Files
UVtools/UVtools.Core/FileFormats/UVJFile.cs
T
Tiago Conceição 0ba61780b7 v2.4.0
* (Upgrade) EmguCV/OpenCV to v4.5.1
* (Upgrade) AvaloniaUI to 1.0
* (Improvement) GUI re-touched
* (Improvement) Make pixel editor tab to disappear when pixel editor is disabled
* (Improvement) Simplify the output filename from PrusaSlicer profiles
* (Improvement) All operations require a slicer file at constructor rather than on execute, this allow exposure the open file to the operation before run it
* (Improvement) Calibrations: Auto set "Mirror Output" if open file have MirrorDisplay set
* (Change) Tool - Redraw model/supports icon
* (Change) photon and cbddlp to use version 3 by default
* (Add) Tool - Dynamic layer height: Analyze and optimize the model with dynamic layer heights, larger angles will slice at lower layer height
        while more straight angles will slice larger layer height. (#131)
* (Add) Calibration - Exposure time finder: Generates test models with various strategies and increments to verify the best exposure time for a given layer height
* (Add) File load checks, trigger error when a file have critical errors and attempt to fix non-critical errors
  * Layers must have an valid image, otherwise trigger an error
  * Layers must have a incremental or equal position Z than it previous, otherwise trigger an error
  * If layer 0 starts at 0mm it will auto fix all layers, it will add Layer Height to the current z at every layer
* (Add) Tool - Edit print parameters: Allow set parameters to each x layers and skip n layers inside the given range.
        This allow the use of optimizations in a layer pattern, for example, to set 3s for a layer but 2.5s for the next.
* (Add) Layer height property to "Layer Data" table: Shows layer height for the slice
* (Fix) When automations applied and file is saved, it will not warn user about file overwrite for the first time save
* (Fix) Tool - Redraw model/supports: Disable apply button when no file selected
* (Fix) Tool - Infill: Lack of equality member to test if same infill profile already exists
* (Fix) Auto converted files from SL1 where clipping filename at first dot (.), now it only strips known extensions
* (Fix) SL1 encoded files wasn't generating the right information and lead to printer crash
* (Fix) PrusaSlicer printer "Anycubic Photon S" LiftSpeed was missing and contains a typo (#135)
* (Fix) PrusaSlicer profile manager wasnt marking missing profiles to be installed (#135)
* (Fix) PrusaSlicer folder search on linux to also look at %HOME%/.config/PrusaSlicer (#135, #136)
* (Fix) Operations were revised and some bug fixed, most about can't cancel the progress
* (Fix) Some typos on tooltips
* (Fix) Prevent PhotonS from enconding, it will trigger error now as this format is read-only
* **(Fix) Ctrl + Shift + Z to redo the last operation:**
  * The layer range is reseted instead of pull the used values
  * Tool - Arithmetic always disabled
  * Action - Layer import didn't generate info and always disabled
2021-02-06 22:09:55 +00:00

519 lines
18 KiB
C#

/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using Emgu.CV;
using Emgu.CV.CvEnum;
using Emgu.CV.Util;
using Newtonsoft.Json;
using UVtools.Core.Extensions;
using UVtools.Core.Operations;
namespace UVtools.Core.FileFormats
{
public class UVJFile : FileFormat
{
#region Constants
private const string FileConfigName = "config.json";
private const string FolderImageName = "slice";
private const string FolderPreviewName = "preview";
private const string FilePreviewHugeName = "preview/huge.png";
private const string FilePreviewTinyName = "preview/tiny.png";
#endregion
#region Sub Classes
public class Millimeter
{
public float X { get; set; }
public float Y { get; set; }
}
public class Size
{
public ushort X { get; set; }
public ushort Y { get; set; }
public Millimeter Millimeter { get; set; } = new Millimeter();
public uint Layers { get; set; }
public float LayerHeight { get; set; }
public override string ToString()
{
return $"{nameof(X)}: {X}, {nameof(Y)}: {Y}, {nameof(Millimeter)}: {Millimeter}, {nameof(Layers)}: {Layers}, {nameof(LayerHeight)}: {LayerHeight}";
}
}
public class Exposure
{
public float LightOnTime { get; set; }
public float LightOffTime { get; set; }
public byte LightPWM { get; set; } = 255;
public float LiftHeight { get; set; } = 5;
public float LiftSpeed { get; set; } = 100;
public float RetractHeight { get; set; }
public float RetractSpeed { get; set; } = 100;
public override string ToString()
{
return $"{nameof(LightOnTime)}: {LightOnTime}, {nameof(LightOffTime)}: {LightOffTime}, {nameof(LightPWM)}: {LightPWM}, {nameof(LiftHeight)}: {LiftHeight}, {nameof(LiftSpeed)}: {LiftSpeed}, {nameof(RetractHeight)}: {RetractHeight}, {nameof(RetractSpeed)}: {RetractSpeed}";
}
}
public class Bottom
{
public float LightOnTime { get; set; }
public float LightOffTime { get; set; }
public byte LightPWM { get; set; } = 255;
public float LiftHeight { get; set; } = 5;
public float LiftSpeed { get; set; } = 100;
public float RetractHeight { get; set; }
public float RetractSpeed { get; set; } = 100;
public ushort Count { get; set; }
public override string ToString()
{
return $"{nameof(LightOnTime)}: {LightOnTime}, {nameof(LightOffTime)}: {LightOffTime}, {nameof(LightPWM)}: {LightPWM}, {nameof(LiftHeight)}: {LiftHeight}, {nameof(LiftSpeed)}: {LiftSpeed}, {nameof(RetractHeight)}: {RetractHeight}, {nameof(RetractSpeed)}: {RetractSpeed}, {nameof(Count)}: {Count}";
}
}
public class LayerData
{
public float Z { get; set; }
public Exposure Exposure { get; set; }
public override string ToString()
{
return $"{nameof(Z)}: {Z}, {nameof(Exposure)}: {Exposure}";
}
}
public class Properties
{
public Size Size { get; set; } = new Size();
public Exposure Exposure { get; set; } = new Exposure();
public Bottom Bottom { get; set; } = new Bottom();
public byte AntiAliasLevel { get; set; } = 1;
public override string ToString()
{
return $"{nameof(Size)}: {Size}, {nameof(Exposure)}: {Exposure}, {nameof(Bottom)}: {Bottom}, {nameof(AntiAliasLevel)}: {AntiAliasLevel}";
}
}
public class Settings
{
public Properties Properties { get; set; } = new Properties();
public List<LayerData> Layers { get; set; } = new List<LayerData>();
public override string ToString()
{
return $"{nameof(Properties)}: {Properties}, {nameof(Layers)}: {Layers.Count}";
}
}
#endregion
#region Properties
public Settings JsonSettings { get; set; } = new();
public override FileFormatType FileType => FileFormatType.Archive;
public override FileExtension[] FileExtensions { get; } = {
new("uvj", "UVJ")
};
public override PrintParameterModifier[] PrintParameterModifiers { get; } = {
PrintParameterModifier.BottomLayerCount,
PrintParameterModifier.BottomExposureSeconds,
PrintParameterModifier.ExposureSeconds,
PrintParameterModifier.BottomLightOffDelay,
PrintParameterModifier.LightOffDelay,
PrintParameterModifier.BottomLiftHeight,
PrintParameterModifier.BottomLiftSpeed,
PrintParameterModifier.LiftHeight,
PrintParameterModifier.LiftSpeed,
PrintParameterModifier.RetractSpeed,
PrintParameterModifier.BottomLightPWM,
PrintParameterModifier.LightPWM,
};
public override byte ThumbnailsCount { get; } = 2;
public override System.Drawing.Size[] ThumbnailsOriginalSize { get; } = {new System.Drawing.Size(400, 400), new System.Drawing.Size(800, 480) };
public override uint ResolutionX
{
get => JsonSettings.Properties.Size.X;
set
{
JsonSettings.Properties.Size.X = (ushort) value;
RaisePropertyChanged();
}
}
public override uint ResolutionY
{
get => JsonSettings.Properties.Size.Y;
set
{
JsonSettings.Properties.Size.Y = (ushort) value;
RaisePropertyChanged();
}
}
public override float DisplayWidth
{
get => JsonSettings.Properties.Size.Millimeter.X;
set
{
JsonSettings.Properties.Size.Millimeter.X = (float) Math.Round(value, 2);
RaisePropertyChanged();
}
}
public override float DisplayHeight
{
get => JsonSettings.Properties.Size.Millimeter.Y;
set
{
JsonSettings.Properties.Size.Millimeter.Y = (float)Math.Round(value, 2);
RaisePropertyChanged();
}
}
public override bool MirrorDisplay { get; set; }
public override byte AntiAliasing
{
get => JsonSettings.Properties.AntiAliasLevel;
set
{
JsonSettings.Properties.AntiAliasLevel = value.Clamp(1, 16);
RaisePropertyChanged();
}
}
public override bool SupportPerLayerSettings => true;
public override float LayerHeight
{
get => JsonSettings.Properties.Size.LayerHeight;
set
{
JsonSettings.Properties.Size.LayerHeight = (float)Math.Round(value, 2);
RaisePropertyChanged();
}
}
public override uint LayerCount
{
set
{
JsonSettings.Properties.Size.Layers = LayerCount;
RaisePropertyChanged();
RaisePropertyChanged(nameof(NormalLayerCount));
}
}
public override ushort BottomLayerCount
{
get => JsonSettings.Properties.Bottom.Count;
set
{
JsonSettings.Properties.Bottom.Count = value;
RaisePropertyChanged();
}
}
public override float BottomExposureTime
{
get => JsonSettings.Properties.Bottom.LightOnTime;
set
{
JsonSettings.Properties.Bottom.LightOnTime = (float)Math.Round(value, 2);
RaisePropertyChanged();
}
}
public override float ExposureTime
{
get => JsonSettings.Properties.Exposure.LightOnTime;
set
{
JsonSettings.Properties.Exposure.LightOnTime = (float)Math.Round(value, 2);
RaisePropertyChanged();
}
}
public override float BottomLightOffDelay
{
get => JsonSettings.Properties.Bottom.LightOffTime;
set
{
JsonSettings.Properties.Bottom.LightOffTime = (float)Math.Round(value, 2);
RaisePropertyChanged();
}
}
public override float LightOffDelay
{
get => JsonSettings.Properties.Exposure.LightOffTime;
set
{
JsonSettings.Properties.Exposure.LightOffTime = (float)Math.Round(value, 2);
RaisePropertyChanged();
}
}
public override float BottomLiftHeight
{
get => JsonSettings.Properties.Bottom.LiftHeight;
set
{
JsonSettings.Properties.Bottom.LiftHeight = (float)Math.Round(value, 2);
RaisePropertyChanged();
}
}
public override float LiftHeight
{
get => JsonSettings.Properties.Exposure.LiftHeight;
set
{
JsonSettings.Properties.Exposure.LiftHeight = (float)Math.Round(value, 2);
RaisePropertyChanged();
}
}
public override float BottomLiftSpeed
{
get => JsonSettings.Properties.Bottom.LiftSpeed;
set
{
JsonSettings.Properties.Bottom.LiftSpeed = (float)Math.Round(value, 2);
RaisePropertyChanged();
}
}
public override float LiftSpeed
{
get => JsonSettings.Properties.Exposure.LiftSpeed;
set
{
JsonSettings.Properties.Exposure.LiftSpeed = (float)Math.Round(value, 2);
RaisePropertyChanged();
}
}
public override float RetractSpeed
{
get => JsonSettings.Properties.Exposure.RetractSpeed;
set
{
JsonSettings.Properties.Exposure.RetractSpeed = (float)Math.Round(value, 2);
RaisePropertyChanged();
}
}
public override byte BottomLightPWM
{
get => JsonSettings.Properties.Bottom.LightPWM;
set
{
JsonSettings.Properties.Bottom.LightPWM = value;
RaisePropertyChanged();
}
}
public override byte LightPWM
{
get => JsonSettings.Properties.Exposure.LightPWM;
set
{
JsonSettings.Properties.Exposure.LightPWM = value;
RaisePropertyChanged();
}
}
public override object[] Configs => new[] {(object) JsonSettings.Properties.Size, JsonSettings.Properties.Size.Millimeter, JsonSettings.Properties.Bottom, JsonSettings.Properties.Exposure};
#endregion
#region Methods
public override void Clear()
{
base.Clear();
JsonSettings.Layers = new List<LayerData>();
}
protected override void EncodeInternally(string fileFullPath, OperationProgress progress)
{
// Redo layer data
JsonSettings.Layers.Clear();
for (uint layerIndex = 0; layerIndex < LayerCount; layerIndex++)
{
var layer = this[layerIndex];
JsonSettings.Layers.Add(new LayerData
{
Z = layer.PositionZ,
Exposure = new Exposure
{
LiftHeight = layer.LiftHeight,
LiftSpeed = layer.LiftSpeed,
RetractHeight = layer.LiftHeight+1,
RetractSpeed = layer.RetractSpeed,
LightOffTime = layer.LightOffDelay,
LightOnTime = layer.ExposureTime,
LightPWM = layer.LightPWM
}
});
}
using (ZipArchive outputFile = ZipFile.Open(fileFullPath, ZipArchiveMode.Create))
{
outputFile.PutFileContent(FileConfigName, JsonConvert.SerializeObject(JsonSettings), ZipArchiveMode.Create);
if (CreatedThumbnailsCount > 0)
{
using (Stream stream = outputFile.CreateEntry(FilePreviewTinyName).Open())
{
using (var vec = new VectorOfByte())
{
CvInvoke.Imencode(".png", Thumbnails[0], vec);
stream.WriteBytes(vec.ToArray());
stream.Close();
}
}
}
if (CreatedThumbnailsCount > 1)
{
using (Stream stream = outputFile.CreateEntry(FilePreviewHugeName).Open())
{
using (var vec = new VectorOfByte())
{
CvInvoke.Imencode(".png", Thumbnails[1], vec);
stream.WriteBytes(vec.ToArray());
stream.Close();
}
}
}
for (uint layerIndex = 0; layerIndex < LayerCount; layerIndex++)
{
progress.Token.ThrowIfCancellationRequested();
Layer layer = this[layerIndex];
var layerimagePath = $"{FolderImageName}/{layerIndex:D8}.png";
outputFile.PutFileContent(layerimagePath, layer.CompressedBytes, ZipArchiveMode.Create);
progress++;
}
}
}
protected override void DecodeInternally(string fileFullPath, OperationProgress progress)
{
using (var inputFile = ZipFile.Open(fileFullPath, ZipArchiveMode.Read))
{
var entry = inputFile.GetEntry(FileConfigName);
if (ReferenceEquals(entry, null))
{
Clear();
throw new FileLoadException($"{FileConfigName} not found", fileFullPath);
}
JsonSettings = Helpers.JsonDeserializeObject<Settings>(entry.Open());
LayerManager = new LayerManager(JsonSettings.Properties.Size.Layers, this);
entry = inputFile.GetEntry(FilePreviewTinyName);
if (!ReferenceEquals(entry, null))
{
using (Stream stream = entry.Open())
{
Mat image = new Mat();
CvInvoke.Imdecode(stream.ToArray(), ImreadModes.AnyColor, image);
Thumbnails[0] = image;
stream.Close();
}
}
entry = inputFile.GetEntry(FilePreviewHugeName);
if (entry is not null)
{
using Stream stream = entry.Open();
Mat image = new Mat();
CvInvoke.Imdecode(stream.ToArray(), ImreadModes.AnyColor, image);
Thumbnails[1] = image;
stream.Close();
}
for (uint layerIndex = 0; layerIndex < LayerCount; layerIndex++)
{
entry = inputFile.GetEntry($"{FolderImageName}/{layerIndex:D8}.png");
if (entry is null) continue;
this[layerIndex] = new Layer(layerIndex, entry.Open(), LayerManager)
{
PositionZ = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int) layerIndex].Z : GetHeightFromLayer(layerIndex),
LiftHeight = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.LiftHeight : GetInitialLayerValueOrNormal(layerIndex, BottomLiftHeight, LiftHeight),
LiftSpeed = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.LiftSpeed : GetInitialLayerValueOrNormal(layerIndex, BottomLiftSpeed, LiftSpeed),
RetractSpeed = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.RetractSpeed : RetractSpeed,
LightOffDelay = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.LightOffTime : GetInitialLayerValueOrNormal(layerIndex, BottomLightOffDelay, LightOffDelay),
ExposureTime = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.LightOnTime : GetInitialLayerValueOrNormal(layerIndex, BottomExposureTime, ExposureTime),
LightPWM = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.LightPWM : GetInitialLayerValueOrNormal(layerIndex, BottomLightPWM, LightPWM),
};
}
progress.ProcessedItems++;
}
LayerManager.GetBoundingRectangle(progress);
}
public override void SaveAs(string filePath = null, OperationProgress progress = null)
{
if (RequireFullEncode)
{
if (!string.IsNullOrEmpty(filePath))
{
FileFullPath = filePath;
}
Encode(FileFullPath, progress);
return;
}
if (!string.IsNullOrEmpty(filePath))
{
File.Copy(FileFullPath, filePath, true);
FileFullPath = filePath;
}
using (var outputFile = ZipFile.Open(FileFullPath, ZipArchiveMode.Update))
{
outputFile.PutFileContent(FileConfigName, JsonConvert.SerializeObject(JsonSettings), ZipArchiveMode.Update);
}
//Decode(FileFullPath, progress);
}
#endregion
}
}