Files
UVtools/UVtools.WPF/Program.cs
T
2020-09-27 05:18:35 +01:00

33 lines
1.1 KiB
C#

using System;
using Avalonia;
namespace UVtools.WPF
{
public static class Program
{
public static string[] Args;
// Initialization code. Don't use any Avalonia, third-party APIs or any
// SynchronizationContext-reliant code before AppMain is called: things aren't initialized
// yet and stuff might break.
[STAThread]
public static void Main(string[] args)
{
Args = args;
BuildAvaloniaApp()
.StartWithClassicDesktopLifetime(args);
}
// Avalonia configuration, don't remove; also used by visual designer.
public static AppBuilder BuildAvaloniaApp()
=> AppBuilder.Configure<App>()
.UsePlatformDetect()
.With(new Win32PlatformOptions { AllowEglInitialization = true})
.With(new X11PlatformOptions { UseGpu = true, UseEGL = true })
.With(new MacOSPlatformOptions { ShowInDock = true })
.With(new AvaloniaNativePlatformOptions { UseGpu = true })
.UseSkia()
.LogToDebug();
}
}