Files
UVtools/UVtools.Core/Operations/OperationLayerRemove.cs
T
Tiago Conceição 8e4995a6a5 v3.8.3
- **UVtoolsCmd:**
  - **print-properties:**
    - (Change) `-b`, `--base` option to `-a`, `-all` to indicate all properties and sub-properties, now defaults to only show base properties
    - (Add) `-r`, `--range` option to prints only the matching layer(s) index(es) in a range
    - (Add) `-i`, `--indexes` option to prints only the matching layer(s) index(es)
  - (Add) Command: `set-properties <input-file> <property=value> Set properties in a file or to it layers with new values`
  - (Add) Command: `print-issues <input-file> Detect and print issues in a file`
  - (Add) New option to the `run` command: `-p, --property <property=value>  Set a property with a new value (Compatible with operations only)`
  - (Remove) Command: `print-layers` as it has been moved to `print-properties`, use `-r :` to obtain same result as default on `print-layers`
- **Issues:**
  - (Fix) Issues groups with only one issue was displaying the wrong area value
  - (Fix) Volume incorrectly calculated, resulting in a high value for group of issues
  - (Fix) Incorrect calculation of the bounding rectangle for a group of issues
- **Repair layers:**
  - (Add) Switch to opt between "Re-detect the selected issues before repair" and "Use and repair the previous detected issues" (Default)
  - (Improvement) Do not allow to run the tool if there are no detected issues when the option "Use and repair the previous detected issues" is selected
- (Improvement) Linux: Recompile libcvextern.so on a older system to be able to run on both older and newest system (#603)
- (Upgrade) .NET from 6.0.10 to 6.0.11
2022-11-10 04:09:00 +00:00

214 lines
6.5 KiB
C#

/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UVtools.Core.FileFormats;
using UVtools.Core.Layers;
namespace UVtools.Core.Operations;
public sealed class OperationLayerRemove : Operation
{
#region Members
private bool _useThreshold;
private uint _pixelThreshold;
#endregion
#region Overrides
public override LayerRangeSelection StartLayerRangeSelection => LayerRangeSelection.Current;
public override bool CanROI => false;
public override bool PassActualLayerIndex => true;
public override string IconClass => "mdi-layers-remove";
public override string Title => "Remove layers";
public override string Description =>
"Remove layers in a given range.";
public override string ConfirmationText =>
$"remove layers {LayerIndexStart} through {LayerIndexEnd}"+
(_useThreshold ? $" with an pixel threshold of {_pixelThreshold}px" : string.Empty)
+"?";
public override string ProgressTitle =>
$"Removing layers {LayerIndexStart} through {LayerIndexEnd}" +
(_useThreshold ? $" with an pixel threshold of {_pixelThreshold}px" : string.Empty);
public override string ProgressAction => "Removed layers";
public override bool CanCancel => false;
public override bool CanHaveProfiles => false;
public override string? ValidateInternally()
{
var sb = new StringBuilder();
var layersToRemove = LayerRemoveCount;
if (LayerRemoveCount == 0)
{
sb.AppendLine("The used values will not remove any layer, please adjust.");
}
if (layersToRemove == SlicerFile.LayerCount)
{
sb.AppendLine("You can't remove all layers from the file. Keep at least one.");
}
return sb.ToString();
}
#endregion
#region Properties
public bool UseThreshold
{
get => _useThreshold;
set
{
if(!RaiseAndSetIfChanged(ref _useThreshold, value)) return;
RaisePropertyChanged(nameof(LayerRemoveCount));
}
}
public uint PixelThreshold
{
get => _pixelThreshold;
set
{
if(!RaiseAndSetIfChanged(ref _pixelThreshold, value)) return;
RaisePropertyChanged(nameof(LayerRemoveCount));
}
}
public uint LayerRemoveCount
{
get
{
if (!_useThreshold) return LayerRangeCount;
uint layers = 0;
for (uint layerIndex = LayerIndexStart; layerIndex <= LayerIndexEnd; layerIndex++)
{
if (SlicerFile[layerIndex].NonZeroPixelCount > _pixelThreshold) continue;
layers++;
}
return layers;
}
}
#endregion
#region Constructor
public OperationLayerRemove() { }
public OperationLayerRemove(FileFormat slicerFile) : base(slicerFile) { }
#endregion
#region Equality
private bool Equals(OperationLayerRemove other)
{
return _useThreshold == other._useThreshold && _pixelThreshold == other._pixelThreshold;
}
public override bool Equals(object? obj)
{
return ReferenceEquals(this, obj) || obj is OperationLayerRemove other && Equals(other);
}
public override int GetHashCode()
{
return HashCode.Combine(_useThreshold, _pixelThreshold);
}
#endregion
#region Methods
protected override bool ExecuteInternally(OperationProgress progress)
{
progress.CanCancel = false;
var layersRemove = new List<uint>();
for (uint layerIndex = LayerIndexStart; layerIndex <= LayerIndexEnd; layerIndex++)
{
if(_useThreshold && SlicerFile[layerIndex].NonZeroPixelCount > _pixelThreshold) continue;
layersRemove.Add(layerIndex);
}
return RemoveLayers(SlicerFile, layersRemove, progress);
}
public static bool RemoveLayers(FileFormat slicerFile, IEnumerable<uint> layersRemove, OperationProgress? progress = null)
{
if (!layersRemove.Any()) return false;
progress ??= new OperationProgress(false);
progress.Reset("Removed layers", (uint)layersRemove.Count());
var layers = slicerFile.ToList();
int removedBottomLayers = 0;
//uint lastRemovedBottomLayerIndex = 0;
var lastBottomLayer = slicerFile.LastBottomLayer;
// Register bottom layers
if (slicerFile.BottomLayerCount > 0)
{
var layersRemoveAsc = layersRemove.OrderBy(index => index);
foreach (var layerIndex in layersRemoveAsc)
{
if (!slicerFile[layerIndex].IsBottomLayer) continue;
removedBottomLayers++;
//lastRemovedBottomLayerIndex = layerIndex;
}
}
// Remove layers
var layersRemoveDesc = layersRemove.OrderByDescending(index => index);
foreach (var layerIndex in layersRemoveDesc)
{
layers.RemoveAt((int)layerIndex);
// Shift layer positions
var relativeZ = slicerFile[layerIndex].RelativePositionZ;
if (relativeZ <= 0) continue;
for (uint i = layerIndex + 1; i < slicerFile.LayerCount; i++)
{
slicerFile[i].PositionZ -= relativeZ;
}
progress++;
}
// Should never happen, still use this safe-check
if (slicerFile.LayerCount != layers.Count)
{
// Try to copy bottom parameters to shifted new bottom layers
if (removedBottomLayers > 0 && lastBottomLayer is not null)
{
var startIndex = (uint) Math.Max(lastBottomLayer.Index + 1, layersRemove.Count());
var endIndex = startIndex + removedBottomLayers;
var copyFromFromLayerIndex = (uint)Math.Max(0, (int)lastBottomLayer.Index);
for (var layerIndex = startIndex; layerIndex < endIndex && layerIndex < slicerFile.LayerCount; layerIndex++)
{
slicerFile[copyFromFromLayerIndex].CopyParametersTo(slicerFile[layerIndex]);
}
}
slicerFile.SuppressRebuildPropertiesWork(() => slicerFile.Layers = layers.ToArray());
}
return true;
}
#endregion
}