Refactorings

This commit is contained in:
Tiago Conceição
2021-08-19 00:01:06 +01:00
parent 56d80684cc
commit 049d63aa38
12 changed files with 817 additions and 361 deletions
+185
View File
@@ -0,0 +1,185 @@
//--------------------------------------
//--- 010 Editor v6.0.3 Binary Template
//
// File: ctb
// Author: Tim Slater
// Revision: 1
// Purpose: CTB File Format
//--------------------------------------
struct HEADER {
uint Magic <fgcolor=cBlack, bgcolor=cRed, format=hex>;
uint HeaderSize <fgcolor=cBlack, bgcolor=cRed>;
uint HeaderOffset <fgcolor=cBlack, bgcolor=cRed, format=hex>;
uint unknown1;
uint unknown2;
uint SignatureSize <fgcolor=cBlack, bgcolor=cRed>;
uint SignatureOffset <fgcolor=cBlack, bgcolor=cRed, format=hex>;
uint unknown3;
ushort unknown4;
ushort unknown5;
uint unknown6;
uint unknown7;
uint unknown9;
} header;
FSeek(header.HeaderOffset);
struct DECRYPTED_HEADER {
uint64 checksumValue;
uint LayerTableOffset;
float SizeX;
float SizeY;
float SizeZ;
uint Padding1;
uint Padding2;
float TotalHeightMilimeter;
float LayerHeight;
float ExposureTime;
float BottomExposureTime;
float LightOffDelay;
uint BottomLayerCount;
uint ResolutionX;
uint ResolutionY;
uint LayerCount;
uint LargePreviewOffset;
uint SmallPreviewOffset;
uint PrintTime;
uint unknown5;
float BottomLiftHeight;
float BottomLiftSpeed;
float LiftHeight;
float LiftSpeed;
float RetractSpeed; /* might be bottom retract speed, need to verify */
float ModelVolume;
float ModelWeight;
float Cost;
float BottomLightOffDelay;
uint unknown9;
ushort LightPWM; /* these might be in the wrong order */
ushort BottomLightPWM;
uint LayerXorKey;
float BottomLiftHeight2;
float BottomLiftSpeed2;
float LiftingHeight2;
float LiftingSpeed2;
float RetractHeight2;
float RetractSpeed2;
float RestTimeAfterLift;
uint PrinterNameOffset;
uint PrinterNameSize;
uint unknown12;
uint unknown13;
uint unknown14;
float RestTimeAfterRetract;
float RestTimeAfterLift;
uint unknown15;
float BottomRetractSpeed;
float BottomRetractSpeed2;
uint unknown15;
float unknown16;
uint unknown17;
float unknown18;
float RestTimeAfterRetract;
float RestTimeAfterLift;
float RestTimeBeforeLift;
float BottomRetractHeight;
float unknown23;
uint unknown24;
uint unknown25;
uint LastLayerIndex;
uint unknown26[4];
uint DisclaimerOffset;
uint DisclaimerSize;
uint Padding3;
uint Padding4;
uint Padding5;
uint Padding6;
};
DECRYPTED_HEADER decryptedHeader;
struct PREVIEW {
uint ResolutionX <fgcolor=cBlack, bgcolor=cRed>;
uint ResolutionY <fgcolor=cBlack, bgcolor=cRed>;
uint ImageOffset <fgcolor=cBlack, bgcolor=cRed>;
uint ImageLength <fgcolor=cBlack, bgcolor=cRed>;
byte Data[ImageLength] <fgcolor=cBlack, bgcolor=cGreen>;
} LargePreview;
PREVIEW SmallPreview;
FSeek(decryptedHeader.PrinterNameOffset);
char MachineName[decryptedHeader.PrinterNameSize] <fgcolor=cBlack, bgcolor=cYellow>;
char Disclaimer[320] <fgcolor=cBlack, bgcolor=cPurple>;
FSeek(decryptedHeader.LayerTableOffset);
/* need to walk the layer index table to get a count of them.
the actual count field is in the encrypted header */
struct LayerPointer {
uint Offset;
uint unknown1;
uint unknown2;
uint unknown3;
} layerPointers[decryptedHeader.LayerCount];
struct LAYER_HEADER{
uint LayerMarker <hidden=true>;
float PositionZ;
float ExposureTime;
float LightOffDelay;
uint LayerDataOffset;
uint unknown2;
uint LayerDataLength;
uint unknown3;
uint EncryptedDataOffset;
uint EncryptedDataLength;
float LiftHeight;
float LiftSpeed;
float LiftHeight2;
float LiftSpeed2;
float RetractSpeed;
float RetractHeight2;
float RetractSpeed2;
float RestTimeBeforeLift;
float RestTimeAfterLift;
float RestTimeAfterRetract;
float LightPWM; /* just a guess, has value 255 as a float */
uint unknown6;
};
struct LAYER {
LAYER_HEADER layerHeader;
FSeek(layerHeader.LayerDataOffset);
/* do we have encrypted data? */
if (layerHeader.EncryptedDataLength > 0) {
if (layerHeader.EncryptedDataOffset > 0) {
ubyte normalLayerData1[layerHeader.EncryptedDataOffset];
ubyte encrytedLayerData[layerHeader.EncryptedDataLength];
ubyte normalLayerData2[layerHeader.LayerDataLength - (layerHeader.EncryptedDataOffset + layerHeader.EncryptedDataLength)];
} else {
ubyte encrytedLayerData[layerHeader.EncryptedDataLength];
ubyte normalLayerData[layerHeader.LayerDataLength - layerHeader.EncryptedDataLength];
}
} else {
ubyte layerData[layerHeader.LayerDataLength] <format=binary>;
}
};
struct LAYERS {
local uint x;
for(x = 0; x < decryptedHeader.LayerCount; x++) {
FSeek(layerPointers[x].Offset);
LAYER layer;
}
} layers;
ubyte Sha256Hash[0x20]<format=hex>;
+132
View File
@@ -0,0 +1,132 @@
//--------------------------------------
//--- 010 Editor v6.0.3 Binary Template
//
// File: ctb
// Author: Tim Slater
// Revision: 1
// Purpose: CTB File Format
//--------------------------------------
struct HEADER {
uint Magic <fgcolor=cBlack, bgcolor=cRed>;
uint EncryptedHeaderSize <fgcolor=cBlack, bgcolor=cRed>;
uint EncryptedHeaderOffset <fgcolor=cBlack, bgcolor=cRed>;
uint unknown1;
uint unknown2;
uint SignatureSize <fgcolor=cBlack, bgcolor=cRed>;
uint SignatureOffset <fgcolor=cBlack, bgcolor=cRed>;
uint unknown3;
ushort unknown4;
ushort unknown5;
uint unknown6;
uint unknown7;
uint unknown9;
} header;
FSeek(header.EncryptedHeaderOffset);
ubyte encryptedHeader[header.EncryptedHeaderSize];
struct PREVIEW {
uint ResolutionX <fgcolor=cBlack, bgcolor=cRed>;
uint ResolutionY <fgcolor=cBlack, bgcolor=cRed>;
uint ImageOffset <fgcolor=cBlack, bgcolor=cRed>;
uint ImageLength <fgcolor=cBlack, bgcolor=cRed>;
byte Data[ImageLength] <fgcolor=cBlack, bgcolor=cGreen>;
} LargePreview;
PREVIEW SmallPreview;
local ushort machineNameLength = 1;
while (ReadString(FTell()+machineNameLength, 17 ) != "Layout and record") {
machineNameLength++;
if(machineNameLength > 255) return;
}
char MachineName[machineNameLength] <fgcolor=cBlack, bgcolor=cYellow>;
char Disclaimer[320] <fgcolor=cBlack, bgcolor=cPurple>;
/* need to walk the layer index table to get a count of them.
the actual count field is in the encrypted header */
local uint curOffset = FTell();
local uint finalOffset;
while (true) {
uint a <hidden=true>;
uint b <hidden=true>;
uint c <hidden=true>;
uint d <hidden=true>;
if (a == 88) {
break;
}
}
FSkip(-16);
finalOffset = FTell();
local uint tableSize = finalOffset - curOffset;
local uint layerCount = tableSize / 16;
FSeek(curOffset);
struct LAYER_POINTER {
uint Offset <format=hex>;
uint unknown1;
uint unknown2;
uint unknown3;
} layerPointers[layerCount];
struct LAYER_HEADER{
uint LayerMarker <hidden=true>;
float PositionZ;
float ExposureTime;
float LightOffDelay;
uint LayerDataOffset;
uint unknown2;
uint LayerDataLength;
ubyte unknown3[4];
uint EncryptedDataOffset;
uint EncryptedDataLength;
float LiftHeight;
float LiftSpeed;
float LiftHeight2;
float LiftSpeed2;
float RetractSpeed;
float RetractHeight2;
float RetractSpeed2;
float RestTimeBeforeLift;
float RestTimeAfterLift;
float RestTimeAfterRetract;
float LightPWM; /* just a guess, has value 255 as a float */
uint unknown6;
};
struct LAYER {
LAYER_HEADER layerHeader;
FSeek(layerHeader.LayerDataOffset);
/* do we have encrypted data? */
if (layerHeader.EncryptedDataLength > 0) {
if (layerHeader.EncryptedDataOffset > 0) {
ubyte normalLayerData1[layerHeader.EncryptedDataOffset];
ubyte encrytedLayerData[layerHeader.EncryptedDataLength];
ubyte normalLayerData2[layerHeader.LayerDataLength - (layerHeader.EncryptedDataOffset + layerHeader.EncryptedDataLength)];
} else {
ubyte encrytedLayerData[layerHeader.EncryptedDataLength];
ubyte normalLayerData[layerHeader.LayerDataLength - layerHeader.EncryptedDataLength];
}
} else {
ubyte layerData[layerHeader.LayerDataLength] <format=binary>;
}
};
struct LAYERS {
local uint x;
for(x = 0; x < layerCount; x++) {
FSeek(layerPointers[x].Offset);
LAYER layer;
}
} layers;
ubyte Sha256Hash[0x20]<format=hex>;
+40
View File
@@ -114,5 +114,45 @@ namespace UVtools.Core.Extensions
}
public static byte[] ToBytesLittleEndian(ulong value)
{
var bytes = new byte[8];
ToBytesLittleEndian(value, bytes);
return bytes;
}
public static void ToBytesLittleEndian(ulong value, byte[] buffer, ulong offset = 0)
{
buffer[offset] = (byte)value;
buffer[offset + 1] = (byte)(value >> 8);
buffer[offset + 2] = (byte)(value >> 16);
buffer[offset + 3] = (byte)(value >> 24);
buffer[offset + 4] = (byte)(value >> 32);
buffer[offset + 5] = (byte)(value >> 40);
buffer[offset + 6] = (byte)(value >> 48);
buffer[offset + 7] = (byte)(value >> 56);
}
public static byte[] ToBytesBigEndian(ulong value)
{
var bytes = new byte[8];
ToBytesBigEndian(value, bytes);
return bytes;
}
public static void ToBytesBigEndian(ulong value, byte[] buffer, ulong offset = 0)
{
buffer[offset] = (byte)(value >> 56);
buffer[offset + 1] = (byte)(value >> 48);
buffer[offset + 2] = (byte)(value >> 40);
buffer[offset + 3] = (byte)(value >> 32);
buffer[offset + 4] = (byte)(value >> 24);
buffer[offset + 5] = (byte)(value >> 16);
buffer[offset + 6] = (byte)(value >> 8);
buffer[offset + 7] = (byte)value;
}
}
}
@@ -0,0 +1,64 @@
/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using System;
using System.IO;
using System.Security.Cryptography;
namespace UVtools.Core.Extensions
{
public static class CryptExtensions
{
public static SHA1CryptoServiceProvider SHA1 { get; } = new();
public static string ComputeSHA1Hash(byte[] input)
{
return Convert.ToBase64String(SHA1.ComputeHash(input));
}
public static SHA256 SHA256 { get; } = SHA256.Create();
public static byte[] ComputeSHA256Hash(byte[] input)
{
return SHA256.ComputeHash(input);
}
public static byte[] AesCryptBytes(byte[] data, byte[] key, CipherMode mode, PaddingMode paddingMode, bool encrypt, byte[] iv = null)
{
if (data.Length % 16 != 0)
{
var temp = new byte[((data.Length / 16) + 1) * 16];
Array.Copy(data, 0, temp, 0, data.Length);
data = temp;
}
var aes = new AesManaged
{
KeySize = key.Length * 8,
Key = key,
Padding = paddingMode,
Mode = mode,
};
if (iv != null)
{
aes.IV = iv;
}
var cryptor = encrypt ? aes.CreateEncryptor() : aes.CreateDecryptor();
using var msDecrypt = new MemoryStream(data);
using var csDecrypt = new CryptoStream(msDecrypt, cryptor, CryptoStreamMode.Read);
var outputBuffer = new byte[data.Length];
csDecrypt.Read(outputBuffer, 0, data.Length);
return outputBuffer;
}
public static MemoryStream AesCryptMemoryStream(byte[] data, byte[] key, CipherMode mode, PaddingMode paddingMode, bool encrypt, byte[] iv = null)
=> new(AesCryptBytes(data, key, mode, paddingMode, encrypt, iv));
}
}
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -1915,7 +1915,7 @@ namespace UVtools.Core.FileFormats
if (CanHash)
{
var hash = Helpers.ComputeSHA1Hash(layerDef.EncodedRle);
var hash = CryptExtensions.ComputeSHA1Hash(layerDef.EncodedRle);
if (layersHash.TryGetValue(hash, out layerDefHash))
{
layerDef.DataAddress = layerDefHash.DataAddress;
+1 -1
View File
@@ -1032,7 +1032,7 @@ namespace UVtools.Core.FileFormats
if (HeaderSettings.EncryptionKey == 0)
{
string hash = Helpers.ComputeSHA1Hash(layerDef.EncodedRle);
string hash = CryptExtensions.ComputeSHA1Hash(layerDef.EncodedRle);
if (layersHash.TryGetValue(hash, out layerDefHash))
{
layerDef.DataAddress = layerDefHash.DataAddress;
+1 -1
View File
@@ -543,7 +543,7 @@ namespace UVtools.Core.FileFormats
progress.Token.ThrowIfCancellationRequested();
// Try to reuse layers
var hash = Helpers.ComputeSHA1Hash(layerBytes[layerIndex]);
var hash = CryptExtensions.ComputeSHA1Hash(layerBytes[layerIndex]);
if (layersHash.TryGetValue(hash, out var address))
{
layerDataAddresses[layerIndex] = address;
+1 -1
View File
@@ -1059,7 +1059,7 @@ namespace UVtools.Core.FileFormats
if (HeaderSettings.EncryptionKey == 0)
{
string hash = Helpers.ComputeSHA1Hash(layerDef.EncodedRle);
string hash = CryptExtensions.ComputeSHA1Hash(layerDef.EncodedRle);
if (layersHash.TryGetValue(hash, out layerDefHash))
{
layerDef.DataAddress = layerDefHash.DataAddress;
@@ -14,7 +14,6 @@ using System.IO;
using System.Threading.Tasks;
using BinarySerialization;
using Emgu.CV;
using Emgu.CV.CvEnum;
using UVtools.Core.Extensions;
using UVtools.Core.Operations;
@@ -1353,7 +1352,7 @@ namespace UVtools.Core.FileFormats
var layerDef = LayersDefinition.Layers[layerIndex];
var hash = Helpers.ComputeSHA1Hash(layerDef.EncodedRle);
var hash = CryptExtensions.ComputeSHA1Hash(layerDef.EncodedRle);
if (layersHash.TryGetValue(hash, out var layerDataHash))
{
-47
View File
@@ -51,53 +51,6 @@ namespace UVtools.Core
return JsonConvert.DeserializeObject<T>(tr.ReadToEnd());
}
public static SHA1CryptoServiceProvider SHA1 { get; } = new();
public static string ComputeSHA1Hash(byte[] input)
{
return Convert.ToBase64String(SHA1.ComputeHash(input));
}
public static SHA256 SHA256 { get; } = SHA256.Create();
public static byte[] ComputeSHA256Hash(byte[] input)
{
return SHA256.ComputeHash(input);
}
public static byte[] AesCryptBytes(byte[] data, byte[] key, CipherMode mode, PaddingMode paddingMode, bool encrypt, byte[] iv = null)
{
if (data.Length % 0x10 != 0)
{
byte[] temp = new byte[((data.Length / 0x10) + 1) * 0x10];
Array.Copy(data, 0, temp, 0, data.Length);
data = temp;
}
AesManaged aes = new AesManaged();
aes.KeySize = key.Length * 8;
aes.Key = key;
aes.Padding = paddingMode;
aes.Mode = mode;
if (iv != null)
{
aes.IV = iv;
}
ICryptoTransform cryptor = encrypt ? aes.CreateEncryptor() : aes.CreateDecryptor();
byte[] outputBuffer = null;
using (MemoryStream msDecrypt = new MemoryStream(data))
{
using (CryptoStream csDecrypt = new CryptoStream(msDecrypt, cryptor, CryptoStreamMode.Read))
{
outputBuffer = new byte[data.Length];
csDecrypt.Read(outputBuffer, 0, data.Length);
}
}
return outputBuffer;
}
public static bool SetPropertyValue(PropertyInfo attribute, object obj, string value)
{
var name = attribute.PropertyType.Name.ToLower();
+15
View File
@@ -424,9 +424,15 @@ namespace UVtools.Core
if (ParentLayerManager is not null)
ParentLayerManager.BoundingRectangle = Rectangle.Empty;
RaisePropertyChanged();
RaisePropertyChanged(nameof(HaveImage));
}
}
/// <summary>
/// True if this layer have an valid initialized image, otherwise false
/// </summary>
public bool HaveImage => _compressedBytes is not null && _compressedBytes.Length > 0;
/// <summary>
/// Gets or sets a new image instance
/// </summary>
@@ -1023,6 +1029,15 @@ namespace UVtools.Core
return result;
}*/
public void CopyImageTo(Layer layer)
{
if (!HaveImage) return;
layer.CompressedBytes = _compressedBytes.ToArray();
layer.BoundingRectangle = _boundingRectangle;
layer.NonZeroPixelCount = _nonZeroPixelCount;
}
public Layer Clone()
{
//var layer = (Layer)MemberwiseClone();