git
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15c500ecaf
- **PCB Exposure:** - (Add) Able to select multiple files and create a layer per file or merge them into one layer - (Add) Able to import files from a zip file - (Improvement) Round pixel coordinates and line thickness - (Improvement) Better position precision for primitives - (Improvement) Disable the ok button if no files were selected - (Change) Do not auto mirror based on printer lcd mirror type - (Fix) Limit line thickness to 1px minimum - (Fix) Allow leading zero omit from XY coordinates (#492) - (Fix) Mirror option was shifting the board position - (Add) Calibrate - Blooming effect: Generates test models with various strategies and increments to measure the blooming effect - (Add) Setting: Issues - Default order by, changes the default order on the issues list (#482) - (Improvement) CTBv4 and encrypted: Fetch `BottomWaitTimes` virtual property from first bottom layer that has at least 2 pixels (#483) - (Fix) Linux: Enable desktop integration for AppImages (#490) - (Fix) Extracting zip contents inside folders would cause a error and not extract those contents - (Upgrade) AvaloniaUI from 0.10.14 to 0.10.15 [Fixes auto-size problems]
119 lines
3.3 KiB
C#
119 lines
3.3 KiB
C#
/*
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* GNU AFFERO GENERAL PUBLIC LICENSE
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* Version 3, 19 November 2007
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* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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* Everyone is permitted to copy and distribute verbatim copies
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* of this license document, but changing it is not allowed.
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*/
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using Emgu.CV;
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using System;
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using System.Threading.Tasks;
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using UVtools.Core.Extensions;
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using UVtools.Core.FileFormats;
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namespace UVtools.Core.Operations;
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[Serializable]
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public class OperationRotate : Operation
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{
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#region Members
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private decimal _angleDegrees = 90;
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#endregion
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#region Overrides
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public override string IconClass => "fa-solid fa-sync-alt";
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public override string Title => "Rotate";
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public override string Description =>
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"Rotate the layers of the model.\n";
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public override string ConfirmationText =>
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$"rotate layers {LayerIndexStart} through {LayerIndexEnd} {(AngleDegrees < 0?"counter-clockwise":"clockwise")} by {Math.Abs(AngleDegrees)}°?";
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public override string ProgressTitle =>
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$"Rotating layers {LayerIndexStart} through {LayerIndexEnd} {(AngleDegrees < 0 ? "counter-clockwise" : "clockwise")} by {Math.Abs(AngleDegrees)}°";
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public override string ProgressAction => "Rotated layers";
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public override string? ValidateInternally()
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{
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if (_angleDegrees == 0)
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{
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return "An angle of 0 will have no effect";
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}
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return null;
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}
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public override string ToString()
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{
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var result = $"[Angle: {Math.Abs(_angleDegrees)}º {(AngleDegrees < 0 ? "CCW" : "CW")}]" + LayerRangeString;
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if (!string.IsNullOrEmpty(ProfileName)) result = $"{ProfileName}: {result}";
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return result;
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}
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#endregion
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#region Constructor
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public OperationRotate() { }
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public OperationRotate(FileFormat slicerFile) : base(slicerFile) { }
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#endregion
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#region Properties
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public decimal AngleDegrees
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{
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get => _angleDegrees;
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set => RaiseAndSetIfChanged(ref _angleDegrees, value);
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}
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#endregion
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#region Equality
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protected bool Equals(OperationRotate other)
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{
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return _angleDegrees == other._angleDegrees;
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}
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public override bool Equals(object? obj)
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{
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if (obj is null) return false;
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if (ReferenceEquals(this, obj)) return true;
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if (obj.GetType() != GetType()) return false;
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return Equals((OperationRotate) obj);
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}
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public override int GetHashCode()
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{
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return _angleDegrees.GetHashCode();
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}
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#endregion
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#region Methods
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protected override bool ExecuteInternally(OperationProgress progress)
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{
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Parallel.For(LayerIndexStart, LayerIndexEnd + 1, CoreSettings.GetParallelOptions(progress), layerIndex =>
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{
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using var mat = SlicerFile[layerIndex].LayerMat;
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Execute(mat);
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SlicerFile[layerIndex].LayerMat = mat;
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progress.LockAndIncrement();
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});
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return !progress.Token.IsCancellationRequested;
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}
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public override bool Execute(Mat mat, params object[]? arguments)
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{
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using var original = mat.Clone();
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var target = GetRoiOrDefault(mat);
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target.Rotate((double)AngleDegrees);
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ApplyMask(original, target);
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return true;
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}
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#endregion
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} |