mirror of
https://github.com/riegera2412/UVtools.git
synced 2026-07-09 10:02:32 +02:00
6cfedea4cc
* **File formats:** * PhotonS: Implement the write/encode method to allow to use this format and fix the thumbnail * VDT: Allow to auto convert the .vdt to the target printer format using the Machine - Notes, using a flag: FILEFORMAT_YourPrinterExtension, for example: FILEFORMAT_CTB * (Fix) Unable to convert files with no thumbnails to other file format that requires thumbnails * **Tools:** * (Add) Re-height: Option to Anti-Aliasing layers * (Fix) Morph and Blur: The combobox was not setting to the selected item when preform a redo operation (Ctrl+Shift+Z) * **GUI:** * (Change) Progress window to be a grid element inside MainWindow, this allow to reuse the graphics and its elements without the need of spawning a Window instance everytime a progress is shown, resulting in better performance and more fluid transaction * (Improvement) Clear issues when generating calibration tests
116 lines
4.0 KiB
C#
116 lines
4.0 KiB
C#
/*
|
|
* GNU AFFERO GENERAL PUBLIC LICENSE
|
|
* Version 3, 19 November 2007
|
|
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
|
* Everyone is permitted to copy and distribute verbatim copies
|
|
* of this license document, but changing it is not allowed.
|
|
*/
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using Emgu.CV.CvEnum;
|
|
using UVtools.Core.Operations;
|
|
using UVtools.Core.Scripting;
|
|
|
|
namespace UVtools.ScriptSample
|
|
{
|
|
/// <summary>
|
|
/// A workflow automation sample
|
|
/// </summary>
|
|
public class ScriptAutomateWorkflowSample : ScriptGlobals
|
|
{
|
|
private ScriptCheckBoxInput InputErode = new()
|
|
{
|
|
Label = "Erode base layers",
|
|
Value = true
|
|
};
|
|
private ScriptCheckBoxInput InputReliefRaft = new()
|
|
{
|
|
Label = "Relief raft",
|
|
Value = true
|
|
};
|
|
private ScriptCheckBoxInput InputPixelDimming = new()
|
|
{
|
|
Label = "Pixel dimming base layers",
|
|
Value = true
|
|
};
|
|
/// <summary>
|
|
/// Set configurations here, this function trigger just after load a script
|
|
/// </summary>
|
|
public void ScriptInit()
|
|
{
|
|
Script.Name = "Automate my workflow";
|
|
Script.Description = "A workflow automation sample";
|
|
Script.Author = "Tiago Conceição";
|
|
Script.Version = new Version(0, 1);
|
|
Script.UserInputs.AddRange(new []
|
|
{
|
|
InputErode,
|
|
InputReliefRaft,
|
|
InputPixelDimming
|
|
});
|
|
}
|
|
|
|
/// <summary>
|
|
/// Validate user inputs here, this function trigger when user click on execute
|
|
/// </summary>
|
|
/// <returns>A error message, empty or null if validation passes.</returns>
|
|
public string ScriptValidate()
|
|
{
|
|
return null;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Execute the script, this function trigger when when user click on execute and validation passes
|
|
/// </summary>
|
|
/// <returns>True if executes successfully to the end, otherwise false.</returns>
|
|
public bool ScriptExecute()
|
|
{
|
|
List<Operation> operations = new();
|
|
|
|
// Morph bottom layers
|
|
if (InputErode.Value)
|
|
{
|
|
OperationMorph morph = new(SlicerFile)
|
|
{
|
|
MorphOperation = OperationMorph.MorphOperations.Erode,
|
|
Iterations = 4,
|
|
};
|
|
morph.SelectBottomLayers();
|
|
operations.Add(morph);
|
|
}
|
|
|
|
// Raft relief
|
|
if (InputReliefRaft.Value)
|
|
{
|
|
OperationRaftRelief raftRelief = new(SlicerFile)
|
|
{
|
|
ReliefType = OperationRaftRelief.RaftReliefTypes.Relief,
|
|
};
|
|
operations.Add(raftRelief);
|
|
}
|
|
|
|
// Dim and apply checkboard pattern to bottom layers
|
|
if (InputPixelDimming.Value)
|
|
{
|
|
OperationPixelDimming pixelDimming = new(SlicerFile);
|
|
pixelDimming.GeneratePixelDimming("Chessboard");
|
|
pixelDimming.SelectBottomLayers();
|
|
operations.Add(pixelDimming);
|
|
|
|
foreach (var operation in operations) // Loop all my created operations to execute them
|
|
{
|
|
Progress.Token.ThrowIfCancellationRequested(); // Abort operation, user requested cancellation
|
|
operation.ROI = Operation.ROI; // Copy user selected ROI to my operation
|
|
operation.MaskPoints = Operation.MaskPoints; // Copy user selected Masks to my operation
|
|
if (!operation.CanValidate()) continue; // If cant validate don't execute the operation
|
|
operation.Execute(Progress);
|
|
}
|
|
}
|
|
|
|
// return true if not cancelled by user
|
|
return !Progress.Token.IsCancellationRequested;
|
|
}
|
|
}
|
|
}
|