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Update ScriptDebandingZSample.cs
Disable it
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@@ -7,7 +7,6 @@
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*/
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using System;
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using UVtools.Core;
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using UVtools.Core.Extensions;
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using UVtools.Core.Scripting;
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@@ -92,9 +91,11 @@ public class ScriptDebandingZSample : ScriptGlobals
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{
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Script.Name = "Debanding Z with wait time";
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Script.Description = "Applies wait time at certain layers to help layer adhesion and debanding the Z axis.\n" +
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"Based on the guide: https://bit.ly/3nkXAOa\n";
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"Based on the guide: https://bit.ly/3nkXAOa\n\n" +
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"NOTE: Do not use this script! it's outdated and replaced by inbuilt UVtools suggestion (Wait time before cure).\n" +
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"Check the Shield icon/tab and look for 'Wait time before cure' suggestion, you can also configure it and offers more possibilities.";
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Script.Author = "Tiago Conceição";
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Script.Version = new Version(0, 2);
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Script.Version = new Version(0, 3);
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if (SlicerFile.SupportsGCode) CreateEmptyLayerInput.Value = false;
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Script.UserInputs.Add(CreateEmptyLayerInput);
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Script.UserInputs.Add(BottomSafeDebandingHeightInput);
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@@ -119,6 +120,9 @@ public class ScriptDebandingZSample : ScriptGlobals
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/// <returns>True if executes successfully to the end, otherwise false.</returns>
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public bool ScriptExecute()
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{
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throw new NotSupportedException(
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"Do not use this script! it's outdated and replaced by inbuilt UVtools suggestion (Wait time before cure).\n" +
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"Check the Shield icon/tab and look for 'Wait time before cure' suggestion, you can also configure it and offers more possibilities.");
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Progress.Reset("Changing layers", Operation.LayerRangeCount); // Sets the progress name and number of items to process
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if (SlicerFile.CanUseAnyWaitTime)
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