- **(Improvement) CWS:**
- Remove light-off delay from the format
- Sync movements with a delay time
- Auto convert the light-off delay time to wait before cure time when required
- **(Improvement) CTB:**
- When positively set the 'Wait time before cure' property on a CTBv3 or lower, it will compute the right light-off delay with that extra time into consideration
- When positively set any of the light-off delays on a CTBv4 it will auto zero the 'Wait times' properties and vice-versa
- Automation to set light-off delay on file load, will no longer do when any of 'Wait times' are defined for a CTBv4
- (Improvement) PrusaSlicer printers that use .cws format, implement the wait times on printer notes
- (Fix) GCode parser: Commented commands were being parsed
- (Fix) Exposure time information on bottom status bar was inverted, showing normal/bottom time instead of bottom/normal
- (Fix) macOS: Installing libusb is no longer a requirement
- **File formats:**
- (Add) Wait time before cure: The time to rest/wait in seconds before cure a new layer
- (Add) Wait time before after: The time to rest/wait in seconds after cure a new layer
- (Add) Wait time after lift: The time to rest/wait in seconds after a lift/peel move
- (Change) All gcode file formats dropped light-off delay field in favor of new 'Wait time before cure' field, setting light-off delay still valid but it redirects to the new field
- (Change) Reorder 'Light-off delay' before 'Exposure time'
- (Improvement) Recalculate the print time when a related property changes
- (Fix) Generic time estimation calculation was ignoring exposure times
- (Fix) Unable to load files with uppercase extensions
- (Fix) ZIP: Use G1 at end of gcode instead of G0
- (Fix) CWS: Use G1 for movements
- **(Fix) CXDLP:** (#240)
- Layer area calculation
- Validation checksum
- **(Fix) ZCODE:**
- Use G1 at end of gcode instead of G0 to prevent crash to top bug on firmware
- Put back the M18 motors off at end of gcode
- **GCode Builder/Parser:**
- (Add) Allow to choose between G0 and G1 for layer movements and end gcode
- (Fix) Safe guard: If the total print height is larger than set machine Z, do not raise/lower print on completeness
- (Fix) Light-off delay is the real delay time and not the calculated movement of the lifts plus the extra time
- (Improvement) Parse gcode line by line instead searching on a group of layers to allow a better control and identification
- **Tools:**
- **Change print parameters:**
- (Add) Tooltips to labels
- (Add) Sun UTF-8 to the Light PWM value unit to describe intensity
- (Improvement) Dynamic lifts: Round lift height and speed to 1 decimal
- (Fix) Exposure time finder: Time estimation when using 'Use different settings for layers with same Z positioning'
- **Prusa Slicer:**
- (Add) Note keyword: BottomWaitBeforeCure_xxx
- (Add) Note keyword: WaitBeforeCure_xxx
- (Add) Note keyword: BottomWaitAfterCure_xxx
- (Add) Note keyword: WaitAfterCure_xxx
- (Add) Note keyword: BottomWaitAfterLift_xxx
- (Add) Note keyword: WaitAfterLift_xxx
- (Change) Uniz IBEE: Remove light-off delay and implement wait time keywords
- **macOS:** (#236)
- (Remove) osx legacy packages from build and downloads
- (Fix) macOS: Simplify the libcvextern.dylib and remove libtesseract dependency
- (Fix) macOS: Include libusb-1.0.0.dylib
- Note: `brew install libusb` still required
- **UI:**
- (Fix) Refresh gcode does not update text on UI for ZIP, CWS, ZCODEX files
- (Fix) Operations: Import a .uvtop file by drag and drop into the UI would not load the layer range
- (Change) When convert a file, the result dialog will have Yes, No and Cancel actions, where No will open the converted file on current window, while Cancel will not perform any action (The old No behaviour)
- (Add) Exposure time finder: Base layers print modes, a option to speed up the print process and merge all base layers in the same height
- (Add) GCode tab: Allow to temporarily edit and use custom gcode
- (Change) Zcode: Omit M18 at end of the gcode to prevent carrier goes up and crash to the limit at a end of a print
- **Exposure time finder:**
- (Add) [ME] Option: 'Use different settings for layers with same Z positioning'
- (Add) [ME] Option: 'Lift height' for same Z positioned layers
- (Add) [ME] Option: 'Light-off delay' for same Z positioned layers
- (Improvement) Auto-detect and optimize the 'multiple exposures' test to decrease the print time, by set a minimal lift to almost none
- (Improvement) Better information on the thumbnail
- (Fix) Importing a profile would crash the application
- (Fix) Error with 'Pattern loaded model' fails when generating more models than build plate can afford (#239)
- **GCode:**
- (Fix) When the last layer have no lifts and a move to top command is set on end, that value were being set incorrectly as last layer position
- (Fix) Layer parsing from mm/s to mm/m bad convertion
- (Add) File formats: Setter `SuppressRebuildGCode` to disable or enable the gcode auto rebuild when needed, set this to false to manually write your own gcode
- (Fix) ZCode: Some test files come with layer height of 0mm on a property, in that case lookup layer height on the second property as fallback
- (Upgrade) EmguCV from 4.5.1 to 4.5.2
- **File formats:**
- (Add) Getter `IsAntiAliasingEmulated`: Gets whatever a file format uses real or emulated AntiAliasing
- (Add) Getter `IsDisplayPortrait`: Gets if the display is in portrait mode
- (Add) Getter `IsDisplayLandscape`: Gets if the display is in landscape mode
- **Tool - Resize:** (#235)
- (Fix) Division by 0 when start layer is equal to end layer
- (Fix) Calculations when using the option "Increase or decrease towards 100%"
- (Add) About window: OpenCV build number and a button to copy build information to clipboard
- (Improvement) Exposure exposure finder: Improve the **Multiple brightness** section to auto fill with correct values for file formats that use time fractions to emulate AntiAliasing, this can be used to replace the **Multiple exposures** section
- (Fix) UVJ: Error when using a null or empty layer array on manifest `config.json` file (#232)
- (Fix) GCode parser: When only a G4/wait command is present on a layer it was setting the global exposure time and discard the this value per layer
- **File Formats:**
- (Add) SL1S: Prusa SL1S Speed
- (Add) CTB v4 support (318570758)
- (Improvement) PHOTON, CBDDLP, CTB v2, PHZ: Disallow per layer settings, beside the format support, printers never use it
- (Improvement) Longer Orange format with new found keys
- (Improvement) CXDLP: Fix the resolution from CL-60 and trigger an error when a invalid resolution was set and unable to detect the printer model
- **Prusa Slicer:**
- (Add) UVtools Prusa SL1S SPEED
- (Add) Longer Orange 120
- (Fix) Creality HALOT-ONE CL-60: Flip resolution & display and remove mirror
- (Fix) Creality HALOT-SKY CL-89: Remove mirror
- (Improvement) Longer Orange printers with better default settings
- (Add) Button on `Help - Sponsor`: Open github sponsor webpage
- (Fix) ZCode: lcd.gcode was blank / not generating when converting from any file format
- (Fix) Zcodex: Change MaterialId from `uint` to `string` (#223, #224)
- (Fix) CXDLP: Set the default printer name to `CL-89` when creating new instance, was `null` before
- (Fix) Some tools were unable to pull certain settings from profiles and imported settings:
- Elephant foot
- Exposure finder
- Grayscale
- Stress tower
- Tolerance
- XYZ Accuracy
- Change resolution
- Dynamic lifts
- (Change) `Layer repair` icon at Issues tab and `Outline` icon on preview toolbar (#227)
- (Developers) Created `UVtools.AvaloniaControls` project with `AdvancedImageBox` control for AvaloniaUI
- **File formats:**
- (Add) CXDLP v2
- (Improved) GR1, MDLP, CXDLP decode and encode performance and memory optimization
- (Remove) CXDLP v1 from available formats
- (Add) Pixel editor - Drawing: New brushes of shapes/polygons
- (Upgrade) .NET from 5.0.6 to 5.0.7
- (Fix) When there are issues on the list, executing any operation will navigate to the last layer
- (Fix) PrusaSlicer printer: Rename "Creality HALOT-SKY CL-60" to "Creality HALOT-ONE CL-60"
- (Add) Layer preview - Outline: Skeletonize
- (Add) Actions - Export layers to skeleton: Export a layer range to a skeletonized image that is the sum of each layer skeleton
- (Add) Pixel editor - Text: Allow to rotate text placement by any angle (#206)
- (Add) Calibrate - XYZ Accuracy: Drain hole diameter (#205)
- (Upgrade) AvaloniaUI from 0.10.4 to 0.10.5
- (Improvement) VDT: Implement a new key for better auto convert files between with latest version of Tango
- (Change) Exposure time finder: Bar fence offset from 2px to 4px
- **Layer arithmetic:**
- (Add) Allow to use ':' to define a layer range to set, eg, 0:20 to select from 0 to 20 layers
- (Improvement) Modifications with set ROI and/or Mask(s) are only applied to target layer on that same regions
- (Improvement) Disallow set one layer to the same layer without any modification
- (Improvement) Clear and sanitize non-existing layers indexes
- (Improvement) Disable the layer range selector from dialog
- (Fix) Prevent error when using non-existing layers indexes
- (Fix) Allow use only a mask for operations
- (Fix) Implement the progress bar
- **File formats:**
- (Add) VDA.ZIP (Voxeldance Additive)
- (Improvement) Add a check to global `LightPWM` if 0 it will force to 255
- (Improvement) Add a check to layer `LightPWM` if 0 it will force to 255
- (Add) Allow to save the selected region (ROI) to a image file
- (Update) .NET 5.0.5 to 5.0.6
- (Fix) Getting the transposed rectangle in fliped images are offseting the position by -1
- (Fix) Tools: Hide ROI Region text when empty/not selected
- (Improvement) Applied some refactorings on code
- (Fix) MDLP, GR1 and CXDLP: Bad enconde of display width, display height and layer height properties
- **Shortcuts:**
- (Add) (Ctrl + Shift + R) to turn on and cycle the Rotate modes
- (Add) (Ctrl + Shift + F) to turn on and cycle the Flip modes
- (Add) (Ctrl + Shift + B) to select the build volume as ROI
- **GUI:**
- (Add) Allow to drag and drop '.uvtop' files into UVtools to sequential show and load operations from files
- (Change) Rotate icon on layer preview
- (Upgrade) AvaloniaUI from 0.10.3 to 0.10.4
- **Tools:**
- (Add) 'Reset to defaults' button on every dialog
- (Improvement) Window size and position handling
- (Improvement) Constrain profile box width to not stretch the window
- (Improvement) ROI section design
- **Dynamic lift:**
- (Add) View buttons to show the largest/smallest layers
- (Add) Light-off mode: Set the light-off with an extra delay
- (Add) Light-off mode: Set the light-off without an extra delay
- (Add) Light-off mode: Set the light-off to zero
- (Improvement) Disable bottom and/or normal layer fields when the selected range is outside
- (Add) Settings - Automations: Light-off delay set modes
- (Fix) Exposure time finder: Add staircase, bullseye and counter triangles to feature count at thumbnail
- **Tools:**
- (Add) Pixel Arithmetic
- (Add) Layer arithmetic: Operator $ to perform a absolute difference
- (Add) Allow to save and auto restore operation settings per session (#195)
- (Add) Allow to auto select the print volume ROI
- (Add) Allow to export and import operation settings from files
- (Improvement) Calculator - LightOff delay: Hide the bottom properties or the tab if the file format don't support them (#193)
- (Change) 'Arithmetic' to 'Layer arithmetic'
- (Remove) 'Threshold pixels'
- (Fix) Solidfy was unable to save profiles
- (Fix) A redo operation (Ctrl + Shift + Z) wasn't restoring the settings when a default profile is set
- **Operations:**
- (Fix) Passing a roi mat to `ApplyMask` would cause unwanted results
- (Improvement) Allow pass a full/original size mask to `ApplyMask`
- **Scripting:**
- (Add) an script to create an printable file to clean the VAT (#170)
- (Improvement) Allow to change user input properties outside the initialization
- (Improvement) Auto format numerical input box with the fixed decimal cases
- (Add) Settings: Section 'Tools'
- (Improvement) GUI: The 'Lift, Retract and Light-off' at status bar now only shows for the supported formats
- (Fix) Print time estimation calculation was wrong since v2.9.3 due a lacking of parentheses on the logic
- **Exposure time finder:**
- Add a enable option for each feature
- Add a staircase: Creates an incremental stair at top from left to right that goes up to the top layer
- Add a section dedicated to the bullseye and revamp the design
- Add a section for counter triangles (this will take the space of the old bullseye)
- Allow negative fence offset for zebra bars
- Allow to preview the exposure time information
- Changed some defaults
- (Add) Layer actions - Export layers to animated GIF
- **Note:** Non Windows users must install 'libgdiplus' dependency in order to use this tool
- (Add) Tools - Dynamic lifts: Generate dynamic lift height and speeds for each layer given it mass
- (Improvement) File formats using json files are now saved with human readable indentation
- (Fix) GCode builder: Raise to top on completion command was not being sent when feedrate units are in mm/min
- (Fix) Tools - Layer Range Selector: Fix the 'to layer' minimum to not allow negative values and limit to 0
- (Upgrade) AvaloniaUI from 0.10.2 to 0.10.3
- (Change) PrusaSlicer printers: Set 'Light-Off Delay' and 'Bottom Light-Off Delay' to 0 as default to allow UVtools auto-compute the right value once open the file in
- **Exposure time finder:**
- Optimize layers by merge same position/exposure layers
- Add a fence option to the zebra bars
- Add a option to pattern the loaded model and generate multiple exposures on that
- Allow to generate tests without the holes feature
- Prevent from using more chamfers than the base height
- Removed two of the largest holes
- Hide not so often used 'Multiple brightness' and 'Multiple layer height' by default
- Disable Anti-Aliasing by default
- Change 'Part margin' from 1.5mm to 2.0mm
- Change 'Multiple exposures - Bottom exposure step' default to 0
- Fix a error when generating tests with multiple exposures
- Fix some typos
- **XYZ accuracy test:**
- Change 'Wall thickess' default from 2.5mm to 3.0mm
- (Improvement) Allow compute print time without a lift sequence
- (Upgrade) AvaloniaUI from 0.10 to 0.10.2
- (Remove) Unused assemblies
- **Issues**
- Improve the performance when loading big lists of issues into the DataGrid
- Auto refresh issues on the vertical highlight tracker once cath a modification on the Issues list
- **Layer preview - Difference:**
- Layer difference will now only check the pixels inside the union of previous, current and next layer bounding rectangle, increasing the performance and speed
- Previous and next layer pixels if both exists was not showing with the configured color and using the next layer color instead
- Respect Anti-Aliasing pixels and fade colors accordingly
- Unlock the possiblity of using the layer difference on first and last layer
- Add a option to show similar pixels instead of the difference
- Change previous default color from (255, 0, 255) to (81, 131, 82) for better depth preception
- Change next default color from (0, 255, 255) to (81, 249, 252) for better depth preception
- Change previous & next default color from (255, 0, 0) to (246, 240, 216) for better depth preception
- **(Fix) Pixel editor:**
- Modification was append instead of prepend on the list
- Modification was not updating the index number on the list
- (Fix) PrusaSlicer printer: Bene4 Mono screen, bed and height size
* **File formats:**
* PhotonS: Implement the write/encode method to allow to use this format and fix the thumbnail
* VDT: Allow to auto convert the .vdt to the target printer format using the Machine - Notes, using a flag: FILEFORMAT_YourPrinterExtension, for example: FILEFORMAT_CTB
* (Fix) Unable to convert files with no thumbnails to other file format that requires thumbnails
* **Tools:**
* (Add) Re-height: Option to Anti-Aliasing layers
* (Fix) Morph and Blur: The combobox was not setting to the selected item when preform a redo operation (Ctrl+Shift+Z)
* **GUI:**
* (Change) Progress window to be a grid element inside MainWindow, this allow to reuse the graphics and its elements without the need of spawning a Window instance everytime a progress is shown, resulting in better performance and more fluid transaction
* (Improvement) Clear issues when generating calibration tests
* **File formats:**
* Add Voxeldance Tango (VDT)
* Add Makerbase MKS-DLP (MDLPv1)
* Add GR1 Workshop (GR1)
* Add Creality CXDLP (CXDLP)
* When decoding a file and have a empty resolution (Width: 0 or Height: 0) it will auto fix it by get and set the first layer image resolution to the file
* Fix when decoding a file it was already set to require a full encode, preventing fast saves on print parameters edits
* **GUI:**
* When file resolution dismatch from layer resolution, it is now possible to auto fix it by set the layer resolution to the file
* When loading a file with auto scan for issues disabled it will force auto scan for issues types that are instant to check (print height and empty layers), if any exists it will auto select issues tab
* **(Add) PrusaSlicer printers:**
* Creality HALOT-SKY CL-89
* Creality HALOT-SKY CL-60
* (Improvement) Tool - Adjust layer height: Improve the performance when multiplying layers / go with higher layer height
* (Fix) PrusaSlicer Printer - Wanhao D7: Change the auto convertion format from .zip to .xml.cws
* (Improvement) Layers: "IsBottomLayer" property will now computing the value taking the height into consideration instead of it index, this allow to identify the real bottom layers when using multiple layers with same heights
* (Fix) GCode Builder: Finish print lift to top was setting the incorrect feedrate if the file format is not in mm/m speed units
* **Operations:**
* **Exposure time finder:**
* Add option to "Also set light-off delay to zero" when "Do not perform the lifting sequence for layers with same Z positioning" is enabled
* Layers heights with more than 3 decimals was limiting the layer generation to 2 decimals leading to wrong the layer thickness
* Allow set layer heights with 3 decimals
* **Elephant foot:**
* Bottom and normal layers count was showing with decimals
* Allow set layer heights with 3 decimals
* XYZ Accuracy: Allow set layer heights with 3 decimals
* Tolerance XYZ: Allow set layer heights with 3 decimals
* Grayscale: Allow set layer heights with 3 decimals
* Stress tower: Allow set layer heights with 3 decimals
* Calculator - Optimal model tilt: Allow layer heights with 3 decimals
* File formats: Sanitize and check layers on encoding/saving file, will thrown a error and prevent the save if found any
* GCode Parser: Do not sanitize the lack of lift height on a file to allow read files back with no lift's on the layers
* CWS: Zips containing files without numbers was interrupting the decode method on first cath (#180)
* Tool - Change resolution: Only manipulate the layer image if the new resolution is different from the image resolution
* **Operations:**
* Force validate all operations on execute if they haven't been before, if validation fails it will show the message error
* Add some utility functions to ease layer and mat allocation in the file
* Layer remove: Disallow to select and remove all layers
* Tool - Edit print parameters: Retract speed wasn't propagating the value to normal layers
* File formats: Better control, set and checking for null/empty thumbnails
* **Core:**
* Fix some improper locks for progress counter and change to Interlocked instead
* Fix a bug when chaging layer count by remove or add layers it will malform the file after save and crash the program with some tools and/or clipboard
* Fix when a operation fails by other reason different from cancelation it was not restoring the backup
* When manually delete/fix issues it will also backup the layers
* **LayerManager:**
* LayerManager is now readonly and no longer used to transpose layers, each FileFormat have now a unique `LayerManager` instance which is set on the generic constructor
* Implemented `List<Layer>` methods to easy modify the layers array
* Changing the `Layers` instance will now recompute some properties, call the properties rebuild and forced sanitize of the structure
* Better reallocation methods
* **Clipboard Manager:**
* Add the hability to do full backups, they will be marked with an asterisk (*) at clipboard items list
* When a partial backup is made and it backups all the layers it will be converted to full backup
* Clipboard can now restore a snapshot directly with `RestoreSnapshot`
* Prevent restore the initial backup upon file load and when clearing the clipboard
* Clip's that change the layer count will perform a full backup and also do a fail-safe backup behind if previous clip is not a full backup
* **Pixel dimming:**
* Allow to load an image file as a pattern (Do not use very large files or it will take much time to dump the data into the textbox)
* Empty lines on patterns will be discarded and not trigger validation error
* **File formats:**
* Add a layer height check on file load to prevent load files with more decimal digits than supported to avoid precision errors and bugs
* Fix a wrong cast causing seconds to miliseconds convertion to be caped to the wrong value
* Internally if a layer colection was replaced, all new layers will be marked as modified to avoid forgeting and ease the code
* **Tools:**
* Pixel dimming: Better render quality, it now respects AA better and produce better walls (#172)
* Elephant foot: It now respects AA better and produce better walls for wall dimming
* Layer Import: Cancelling the operation while importing layers was permanent supresseing layer properties update when changing a base property
* (Change) PrusaSlicer print profiles: Improved raft height and bottom layer count for better print success, less delamination, shorter time and reduce wear of FEP
* (Scripts): Add operation "Validate" pattern to docs and examples (#172)
* **Core:**
* Write "Unhandled Exceptions" to an "errors.log" file at user settings directory
* Increase layer height max precision from 2 to 3 decimals
* **Settings - Layer Preview:**
* Allow to set hollow line thickness to -1 to fill the area
* Add tooltip for "Auto rotate on load": Auto rotate the layer preview on file load for a landscape viewport
* Add option to masks outline color and thickness
* Add option to clear ROI when adding masks
* Add option "Auto flip on load": Auto flip the layer preview on file load if the file is marked to print mirrored on the printer LCD
* **Layer preview:**
* Add selectable rotation directions 90º (CW and CCW)
* Add preview flip (CTRL+F) horizontally and/or vertically
* Add maskable regions to process on a layer (SHIFT + Alt + Click) on a area
* ROI: Shortcut "Shift + left click" now also selects hollow black areas inside a white perimeter
* ROI: Shortcut "ESC + Shift" to clear only the ROI and leave masks in
* Fix a crash when using the pixel picker tool outside image bounds
* **Pixel editor:**
* Change drawings brush diameter limit from 255 to 4000 maximum
* When using layers below go lower than layer 0 it no longer apply the modifications
* **File formats:**
* Add an internal GCodeBuilder to generate identical gcode within formats with auto convertion, managing features and parsing information
* Internally rearrange formats properties and pass values to the base class
* Fix "Save As" filename when using formats with dual extensions
* CBDDLP and CTB: "LightPWM" was setting "BottomLightPWM" instead
* CWS: Fix problem with filenames with dots (.) and ending with numbers (#171)
* CWS: Improved the enconding and decoding performance
* CWS: Implement all available print paramenters and per layer, missing values are got from gcode interpretation
* CWS: Use set "light off delay" layer value instead of calculating it
* CWS: Get light off delay per layer parsed from gcode
* CWS - RGB flavour (Bene4 Mono): Warn about wrong resolution if width not multiples of 3 (#171)
* ZCode: Allow to set Bottom and Light intensity (LightPWM) on paramters and per layer
* ZCode: Allow to change bottom light pwm independent from normal light pwm
* LGS: Light off and bottom light off was setting the value on the wrong units
* UVJ: Unable to set per layer parameters
* **Issues:**
* When computing islands and resin traps together, they will not compute in parallel anymore to prevent CPU and tasks exaustion, it will calculate islands first and then resin traps, this should also speed up the process on weaker machines
* Gather resin trap areas together when computing for other issues to spare a decoding cycle latter
* When using a threshold for islands detection it was also appling it to the overhangs
* Fix the spare decoding conditional cycle for partial scans
* Change resin trap search from parallel to sync to prevent fake detections and missing joints at cost of speed (#13)
* **Tools:**
* Add layer selector: 'From first to current layer' and 'From current to last layer'
* I printed this file: Multiplier - Number of time(s) the file has been printed. Half numbers can be used to consume from a failed print. Example: 0.5x if a print canceled at 50% progress
* Pixel dimming: Increase wall thickness default from 5px to 10px
* Import layers: Importing layers was not marking layers as modified, then the save file won't save the new images in, to prevent other similar bugs, all layers that got replaced will be auto marked as modified
* (Add) Setting: Auto repair layers and issues on file load
* (Improvement) When ComputeIssuesOnLoad is enabled and issues are detected it will switch the view to the Issues tab
* **(Improvement) Raft Relief:**
* Add parameter "Mask layer index": Defines the mask layer to use and ignore the white blobs on the raft
* Increase the automatic support detection allowance on more odd shapes
* Prevent layer 0 to be used as a mask, if so it will quit
* If the ignored layer number are set and equal or larger than mask layer index it will quit
* Fix progress count when using ignored layers
* Change supports dilate kernel from Elipse to Rectangle for a better coverage of the pad
* Change the default values for a more conservative values
* (Fix) When both ComputeIssuesOnLoad and ComputeIssuesOnClickTab are enabled, clicking the issues tab will rescan for issues
* (Fix) Tools: Set a default profile insn't working
* (Fix) Redoing the last operation was not recovering the custom ROI on the operation
* (Add) File format: Zcode (Uniz IBEE)
* (Add) PrusaSlicer Printer: Uniz IBEE
* (Add) Extract: Output an "Layer.ini" file containing per layer data and include the Configuration.ini for Zip file formats
* (Improvement) Zip: Increase the GCode parsing performance
* (Fix) File formats: Wasn't set bottom / light off delay per individual layer on generic formats, defaulting every layer to 0
* (Fix) Edit print paramenters: When changing bottom layer count, layers didnt update thier properties
* (Add) Calibration - Exposure time finder: Option to "Do not perform the lifting sequence for layers with same Z positioning"
The lift height will be set to 0 for sequential layers that share same z position.
Some printers may not support this and always require a lift after each layer.
* (Fix) Hide MaterialMilliliters from layer data if unable to calculate the value (NaN)
* (Fix) CWS: A missing line break wasn't lifting printer on finish
* (Fix) Layers: Allow to set LiftHeight and LightOffDelay to 0 per layer
* **(Fix) PhotonWorkshop files: (#149)**
* CurrencySymbol to show the correct symbol and don't convert unknown values to prevent hacking
* Set PerLayerOverride to 1 only if any layer contains modified parameters that are not shared with the globals
* **(Fix) Clipboard:**
* Initing the clipboard for the first time was calling Undo and reseting parameters from layers with base settings
* Undo and redo make layer parameters to reset and recalculate position z, making invalid files when using with advanced tools
* (Fix) Tool - Edit print parameters: When editing per a layer range and reopen the tool it will show the previous set values
* (Improvement) Cache per layer and global used material for faster calculations
* (Improvement) Better internal PrintTime management
* **(Improvement) GUI:**
* Show per layer used material percentage compared to the rest model
* Show total of millimeters cured per layer if available
* Show bounds and ROI in millimeters if available
* Show display width and height below resolution if available
* Don't split (Actions / Refresh / Save) region when resize window and keep those fixed
* **(Improvement) Calibrate - Grayscale:**
* Add a option to convert brightness to exposure time on divisions text
* Adjust text position to be better centered and near from the center within divisions
* (Fix) Calculate the used material with global layer height instead of calculate height from layer difference which lead to wrong values in parallel computation
* (Fix) Converting files were not setting the new file as parent for the layer manager, this affected auto convertions from SL1 and lead to crashes and bad calculations if file were not reloaded from the disk (#150, #151)
* (Fix) PositionZ rounding error when removing layers
* (Add) Computed used material milliliters for each layer, it will dynamic change if pixels are added or subtracted
* (Add) Computed used material milliliters for whole model, it will dynamic change if pixels are added or subtracted
* (Improvement) Round cost, material ml and grams from 2 to 3 decimals
* (Improvement) Operation profiles: Allow to save and get a custom layer range instead of pre-defined ranges
* **(Improvement)** PhotonWorkshop files: (#149)
* Fill in the display width, height and MaxZ values for the printers
* Fill in the xy pixel size values for the printers
* Change ResinType to PriceCurrencyDec and Add PriceCurrencySymbol
* Change Offset1 on header to PrintTime
* Change Offset1 on layer table as NonZeroPixelCount, the number of white pixels on the layer
* Fix LayerPositionZ to calculate the correct value based on each layer height and fix internal layer layer height which was been set to position z
* Force PerLayerOverride to be always 1 after save the file
* (Fix) Actions - Remove and clone layers was selecting all layer range instead of the current layer
* (Fix) Redo last action was not getting back the layer range on some cases
* **(Improvement) Calibration - Elephant Foot:** (#145)
* Remove text from bottom layers to prevent islands from not adhering to plate
* Add a option to extrude text up to a height
* **(Improvement) Calibration - Exposure time finder:** (#144)
* Increase the left and right margin to 10mm
* Allow to iterate over pixel brightness and generate dimmed objects to test multiple times at once
* **(Fix) File format PWS:**
* Some files would produce black layers if pixels are not full whites, Antialiasing level was not inherit from source
* Antialiasing level was forced 1 and not read the value from file properties
* Antialiasing threshold pixel math was producing the wrong pixel value
* **(Fix) Raw images (jpg, png, etc):** (#146)
* Set layer height to be 0.01mm by default to allow the use of some tools
* When add layers by clone or other tool it don't update layers height, positions, indexes, leading to crashes
* **(Fix) Actions - Import Layers:** (#146, #147)
* ROI calculation error leading to not process images that can potential fit inside the volumes
* Out-of-bounds calculation for Stack type
* Replace type was calculating out-of-bounds calculation like Stack type when is not required to and can lead to skip images
* Better image ROI colection for Insert and Replace types instead of capture the center most
* (Fix) Settings window: Force a redraw on open to fix auto sizes
* (Add) Setting: Expand and show tool descriptions by default
* (Improvement) Drag and drop a file on Main Window while hold SHIFT key will open the file under a new instance
* (Improvement) PrusaSlicer & SL1 files: Allow to set custom variables on "Material - Notes" per resin to override the "Printer - Notes" variables
This will allow custom settings per resin, for example, if you want a higher 'lift height, lift speed, etc' on more viscous resins. (#141)
* (Change) Setting: Windows vertical margin to 60px
* (Fix) Export file was getting a "Parameter count mismatch" on some file formats (#140)
* (Fix) photon and cbddlp file formats with version 3 to never hash images
* (Fix) Windows was not geting the screen bounds from the active monitor
* (Fix) Tool windows height, vertical margin and position
* **(Fix) Exposure time finder:**
* Text label
* Set vertical splitter to not show decimals, int value
* Set vertical splitter default to 0
* Allow vertical splitter to accept negative values
* Optimized the default values
* Removed similar letters from text
* Add some symbols to text to validate overexposure
* Decrease Features height minimum value to 0.5mm
* (Upgrade) EmguCV/OpenCV to v4.5.1
* (Upgrade) AvaloniaUI to 1.0
* (Improvement) GUI re-touched
* (Improvement) Make pixel editor tab to disappear when pixel editor is disabled
* (Improvement) Simplify the output filename from PrusaSlicer profiles
* (Improvement) All operations require a slicer file at constructor rather than on execute, this allow exposure the open file to the operation before run it
* (Improvement) Calibrations: Auto set "Mirror Output" if open file have MirrorDisplay set
* (Change) Tool - Redraw model/supports icon
* (Change) photon and cbddlp to use version 3 by default
* (Add) Tool - Dynamic layer height: Analyze and optimize the model with dynamic layer heights, larger angles will slice at lower layer height
while more straight angles will slice larger layer height. (#131)
* (Add) Calibration - Exposure time finder: Generates test models with various strategies and increments to verify the best exposure time for a given layer height
* (Add) File load checks, trigger error when a file have critical errors and attempt to fix non-critical errors
* Layers must have an valid image, otherwise trigger an error
* Layers must have a incremental or equal position Z than it previous, otherwise trigger an error
* If layer 0 starts at 0mm it will auto fix all layers, it will add Layer Height to the current z at every layer
* (Add) Tool - Edit print parameters: Allow set parameters to each x layers and skip n layers inside the given range.
This allow the use of optimizations in a layer pattern, for example, to set 3s for a layer but 2.5s for the next.
* (Add) Layer height property to "Layer Data" table: Shows layer height for the slice
* (Fix) When automations applied and file is saved, it will not warn user about file overwrite for the first time save
* (Fix) Tool - Redraw model/supports: Disable apply button when no file selected
* (Fix) Tool - Infill: Lack of equality member to test if same infill profile already exists
* (Fix) Auto converted files from SL1 where clipping filename at first dot (.), now it only strips known extensions
* (Fix) SL1 encoded files wasn't generating the right information and lead to printer crash
* (Fix) PrusaSlicer printer "Anycubic Photon S" LiftSpeed was missing and contains a typo (#135)
* (Fix) PrusaSlicer profile manager wasnt marking missing profiles to be installed (#135)
* (Fix) PrusaSlicer folder search on linux to also look at %HOME%/.config/PrusaSlicer (#135, #136)
* (Fix) Operations were revised and some bug fixed, most about can't cancel the progress
* (Fix) Some typos on tooltips
* (Fix) Prevent PhotonS from enconding, it will trigger error now as this format is read-only
* **(Fix) Ctrl + Shift + Z to redo the last operation:**
* The layer range is reseted instead of pull the used values
* Tool - Arithmetic always disabled
* Action - Layer import didn't generate info and always disabled
* (Add) Calibrator - Stress Tower: Generates a stress tower to test the printer capabilities
* (Add) PrusaSlicer printer: UVtools Prusa SL1, for SL1 owners must use this profile to be UVtools compatible when using advanced tools
* (Fix) Tool - Calculator - Optimal model tilt: Layer height wasn't get pulled from loaded file and fixed to 0.05mm
* **(Fix) FileFormats:**
* When change a global print paramenter, it will only set this same parameter on every layer, keeping other parameters intact, it was reseting every parameter per layer to globals
* SL1: Verify if files are malformed and if there's missing configuration files (#126)
* CTBv3: Set EncryptionMode to 0x2000000F, this allow the use of per layer settings
* **PrusaSlicer:**
* **In this release is recommended to discard your printer and refresh it with uvtools updated printer or replace notes over**
* (Add) FILEFORMAT_XXX variable to auto-convert to that file format once open in UVtools
* (Update) Print profiles fields with new PrusaSlicer version
* (Remove) LayerOffDelay from printer notes and use only the LightOffDelay variable instead, both were being used, to avoid redundacy LayerOffDelay was dropped. Please update your printer accordingly!
* (Remove) FLIP_XY compability from printers
* (Remove) AntiAlias variable from printers
* **(Add) Settings - Automations:**
* Auto save the file after apply any automation(s)
* Auto convert SL1 files to the target format when possible and load it back
* Auto set the extra 'light-off delay' based on lift height and speed.
* (Add) Allow all and future formats to convert between them without knowing each other (Abstraction)
* (Add) XYResolution and XYResolutionUm property to file formats
* (Add) Calculator - Optimal model tilt: Calculates the optimal model tilt angle for printing and to minimize the visual layer effect
* (Add) Bottom layer count to the status bar
* **(Add) FileFormat propertiers:**
* MirrorDisplay: If images need to be mirrored on lcd to print on the correct orientation (If available)
* MaxPrintHeight: The maximum Z build volume of the printer (If available)
* (Add) ZCodex: Print paramenter light-off delay"
* (Add) SL1: Implement missing keys: host_type, physical_printer_settings_id and support_small_pillar_diameter_percent
* (Change) File formats: Round all setters floats to 2 decimals
* (Change) Island Repair: "Remove Islands Below Equal Pixels" limit from 255 to 65535 (#124)
* (Change) LightOffTime variables to LayerOffDelay
* (Fix) Files with upper case extensions doesn't load in
* **(Fix) SL1:**
* Prevent error when bottle volume is 0
* bool values were incorrectly parsed
* (Fix) **ZIP:**
* Material volume was set to grams
* Bed Y was not being set
* (Add) About box: Primary screen identifier and open on screen identifier
* (Add) Calibrator - External tests
* (Change) Rewrite 'Action - Import Layer(s)' to support file formats and add the followig importation types:
* **Insert:** Insert layers. (Requires images with bounds equal or less than file resolution)
* **Replace:** Replace layers. (Requires images with bounds equal or less than file resolution)
* **Stack:** Stack layers content. (Requires images with bounds equal or less than file resolution)
* **Merge:** Merge/Sum layers content. (Requires images with same resolution)
* **Subtract:** Subtract layers content. (Requires images with same resolution)
* **BitwiseAnd:** Perform a 'bitwise and' operation over layer pixels. (Requires images with same resolution)
* **BitwiseOr:** Perform a 'bitwise or' operation over layer pixels. (Requires images with same resolution)
* **BitwiseXOr:** Perform a 'bitwise xor' operation over layer pixels. (Requires images with same resolution)
* (Change) Icon for Tool - Raft Relief
* (Change) Windows and dialogs max size are now calculated to where window is opened instead of use the primary or first screen all the time
This release bump the major version due the introduction of .NET 5.0, the discontinuation old UVtools GUI project and the new calibration wizards.
* (Upgrade) From .NET Core 3.1 to .NET 5.0
* (Upgrade) From C# 8.0 to C# 9.0
* (Upgrade) From Avalonia preview6 to rc1
* Bug: The per layer data gets hidden and not auto height on this rc1
* (Add) Setting - General - Windows / dialogs:
* **Take into account the screen scale factor to limit the dialogs windows maximum size**: Due wrong information UVtools can clamp the windows maximum size when you have plenty more avaliable or when use in a secondary monitor. If is the case disable this option
* **Horizontal limiting margin:** Limits windows and dialogs maximum width to the screen resolution less this margin
* **Vertical limiting margin:** Limits windows and dialogs maximum height to the screen resolution less this margin
* (Add) Setting - General: Take into account the screen scale factor to limit the dialogs windows maximum size. Due wrong information UVtools can cap the windows maximum size when you have plenty more avaliable or when use in a secondary monitor. If is the case disable this option
* (Add) Ctrl + Shift + Z to undo and edit the last operation (If contain a valid operation)
* (Add) Allow to deselect the current selected profile
* (Add) Allow to set a default profile to load in when open a tool
* (Add) ENTER and ESC hotkeys to message box
* (Add) Pixel dimming: Brightness percent equivalent value
* (Add) Raft relief: Allow to define supports margin independent from wall margin for the "Relief" type
* (Add) Pixel editor: Allow to adjust the remove and add pixel brightness values
* (Add) Calibration Menu:
* **Elephant foot:** Generates test models with various strategies and increments to verify the best method/values to remove the elephant foot.
* **XYZ Accuracy:** Generates test models with various strategies and increments to verify the XYZ accuracy.
* **Tolerance:** Generates test models with various strategies and increments to verify the part tolerances.
* **Grayscale:** Generates test models with various strategies and increments to verify the LED power against the grayscale levels.
* (Change) PW0, PWS, PWMX, PWMO, PWMS, PWX file formats to ignore preview validation and allow variations on the file format (#111)
* (Change) Tool - Edit print parameters: Increments from 0.01 to 0.5
* (Change) Tool - Resize: Increments from 0.01 to 0.1
* (Change) Tool - Rotate: Increments from 0.01 to 1
* (Change) Tool - Calculator: Increments from 0.01 to 0.5 and 1
* (Fix) PW0, PWS, PWMX, PWMO, PWMS, PWX file formats to replicate missing bottom properties cloned from normal properties
* (Fix) Drain holes to build plate were considered as traps, changed to be drains as when removing object resin will flow outwards
* (Fix) When unable to save the file it will change extension and not delete the temporary file
* (Fix) Pixel dimming wasn't saving all the fields on profiles
* (Fix) Prevent a rare startup crash when using demo file
* (Fix) Tool - Solifiy: Increase AA clean up threshold range, previous value wasn't solidifing when model has darker tones
* (Fix) Sanitize per layer settings, due some slicers are setting 0 at some properties that can cause problems with UVtools calculations, those values are now sanitized and set to the general value if 0
* (Fix) Update partial islands:
* Was leaving visible issues when the result returns an empty list of new issues
* Was jumping some modified sequential layers
* Was not updating the issue tracker map
* (Fix) Edit print parameters was not updating the layer data table information
* (Add) Pixel Dimming: Chamfer - Allow the number of walls pixels to be gradually varied as the operation progresses from the starting layer to the ending layer (#106)
* (Add) PrusaSlicer print profiles: 0.01, 0.02, 0.03, 0.04, 0.15, 0.2
* (Change) Morph: "Fade" to "Chamfer" naming, created profiles need redo
* (Change) Pixel Dimming: Allow start with 0px walls when using "Walls Only"
* (Change) PrusaSlicer print profiles names, reduced bottom layers and raft height
* (Remove) PrusaSlicer print profiles with 3 digit z precision (0.025 and 0.035)
* (Fix) PW0, PWS, PWMX, PWMO, PWMS, PWX file formats, where 4 offsets (16 bytes) were missing on preview image, leading to wrong table size. Previous converted files with UVtools wont open from now on, you need to reconvert them. (ezrec/uv3dp#124)
* (Fix) Unable to run Re-Height tool due a rounding problem on some cases (#101)
* (Fix) Layer preview end with exception when no per layer settings are available (SL1 case)
* (Add) Infill: CubicDynamicLink - Alternates centers with lateral links, consume same resin as center linked and make model/infill stronger.
* (Add) Update estimate print time when modify dependent parameters (#103)
* (Add) Tool - Calculator: Old and new print time estimation (#103)
* (Fix) Print time calculation was using normal layers with bottom layer off time
* (Fix) Calculate print time based on each layer setting instead of global settings
* (Add) Improved island detection: Combines the island and overhang detections for a better more realistic detection and to discard false-positives. (Slower)
If enabled, and when a island is found, it will check for overhangs on that same island, if no overhang found then the island will be discarded and considered safe, otherwise it will flag as an island issue.
Note: Overhangs settings will be used to configure the detection. Enabling Overhangs is not required for this procedure to work.
Enabled by default,
* (Add) More information on the About box: Operative system and architecture, framework, processor count and screens
* (Fix) Overhangs: Include islands when detecting overhangs were not skip when found a island
* (Fix) Decode CWS from Wanhao Workshop fails on number of slices (#102)
* (Add) Tools: Warn where layer preview is critical for use the tool, must disable layer rotation first (#100)
* (Add) CWS: Bottom lift speed property
* (Add) CWS: Support Wanhao Workshop CWX and Wanhao Creation Workshop file types (#98)
* (Add) CWS: Split format into virtual extensions (.cws, .rgb.cws, .xml.cws) to support diferent file formats and diferent printers under same main .cws extensions. That will affect file converts only to let UVtools know what type of encoding to use. Load and save a xxx.cws file will always auto decode/encode the file for the correct target format no matter the extension.
* (Improvement) CWS: It no longer search for a specific filename in the zip file, instead it look for extension to get the files to ensure it always found them no matter the file name system
* (Fix) CWS: When "Save as" the file were generating sub files with .cws extension, eg: filename0001.cws.png
* (Change) Allow read empty layers without error from Anycubic files (PWS, PW0, PWxx) due a bug on slicer software under macOS