- **Benchmark:**
- (Add) PNG, GZip, Deflate and LZ4 compress tests
- (Change) Test against a known image instead of random noise
- (Change) Single-thread tests from 100 to 200 and multi-thread tests from 1000 to 5000
- (Improvement) Same image instance is shared between tests instead of create new per test
- (Fix) Encode typo
- **Core:**
- (Add) Layer compression method: Allow to choose the compression method for layer image
- **PNG:** Compression=High Speed=Slow (Use with low RAM)
- **GZip:** Compression=Medium Speed=Medium (Optimal)
- **Deflate:** Compression=Medium Speed=Medium (Optimal)
- **LZ4:** Compression=Low Speed=Fast (Use with high RAM)
- (Improvement) Better handling on cancel operations and more immediate response
- (Fix) Extract: Zip Slip Vulnerability (CWE-22)
- **File formats:**
- (Improvement) Better handling of encode/decoding layers from zip files
- (Fix) ZCode: Canceling the file load can trigger an error
- (Fix) VDA: Unable to open vda zip files
- **Tools:**
- (Improvement) Allow operations to be aware of ROI and Masks before execution (#436)
- (Improvement) Scripting: Allow save and load profiles (#436)
- (Fix) Adjust layer height: When using the Offset type the last layer in the range was not taken in account (#435)
- **UI:**
- (Improvement) Allow layer zoom levels of 0.1x and 64x but constrain minimum zoom to the level of image fit
- (Improvement) Update change log now shows with markdown style and more readable
- (Fix) Windows MSI upgrade to this version (#432)
- (Fix) Auto-updater for Mac ARM, was downloading x64 instead
- **(Add) Suggestions:**
- A new module that detect bad or parameters out of a defined range and suggest a change on the file, those can be auto applied if configured to do so
- **Avaliable suggestions:**
- **Bottom layer count:** Bottom layers should be kept to a minimum, usually from 2 to 3, it function is to provide a good adhesion to the first layer on the build plate, using a high count have disadvantages.
- **Wait time before cure:** Rest some time before cure the layer is crucial to let the resin settle after the lift sequence and allow some time for the arm settle at the correct Z position as the resin will offer some resistance and push the structure.
This lead to better quality with more successful prints, less lamination problems, better first layers with more success of stick to the build plate and less elephant foot effect.
- **Wait time after cure:** Rest some time after cure the layer and before the lift sequence can be important to allow the layer to cooldown a bit and detach better from the FEP.
- **Layer height:** Using the right layer height is important to get successful prints:
Thin layers may cause problems on adhesion, lamination, will print much slower and have no real visual benefits.
Thick layers may not fully cure no matter the exposure time you use, causing lamination and other hazards. Read your resin dtasheet to know the limits.
Using layer height with too many decimal digits may produce a wrong positioning due stepper step loss and/or Z axis quality.
- **Core:**
- Convert the project to Nullable aware and "null-safe"
- **File Formats:**
- (Add) `Volume` property to get the total model volume
- (Add) `SanitizeLayers` method to reassign indexes and force attribute parent file
- (Improvement) Merge `LayerManager` into `FileFormat` and cleanup: This affects the whole project and external scripts.
If using scripts please update them, search for `.LayerManager.` and replace by `.`
- (Change) Chitubox encrypted format can now be saved as normal
- (Fix) Converted files layers was pointing to the source file and related to it
- **Layers:**
- (Add) Methods: `ResetParameters`, `CopyParametersTo`, `CopyExposureTo`, `CopyWaitTimesTo`
- (Improvement) `IsBottomLayer` property will also return true when the index is inside bottom layer count
- **Scripting:**
- (Add) Configuration variable: `MinimumVersionToRun` - Sets the minimum version able to run the script
- (Improvement) Allow run scripts written in C# 10 with the new namespace; style as well as nullables methods
- (Improvement) Convert scripts to use Nullable code
- **UI:**
- (Add) Fluent Dark theme
- (Add) Default Light theme
- (Add) Default Dark theme
- (Change) Use fontawesome and material design to render the icons instead of static png images
- (Change) Some icons
- (Change) Move log tab to clipboard tab
- (Change) Tooltip overlay default color
- (Improvement) Windows position for tool windows, sometimes framework can return negative values affecting positions, now limits to 0 (#387)
- (Fix) Center image icon for layer action button
- (Fix) Center image icon for save layer image button
- **Tools:**
- (Add) Layer re-height: Offset mode, change layers position by a defined offset (#423)
- (Improvement) Rotate: Unable to use an angle of 0
- (Improvement) Remove layers: Will not recalcualte and reset properties of layers anymore, allowing removing layers on dynamic layer height models and others
- (Improvement) Clone layers: Will not recalcualte and reset properties of layers anymore, allowing cloning layers on dynamic layer height models and others
- (Fix) Exposure time finder: Very small printers may not print the stock object as it is configured, lead to a unknown error while generating the test. It will now show a better error message and advice a solution (#426)
- **Terminal:**
- (Add) More default namespaces
- (Improvement) Set a MinHeight for the rows to prevent spliter from eat the elements
- (Change) Set working space to the MainWindow instead of TerminalWindow
- **(Upgrade) .NET from 5.0.14 to 6.0.3**
- This brings big performance improvements, better JIT, faster I/O operations and others
- Read more: https://devblogs.microsoft.com/dotnet/performance-improvements-in-net-6
- Due this macOS requirement starts at 10.15 (Catalina)
- Read more: https://github.com/dotnet/core/blob/main/release-notes/6.0/supported-os.md
- (Add) Native support for MacOS ARM64 architecture (Mac M1 and upcomming Mac's) (#187)
- (Exchange) Dependency Newtonsoft Json by System.Text.Json to parse the json documents
- (Remove) "Automations - Light-off delay" in favor of new suggestion "wait time before cure" module
- (Fix) File - Send to: Winrar or 7zip have a wrong extension on the list (uvt) when should be (uvj)
- (Upgrade) AvaloniaUI from 0.10.12 to 0.10.13
- **Core:**
- (Add) Utilities methods (`MinimumSpeed`, `MaximumSpeed`, `CreateMat`, `CreateMatWithDummyPixel`, `FileFormat.CopyParameters`)
- (Improvement) Issues - Print Height: Group all layers outside the valid print height
- **FileFormats:**
- (Add) Generic / Phrozen ZIP format
- (Add) Information/modifier to file formats to tell whatever is possible to use custom PositionZ per layer
- (Add) Safe checks in order to run some tools, related to the previous "PositionZ" point
- (Improvement) if blank, allow the previous layer to have a higher Z position than the successor layer
- (Improvement) SL1: Implement the missing keys from new features of PrusaSlicer 2.4.0
- (Fix) Calling a partial save action without a progress instance would cause a crash
- (Fix) GCode: Unable to parse the "Wait time after lift" when a second lift (TSMC) was present, leading to a sum on "Wait time before cure"
- **Tools:**
- (Add) Timelapse: Raise the build platform to a set position every odd-even height to be able to take a photo and create a time-lapse video of the print
- (Add) Scripting: ScriptToggleSwitchInput
- **Raise on print finish:**
- (Add) Reapply check and prevent run the tool in that case
- (Fix) It was incorrectly marked to be able to run in partial mode
- (Fix) The dummy pixel was beeing set to a wrong location
- **Layers:**:
- (Change) When set Wait times to a negative value, it will set the global wait time value accordingly
- (Change) Allow ExposureTime to be 0
- **Commandline arguments**
- (Add) --run-operation \<input_file\> \<operation_file.uvtop\>
- (Add) --run-script \<input_file\> \<script_file.cs\>
- (Add) --copy-parameters \<from_file\> \<to_file\>
- **UI:**
- (Add) When open a file with missing crucial information, prompt the user to fill in that information (Optional)
- (Add) Warn user about misfunction when open a file with invalid layer height of 0mm
- (Improvement) Layer information: Only show the "Exposure time" when its availiable on the file format
- (Improvement) When a file is about to get auto-converted once loaded and the output file already exists, prompt user for overwrite action
- (Improvement) Set default culture info at top most of the program to avoid strange problems with commandline arguments
- (Upgrade) .NET from 5.0.13 to 5.0.14
- (Downgrade) OpenCV from 4.5.5 to 4.5.4 due the crash while detecting islands (Linux and MacOS) (#411, #415, #416)
- **File formats:**
- (Add) Allow to partial open the files for read and/or change properties, the layer images won't be read nor cached (Fast)
- (Add) More abstraction on partial save
- **Scripting:**
- (Add) ScriptOpenFolderDialogInput - Selects a folder path
- (Add) ScriptOpenFileDialogInput - Selectes a file to open
- (Add) ScriptSaveFileDialogInput - Selects a file to save
- (Add) [UNSAVED] tag to the title bar when there are unsaved changes on the current session
- (Improvement) Better handling of empty images on the UI
- (Add) Allow to choose custom locations for "Send to"
- (Improvement) Better random generation for benchmark
- (Fix) Outline - Hollow areas: Not outlining the second closing contour for contours with child
- (Fix) Pixel editor - Eraser: It was selecting the whole blob even if have inner parents
- (Add) Setting - Max degree of parallelism: Sets the maximum number of concurrent tasks/threads/operations enabled to run by parallel method calls.
If your computer lags and freeze during operations you can reduce this number to reduce the workload and keep some cores available to other tasks as well.
<= 0: Will utilize however many threads the underlying scheduler provides, mostly this is the processor count.
1: Single thread. (#279)
- **Windows MSI:**
- (Fix) Use the folder programs x64 instead of x86 for new installation path (#254)
- (Improvement) Mark program and all files as x64
- (Improvement) Add UVtools logo to side panel and top banner
- (Improvement) Add open-source logo to side panel
- (Improvement) License text aligment and bold title
- (Add) File format: OSLA / ODLP / OMSLA - Universal binary file format
- (Add) Calibration - Lift height: Generates test models with various strategies and increments to measure the optimal lift height or peel forces for layers given the printed area
- (Add) Layer Actions - Export layers to images (PNG, JPG/JPEG, JP2, TIF/TIFF, BMP, PBM, PGM, SR/RAS and SVG)
- (Add) About box: License with link
- (Add) Include a copy of the LICENSE on the packages
- (Improvement) File formats: Implement `Wait time before cure` properties on file formats with light-off delay, when used it will calculate the right light-off delay with that extra time and set to `LightOffDelay` property
- (Improvement) Change all date times to Utc instead of local
- (Fix) Tool - Flip: 'Both' were not working correctly
- (Fix) Linux: File 'UVtools.sh' with incorrect line break type, changed to \n (#258)
- (Add) Exposure time finder: Base layers print modes, a option to speed up the print process and merge all base layers in the same height
- (Add) GCode tab: Allow to temporarily edit and use custom gcode
- (Change) Zcode: Omit M18 at end of the gcode to prevent carrier goes up and crash to the limit at a end of a print
- **Exposure time finder:**
- (Add) [ME] Option: 'Use different settings for layers with same Z positioning'
- (Add) [ME] Option: 'Lift height' for same Z positioned layers
- (Add) [ME] Option: 'Light-off delay' for same Z positioned layers
- (Improvement) Auto-detect and optimize the 'multiple exposures' test to decrease the print time, by set a minimal lift to almost none
- (Improvement) Better information on the thumbnail
- (Fix) Importing a profile would crash the application
- (Fix) Error with 'Pattern loaded model' fails when generating more models than build plate can afford (#239)
- **GCode:**
- (Fix) When the last layer have no lifts and a move to top command is set on end, that value were being set incorrectly as last layer position
- (Fix) Layer parsing from mm/s to mm/m bad convertion
- (Add) File formats: Setter `SuppressRebuildGCode` to disable or enable the gcode auto rebuild when needed, set this to false to manually write your own gcode
- (Fix) ZCode: Some test files come with layer height of 0mm on a property, in that case lookup layer height on the second property as fallback
- (Add) Layer preview - Outline: Skeletonize
- (Add) Actions - Export layers to skeleton: Export a layer range to a skeletonized image that is the sum of each layer skeleton
- (Add) Pixel editor - Text: Allow to rotate text placement by any angle (#206)
- (Add) Calibrate - XYZ Accuracy: Drain hole diameter (#205)
- (Add) Tool - Light bleed compensation: Compensate the over-curing and light bleed from clear resins by dimming the sequential pixels
- (Add) Infill: Honeycomb infill type
- (Upgrade) MessageBox from 1.2.0 to 1.3.1 to fix the small size messages
- **Shortcuts:**
- (Add) (Ctrl + Shift + R) to turn on and cycle the Rotate modes
- (Add) (Ctrl + Shift + F) to turn on and cycle the Flip modes
- (Add) (Ctrl + Shift + B) to select the build volume as ROI
- **GUI:**
- (Add) Allow to drag and drop '.uvtop' files into UVtools to sequential show and load operations from files
- (Change) Rotate icon on layer preview
- (Upgrade) AvaloniaUI from 0.10.3 to 0.10.4
- **Tools:**
- (Add) 'Reset to defaults' button on every dialog
- (Improvement) Window size and position handling
- (Improvement) Constrain profile box width to not stretch the window
- (Improvement) ROI section design
- **Dynamic lift:**
- (Add) View buttons to show the largest/smallest layers
- (Add) Light-off mode: Set the light-off with an extra delay
- (Add) Light-off mode: Set the light-off without an extra delay
- (Add) Light-off mode: Set the light-off to zero
- (Improvement) Disable bottom and/or normal layer fields when the selected range is outside
- (Add) Settings - Automations: Light-off delay set modes
- (Fix) Exposure time finder: Add staircase, bullseye and counter triangles to feature count at thumbnail
- **Tools:**
- (Add) Pixel Arithmetic
- (Add) Layer arithmetic: Operator $ to perform a absolute difference
- (Add) Allow to save and auto restore operation settings per session (#195)
- (Add) Allow to auto select the print volume ROI
- (Add) Allow to export and import operation settings from files
- (Improvement) Calculator - LightOff delay: Hide the bottom properties or the tab if the file format don't support them (#193)
- (Change) 'Arithmetic' to 'Layer arithmetic'
- (Remove) 'Threshold pixels'
- (Fix) Solidfy was unable to save profiles
- (Fix) A redo operation (Ctrl + Shift + Z) wasn't restoring the settings when a default profile is set
- **Operations:**
- (Fix) Passing a roi mat to `ApplyMask` would cause unwanted results
- (Improvement) Allow pass a full/original size mask to `ApplyMask`
- **Scripting:**
- (Add) an script to create an printable file to clean the VAT (#170)
- (Improvement) Allow to change user input properties outside the initialization
- (Improvement) Auto format numerical input box with the fixed decimal cases
- (Add) Settings: Section 'Tools'
- (Improvement) GUI: The 'Lift, Retract and Light-off' at status bar now only shows for the supported formats
- (Fix) Print time estimation calculation was wrong since v2.9.3 due a lacking of parentheses on the logic
- **Exposure time finder:**
- Add a enable option for each feature
- Add a staircase: Creates an incremental stair at top from left to right that goes up to the top layer
- Add a section dedicated to the bullseye and revamp the design
- Add a section for counter triangles (this will take the space of the old bullseye)
- Allow negative fence offset for zebra bars
- Allow to preview the exposure time information
- Changed some defaults
- (Add) Layer actions - Export layers to animated GIF
- **Note:** Non Windows users must install 'libgdiplus' dependency in order to use this tool
- (Add) Tools - Dynamic lifts: Generate dynamic lift height and speeds for each layer given it mass
- (Improvement) File formats using json files are now saved with human readable indentation
- (Fix) GCode builder: Raise to top on completion command was not being sent when feedrate units are in mm/min
- (Fix) Tools - Layer Range Selector: Fix the 'to layer' minimum to not allow negative values and limit to 0
- (Upgrade) AvaloniaUI from 0.10.2 to 0.10.3
- (Change) PrusaSlicer printers: Set 'Light-Off Delay' and 'Bottom Light-Off Delay' to 0 as default to allow UVtools auto-compute the right value once open the file in
- **Exposure time finder:**
- Optimize layers by merge same position/exposure layers
- Add a fence option to the zebra bars
- Add a option to pattern the loaded model and generate multiple exposures on that
- Allow to generate tests without the holes feature
- Prevent from using more chamfers than the base height
- Removed two of the largest holes
- Hide not so often used 'Multiple brightness' and 'Multiple layer height' by default
- Disable Anti-Aliasing by default
- Change 'Part margin' from 1.5mm to 2.0mm
- Change 'Multiple exposures - Bottom exposure step' default to 0
- Fix a error when generating tests with multiple exposures
- Fix some typos
- **XYZ accuracy test:**
- Change 'Wall thickess' default from 2.5mm to 3.0mm
- (Improvement) Allow compute print time without a lift sequence
* **File formats:**
* PhotonS: Implement the write/encode method to allow to use this format and fix the thumbnail
* VDT: Allow to auto convert the .vdt to the target printer format using the Machine - Notes, using a flag: FILEFORMAT_YourPrinterExtension, for example: FILEFORMAT_CTB
* (Fix) Unable to convert files with no thumbnails to other file format that requires thumbnails
* **Tools:**
* (Add) Re-height: Option to Anti-Aliasing layers
* (Fix) Morph and Blur: The combobox was not setting to the selected item when preform a redo operation (Ctrl+Shift+Z)
* **GUI:**
* (Change) Progress window to be a grid element inside MainWindow, this allow to reuse the graphics and its elements without the need of spawning a Window instance everytime a progress is shown, resulting in better performance and more fluid transaction
* (Improvement) Clear issues when generating calibration tests
* File formats: Sanitize and check layers on encoding/saving file, will thrown a error and prevent the save if found any
* GCode Parser: Do not sanitize the lack of lift height on a file to allow read files back with no lift's on the layers
* CWS: Zips containing files without numbers was interrupting the decode method on first cath (#180)
* Tool - Change resolution: Only manipulate the layer image if the new resolution is different from the image resolution
* **Operations:**
* Force validate all operations on execute if they haven't been before, if validation fails it will show the message error
* Add some utility functions to ease layer and mat allocation in the file
* Layer remove: Disallow to select and remove all layers
* Tool - Edit print parameters: Retract speed wasn't propagating the value to normal layers
* File formats: Better control, set and checking for null/empty thumbnails
* **Scripting:**
* Add scripting capability, this allow to run external scripts inside the GUI and take advantage of visual layout to display user input fields
* Scripts run under the "Roslyn Scripting API" and can make use of the whole C# language, this mean a huge boost compared to PowerShell scripts
* Scripts are written in the same way UVtools is, by learning and programing scripts you are learning the UVtools core
* For more information see the script sample: https://github.com/sn4k3/UVtools/tree/master/UVtools.ScriptSample
* To run scripts go to: Tools - Scripting
* **File formats:**
* Add a check and warning when opening an file that have a diferent layer and file resolution
* **Issues:**
* Add "Print height" as new type of issue detection, all layers that goes beyond maximum printer Z height will be flagged as PrintHeight issue
* Print height issues will not be automatical fixed, however user can fix it by remove some layers to counter the problem, still is recommended to resize object on slicer
* Fix unable to compute issues when only islands or overhangs are selected to be detected alone (#177)
* **Settings:**
* Add default directory for scripts on "General - File dialogs"
* Add checkbox on "Issues - Compute - Print height" to enable or disable this type of detection
* Add numerical on "Issues - Print height - Offset" to define a custom offset from Z top
* Fix default directories input width to not grow with text, it was overflowing on large strings
* **Menu - Help:**
* Add web link to "Wiki & tutorials"
* Add web link to "Facebook group"
* Add web link to "Report a issue"
* Add web link to "Ask a question"
* Add web link to "Suggest an improvement or new features"