mirror of
https://github.com/riegera2412/UVtools.git
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3cd46728f1
- **Shortcuts:** - (Add) (Ctrl + Shift + R) to turn on and cycle the Rotate modes - (Add) (Ctrl + Shift + F) to turn on and cycle the Flip modes - (Add) (Ctrl + Shift + B) to select the build volume as ROI - **GUI:** - (Add) Allow to drag and drop '.uvtop' files into UVtools to sequential show and load operations from files - (Change) Rotate icon on layer preview - (Upgrade) AvaloniaUI from 0.10.3 to 0.10.4 - **Tools:** - (Add) 'Reset to defaults' button on every dialog - (Improvement) Window size and position handling - (Improvement) Constrain profile box width to not stretch the window - (Improvement) ROI section design - **Dynamic lift:** - (Add) View buttons to show the largest/smallest layers - (Add) Light-off mode: Set the light-off with an extra delay - (Add) Light-off mode: Set the light-off without an extra delay - (Add) Light-off mode: Set the light-off to zero - (Improvement) Disable bottom and/or normal layer fields when the selected range is outside - (Add) Settings - Automations: Light-off delay set modes - (Fix) Exposure time finder: Add staircase, bullseye and counter triangles to feature count at thumbnail
77 lines
2.4 KiB
C#
77 lines
2.4 KiB
C#
/*
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* GNU AFFERO GENERAL PUBLIC LICENSE
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* Version 3, 19 November 2007
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* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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* Everyone is permitted to copy and distribute verbatim copies
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* of this license document, but changing it is not allowed.
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*/
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using System;
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using UVtools.Core.Scripting;
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namespace UVtools.ScriptSample
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{
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/// <summary>
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/// Change layer properties to random values
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/// </summary>
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public class ScriptSetLiftHeightSample : ScriptGlobals
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{
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ScriptNumericalInput<float> BottomLiftHeight = new()
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{
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Label = "Bottom lift height",
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Unit = "mm",
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Minimum = 0,
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Maximum = 300,
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Increment = 0.5f,
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Value = 0.5f,
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DecimalPlates = 2
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};
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ScriptNumericalInput<float> LiftHeight = new()
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{
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Label = "Lift height",
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Unit = "mm",
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Minimum = 0,
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Maximum = 300,
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Increment = 0.5f,
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Value = 0.5f,
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DecimalPlates = 2
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};
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/// <summary>
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/// Set configurations here, this function trigger just after load a script
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/// </summary>
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public void ScriptInit()
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{
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Script.Name = "Change lift height properties";
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Script.Description = "Change file lift height";
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Script.Author = "Tiago Conceição";
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Script.Version = new Version(0, 1);
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Script.UserInputs.AddRange(new []{ BottomLiftHeight , LiftHeight});
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}
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/// <summary>
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/// Validate user inputs here, this function trigger when user click on execute
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/// </summary>
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/// <returns>A error message, empty or null if validation passes.</returns>
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public string ScriptValidate()
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{
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return null;
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}
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/// <summary>
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/// Execute the script, this function trigger when when user click on execute and validation passes
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/// </summary>
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/// <returns>True if executes successfully to the end, otherwise false.</returns>
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public bool ScriptExecute()
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{
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SlicerFile.BottomLiftHeight = BottomLiftHeight.Value;
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SlicerFile.LiftHeight = LiftHeight.Value;
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// return true if not cancelled by user
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return !Progress.Token.IsCancellationRequested;
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}
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}
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}
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