Files
Tiago Conceição ea4f7e0400 v3.11.0
- **UI:**
  - (Improvement) Layer navigation load time by parallel `Mat` to `Bitmap` conversion
  - (Improvement) Allow to show exceptions without the stack trace and detailed trigger action by using the `MessageExceiption` (#644)
  - (Improvement) Allow progress to have and display a detailed log (#644)
  - (Improvement) Convert format to another with multiple versions will now only show the possible versions for the extension
- **Suggestion - Wait time before cure:**
  - (Improvement) Set the first wait time based on first valid layer mass rather than use the fixed limit
  - (Improvement) Set zero time to empty and dummy layers
  - (Improvement) When creating the dummy layer also increment the bottom layer count as the created layer count as one
- **PCB Exposure:**
  - (Add) Excellon Drill Format (drl) to cut off holes (Implementation may lack some advanced features, please confirm the result) (#646)
  - (Fix) Arc (G03) with negative offsets (I-/J-) was not drawing the shape correctly
  - (Fix) Implement the rotation for the outline primitive (#645)
- **File formats:**
  - (Improvement) Formats now sanitize the selected version before encode given the file extension, if version is out of range it will force the last known version
  - (Fix) CBDDLP: Remove a table from the file that might cause layer corruption
- (Add) Operations - `AfterCompleteReport` property: Gets or sets an report to show to the user after complete the operation with success
- (Improvement) Suggestion - Wait time after cure: Set zero time to empty and dummy layers
- (Improvement) Slight improvement on the contour intersection check, yields better performance on resin and suction cup detection
- (Improvement) Allow to trigger message boxes from operations and scripts (#644)
- (Upgrade) .NET from 6.0.12 to 6.0.13
2023-01-16 02:03:51 +00:00

186 lines
5.3 KiB
C#

/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using Emgu.CV.CvEnum;
using System;
using System.ComponentModel;
namespace UVtools.Core;
/// <summary>
/// Gets index start number, if starts on 0 or 1
/// </summary>
public enum IndexStartNumber : byte
{
Zero,
One
}
public enum LayerRangeSelection : byte
{
None,
All,
Current,
Bottom,
Normal,
First,
Last
}
/// <summary>
/// Flip direction, same as <see cref="FlipType"/>, but add None which must be taken care/ignored on code
/// </summary>
public enum FlipDirection : sbyte
{
None = sbyte.MinValue,
Horizontally = FlipType.Horizontal,
Vertically = FlipType.Vertical,
Both = FlipType.Both,
}
/// <summary>
/// Rotate direction, same as <see cref="RotateFlags"/>, but add None which must be taken care/ignored on code
/// </summary>
public enum RotateDirection : sbyte
{
[Description("None")]
None = -1,
/// <summary>Rotate 90 degrees clockwise (0)</summary>
[Description("Rotate 90º CW")]
Rotate90Clockwise = RotateFlags.Rotate90Clockwise,
/// <summary>Rotate 180 degrees clockwise (1)</summary>
[Description("Rotate 180º")]
Rotate180 = RotateFlags.Rotate180,
/// <summary>Rotate 270 degrees clockwise (2)</summary>
[Description("Rotate 90º CCW")]
Rotate90CounterClockwise = RotateFlags.Rotate90CounterClockwise,
}
public enum Anchor : byte
{
TopLeft, TopCenter, TopRight,
MiddleLeft, MiddleCenter, MiddleRight,
BottomLeft, BottomCenter, BottomRight,
None
}
public enum LightOffDelaySetMode : byte
{
[Description("Set the light-off with an extra delay")]
UpdateWithExtraDelay,
[Description("Set the light-off without an extra delay")]
UpdateWithoutExtraDelay,
[Description("Set the light-off to zero")]
SetToZero,
[Description("Disabled")]
NoAction
}
public enum SpeedUnit : byte
{
/// <summary>
/// mm/s
/// </summary>
MillimetersPerSecond,
/// <summary>
/// mm/m
/// </summary>
MillimetersPerMinute,
/// <summary>
/// cm/m
/// </summary>
CentimetersPerMinute,
}
public enum TimeUnits : byte
{
/// <summary>
/// ms
/// </summary>
Milliseconds,
/// <summary>
/// s
/// </summary>
Seconds
}
public enum MidpointRoundingType
{
[Description("To even: The strategy of rounding to the nearest number, and when a number is halfway between two others, it's rounded toward the nearest even number.")]
ToEven = MidpointRounding.ToEven,
[Description("Away from zero: The strategy of rounding to the nearest number, and when a number is halfway between two others, it's rounded toward the nearest number that's away from zero.")]
AwayFromZero = MidpointRounding.AwayFromZero,
[Description("To zero: The strategy of directed rounding toward zero, with the result closest to and no greater in magnitude than the infinitely precise result.")]
ToZero = MidpointRounding.ToZero,
[Description("To negative inifity: The strategy of downwards-directed rounding, with the result closest to and no greater than the infinitely precise result.")]
ToNegativeInfinity = MidpointRounding.ToNegativeInfinity,
[Description("To positive inifity: The strategy of upwards-directed rounding, with the result closest to and no less than the infinitely precise result.")]
ToPositiveInfinity = MidpointRounding.ToPositiveInfinity
}
public enum RemoveSourceFileAction : byte
{
[Description("Keep the source file")]
No,
[Description("Remove the source file")]
Yes,
[Description("Prompt before remove the source file")]
Prompt
}
/// <summary>
/// Default order of issues to show on the UI list
/// </summary>
public enum IssuesOrderBy : byte
{
[Description("Type (↑ASC) » Layer (↑ASC) » Area (↓DESC)")]
TypeAscLayerAscAreaDesc,
[Description("Type (↑ASC) » Area (↓DESC) » Layer (↑ASC)")]
TypeAscAreaDescLayerAsc,
[Description("Area (↓DESC) » Layer (↑ASC) » Type (↑ASC)")]
AreaDescLayerIndexAscTypeAsc
}
/*
public static class Enumerations
{
public static FlipType ToOpenCVFlipType(FlipDirection flip)
{
return flip switch
{
FlipDirection.None => throw new NotSupportedException($"Flip type: {flip} is not supported by OpenCV."),
FlipDirection.Horizontally => FlipType.Horizontal,
FlipDirection.Vertically => FlipType.Vertical,
FlipDirection.Both => FlipType.Both,
_ => throw new ArgumentOutOfRangeException(nameof(flip), flip, null)
};
}
public static RotateFlags ToOpenCVRotateFlags(RotateDirection rotate)
{
return rotate switch
{
RotateDirection.None => throw new NotSupportedException($"Rotate direction: {rotate} is not supported by OpenCV."),
RotateDirection.Rotate90Clockwise => RotateFlags.Rotate90Clockwise,
RotateDirection.Rotate90CounterClockwise => RotateFlags.Rotate90CounterClockwise,
RotateDirection.Rotate180 => RotateFlags.Rotate180,
_ => throw new ArgumentOutOfRangeException(nameof(rotate), rotate, null)
};
}
}*/