Files
UVtools/UVtools.Core/CoreSettings.cs
T
Tiago Conceição 8948724835 pre v2.21.2
- (Add) Allow to choose custom locations for "Send to"
- (Improvement) Better random generation for benchmark
- (Fix) Outline - Hollow areas: Not outlining the second closing contour for contours with child
- (Fix) Pixel editor - Eraser: It was selecting the whole blob even if have inner parents
2021-09-09 15:47:17 +01:00

54 lines
1.6 KiB
C#

/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using System;
using System.Threading.Tasks;
using Emgu.CV.Cuda;
namespace UVtools.Core
{
public static class CoreSettings
{
#region Members
private static int _maxDegreeOfParallelism = -1;
#endregion
#region Properties
/// <summary>
/// Gets or sets the maximum number of concurrent tasks enabled by this ParallelOptions instance.
/// Less or equal to 0 will set to auto number
/// 1 = Single thread
/// n = Multi threads
/// </summary>
public static int MaxDegreeOfParallelism
{
get => _maxDegreeOfParallelism;
set => _maxDegreeOfParallelism = value > 0 ? Math.Min(value, Environment.ProcessorCount) : -1;
}
/// <summary>
/// Gets the ParallelOptions with <see cref="MaxDegreeOfParallelism"/> set
/// </summary>
public static ParallelOptions ParallelOptions => new() {MaxDegreeOfParallelism = _maxDegreeOfParallelism};
/// <summary>
/// Gets or sets if operations run via cuda when possible
/// </summary>
public static bool EnableCuda { get; set; }
/// <summary>
/// Gets if we can use cuda on operations
/// </summary>
public static bool CanUseCuda => EnableCuda && CudaInvoke.HasCuda;
#endregion
}
}