Files
UVtools/UVtools.Core/Operations/OperationInfill.cs
T
Tiago Conceição 86cd97b526 v3.11.1
- (Improvement) Remove developer machine path in PDB / error messages
- (Fix) HoneyComb infill not going to the right most edge of the image (#649)
- (Fix) AnyCubic machine names were not showing in most files
- (Fix) PWMX: Unable to set version 1
- (Fix) LGS: Converted files to lgs cause program to crash with `Value was either too large or too small for a Decimal` (#653)
2023-01-31 01:41:30 +00:00

582 lines
20 KiB
C#

/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using Emgu.CV;
using Emgu.CV.CvEnum;
using Emgu.CV.Structure;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Linq;
using System.Threading.Tasks;
using UVtools.Core.Extensions;
using UVtools.Core.FileFormats;
namespace UVtools.Core.Operations;
public sealed class OperationInfill : Operation
{
#region Members
private InfillAlgorithm _infillType = InfillAlgorithm.CubicCrossAlternating;
private ushort _wallThickness = 64;
private ushort _infillThickness = 45;
private ushort _infillSpacing = 300;
private byte _infillBrightness = 255;
private bool _reinforceInfill;
#endregion
#region Overrides
public override string IconClass => "mdi-checkerboard";
public override string Title => "Infill";
public override string Description =>
$"Generate infill patterns in the model.\n\nNOTES:\n1) You must exclude floor and ceil layers from the range.\n2) You must take care of drain holes after the operation.";
public override string ConfirmationText =>
$"infill model with {InfillType} from layers {LayerIndexStart} through {LayerIndexEnd}?";
public override string ProgressTitle =>
$"Infill model with {InfillType} from layers {LayerIndexStart} through {LayerIndexEnd}";
public override string ProgressAction => "Infilled layers";
#endregion
#region Enums
public enum InfillAlgorithm
{
//Rhombus,
[Description("Straight pillars (Weak)")]
Pillars,
[Description("Concentric (Weak)")]
Concentric,
[Description("Waves (Medium)")]
Waves,
[Description("Cubic cross: Fixed pilars with crossing sections (Optimal)")]
CubicCross,
[Description("Cubic alternating cross: Fixed pilars with crossing sections alternating in directions (Optimal)")]
CubicCrossAlternating,
[Description("Cubic star: Fixed pilars with crossing sections in star pattern (Strong)")]
CubicStar,
[Description("Honeycomb (Strong)")]
Honeycomb,
[Description("Gyroid (Strong)")]
Gyroid,
}
#endregion
#region Properties
public InfillAlgorithm InfillType
{
get => _infillType;
set => RaiseAndSetIfChanged(ref _infillType, value);
}
public ushort WallThickness
{
get => _wallThickness;
set => RaiseAndSetIfChanged(ref _wallThickness, value);
}
public byte InfillBrightness
{
get => _infillBrightness;
set => RaiseAndSetIfChanged(ref _infillBrightness, value);
}
public ushort InfillThickness
{
get => _infillThickness;
set => RaiseAndSetIfChanged(ref _infillThickness, value);
}
public ushort InfillSpacing
{
get => _infillSpacing;
set => RaiseAndSetIfChanged(ref _infillSpacing, value);
}
public bool ReinforceInfill
{
get => _reinforceInfill;
set => RaiseAndSetIfChanged(ref _reinforceInfill, value);
}
public override string ToString()
{
var result = $"[{_infillType}] [Wall: {_wallThickness}px] [B: {_infillBrightness}px] [T: {_infillThickness}px] [S: {_infillSpacing}px] [R: {_reinforceInfill}]" + LayerRangeString;
if (!string.IsNullOrEmpty(ProfileName)) result = $"{ProfileName}: {result}";
return result;
}
#endregion
#region Constructor
public OperationInfill() { }
public OperationInfill(FileFormat slicerFile) : base(slicerFile) { }
#endregion
#region Equality
private bool Equals(OperationInfill other)
{
return _infillType == other._infillType && _wallThickness == other._wallThickness && _infillThickness == other._infillThickness && _infillSpacing == other._infillSpacing && _infillBrightness == other._infillBrightness && _reinforceInfill == other._reinforceInfill;
}
public override bool Equals(object? obj)
{
return ReferenceEquals(this, obj) || obj is OperationInfill other && Equals(other);
}
public override int GetHashCode()
{
return HashCode.Combine((int) _infillType, _wallThickness, _infillThickness, _infillSpacing, _infillBrightness, _reinforceInfill);
}
#endregion
#region Methods
protected override bool ExecuteInternally(OperationProgress progress)
{
Mat? mask = null;
if (_infillType == InfillAlgorithm.Honeycomb)
{
mask = GetHoneycombMask(GetRoiSizeOrVolumeSize());
CvInvoke.Imshow("Honeycomb", mask);
CvInvoke.WaitKey();
}
else if (_infillType == InfillAlgorithm.Concentric)
{
mask = GetConcentricMask(GetRoiSizeOrVolumeSize());
}
Parallel.For(LayerIndexStart, LayerIndexEnd + 1, CoreSettings.GetParallelOptions(progress), layerIndex =>
{
using var mat = SlicerFile[layerIndex].LayerMat;
Execute(mat, layerIndex, mask!);
SlicerFile[layerIndex].LayerMat = mat;
progress.LockAndIncrement();
});
mask?.Dispose();
return !progress.Token.IsCancellationRequested;
}
public override bool Execute(Mat mat, params object[]? arguments)
{
if (arguments is null || arguments.Length < 1) return false;
var kernel = EmguExtensions.Kernel3x3Rectangle;
uint index = Convert.ToUInt32(arguments[0]);
uint layerIndex = index - LayerIndexStart;
var infillColor = new MCvScalar(_infillBrightness);
Mat? patternMask = null;
using Mat erode = new ();
using Mat diff = new ();
var target = GetRoiOrVolumeBounds(mat);
using var mask = GetMask(mat);
bool disposeTargetMask = true;
if (_infillType is InfillAlgorithm.Pillars
or InfillAlgorithm.CubicCross
or InfillAlgorithm.CubicCrossAlternating
or InfillAlgorithm.CubicStar)
{
using var infillPattern = EmguExtensions.InitMat(new Size(_infillSpacing, _infillSpacing));
using var matPattern = mat.NewBlank();
bool firstPattern = true;
uint accumulator = 0;
bool dynamicCenter = false;
while (accumulator < layerIndex)
{
dynamicCenter = !dynamicCenter;
firstPattern = true;
accumulator += _infillSpacing;
if (accumulator >= layerIndex) break;
if (_reinforceInfill)
{
firstPattern = false;
accumulator += _infillThickness;
}
}
if (firstPattern)
{
int thickness = _infillThickness / 2;
// Top Left
CvInvoke.Rectangle(infillPattern,
new Rectangle(0, 0, thickness, thickness),
infillColor, -1);
// Top Right
CvInvoke.Rectangle(infillPattern,
new Rectangle(infillPattern.Width - thickness, 0, thickness, thickness),
infillColor, -1);
// Bottom Left
CvInvoke.Rectangle(infillPattern,
new Rectangle(0, infillPattern.Height - thickness, thickness, thickness),
infillColor, -1);
// Bottom Right
CvInvoke.Rectangle(infillPattern,
new Rectangle(infillPattern.Width - thickness, infillPattern.Height - thickness,
thickness, thickness),
infillColor, -1);
// Center cross
int margin = (int) (InfillSpacing - accumulator + layerIndex) - thickness;
int marginInv = (int) (accumulator - layerIndex) - thickness;
if (_infillType == InfillAlgorithm.CubicCross ||
(_infillType == InfillAlgorithm.CubicCrossAlternating &&
dynamicCenter) ||
_infillType == InfillAlgorithm.CubicStar)
{
CvInvoke.Rectangle(infillPattern,
new Rectangle(margin, margin, _infillThickness, _infillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(marginInv, marginInv, _infillThickness,
_infillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(margin, marginInv, _infillThickness,
_infillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(marginInv, margin, _infillThickness,
_infillThickness),
infillColor, -1);
}
if (_infillType == InfillAlgorithm.CubicStar ||
(_infillType == InfillAlgorithm.CubicCrossAlternating &&
!dynamicCenter))
{
CvInvoke.Rectangle(infillPattern,
new Rectangle(margin, -thickness, _infillThickness,
_infillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(marginInv, -thickness, _infillThickness,
_infillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(-thickness, margin, _infillThickness,
_infillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(-thickness, marginInv, _infillThickness,
_infillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(InfillSpacing - thickness, margin,
_infillThickness, _infillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(InfillSpacing - thickness, marginInv,
_infillThickness, _infillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(margin, InfillSpacing - thickness,
_infillThickness, _infillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(marginInv, InfillSpacing - thickness,
_infillThickness, _infillThickness),
infillColor, -1);
}
}
else
{
CvInvoke.Rectangle(infillPattern,
new Rectangle(0, 0, _infillSpacing, _infillSpacing),
infillColor, _infillThickness);
}
CvInvoke.Repeat(infillPattern, target.Rows / infillPattern.Rows + 1,
target.Cols / infillPattern.Cols + 1, matPattern);
patternMask = matPattern.Roi(target);
disposeTargetMask = true;
}
else if (_infillType == InfillAlgorithm.Honeycomb)
{
if (arguments.Length >= 2)
{
patternMask = (Mat)arguments[1];
disposeTargetMask = false;
}
else
{
patternMask = GetHoneycombMask(target.Size);
disposeTargetMask = true;
}
}
else if (_infillType == InfillAlgorithm.Concentric)
{
if (arguments.Length >= 2)
{
patternMask = (Mat)arguments[1];
disposeTargetMask = false;
}
else
{
patternMask = GetConcentricMask(target.Size);
disposeTargetMask = true;
}
}
else if (_infillType == InfillAlgorithm.Waves)
{
var sineHeight = 100;
var sineWidth = 100;
var radius = (ushort)(_infillThickness / 2);
var points = new List<Point>();
bool isHorizontal = true;
float accumulator = 0;
for (int i = 0; i <= layerIndex; i++)
{
accumulator += SlicerFile[index].RelativePositionZ;
if (accumulator >= 2)
{
isHorizontal = !isHorizontal;
accumulator = 0;
}
}
//using var infillPattern = EmguExtensions.InitMat(new Size(_infillSpacing, _infillSpacing));
//using var matPattern = new Mat();
using var infillPattern = mat.NewBlank();
int maxY = 0;
if (isHorizontal)
{
for (int x = 0; x < mat.Width; x += radius)
{
int y = (int) (Math.Sin((double) x / sineWidth /*+ sineWidth * layerIndex*/) * sineHeight / 2.0 +
sineHeight / 2.0 + radius);
points.Add(new Point(x, y));
maxY = Math.Max(maxY, y);
}
var infillPatternRoi = infillPattern.Roi(new Size(infillPattern.Width, maxY + radius + 2 + _infillSpacing));
CvInvoke.Polylines(infillPatternRoi, points.ToArray(), false, infillColor, _infillThickness);
CvInvoke.Repeat(infillPatternRoi, target.Rows / infillPatternRoi.Rows + 1, 1, infillPattern);
}
else
{
for (int y = 0; y < mat.Height; y += radius)
{
int x = (int)(Math.Sin((double)y / sineWidth /*+ sineWidth * layerIndex*/) * sineHeight / 2.0 +
sineHeight / 2.0 + radius);
points.Add(new Point(x, y));
maxY = Math.Max(maxY, x);
}
var infillPatternRoi = infillPattern.Roi(new Size(maxY + radius + 2 + _infillSpacing, infillPattern.Height));
CvInvoke.Polylines(infillPatternRoi, points.ToArray(), false, infillColor, _infillThickness);
CvInvoke.Repeat(infillPatternRoi, 1, target.Cols / infillPatternRoi.Cols + 1, infillPattern);
}
points.Clear();
patternMask = infillPattern.Roi(target);
disposeTargetMask = true;
}
else if (_infillType == InfillAlgorithm.Gyroid)
{
patternMask = target.NewBlank();
var scaleRatio = 0.0012 / (_infillSpacing + _infillThickness / 2);
//var scaleX = 0.04 * _infillSpacing * Math.PI / target.Width;
//var scaleY = 0.04 * _infillSpacing * Math.PI / target.Height;
var scaleX = scaleRatio * mat.Width;
var scaleY = scaleRatio * mat.Height;
//const double scaleZ = 2.0 * Math.PI;
//var dz = 2.0 * scaleZ / LayerRangeCount; // z step
//var zz = 0.05 * (SlicerFile[index].LayerHeight / 0.05f) * (layerIndex + 1);
float zz = 0;
for (var i = LayerIndexStart; i <= index; i++)
{
zz += SlicerFile[i].RelativePositionZ;
}
for (int y = 0; y < patternMask.Height; y++)
{
var span = patternMask.GetRowSpan<byte>(y);
var yy = y * scaleY; // y position of pixel
for (int x = 0; x < patternMask.Width; x++)
{
var xx = x * scaleX; // x position of pixel
var d = Math.Sin(xx) * Math.Cos(yy) // compute gyroid equation
+ Math.Sin(yy) * Math.Cos(zz)
+ Math.Sin(zz) * Math.Cos(xx);
//if (d > 1e-6) continue; // Far from surface
if (Math.Abs(d) - 0.006*_infillThickness > 0) continue;
//if (d - 0.05 > 1e-6) continue;
span[x] = _infillBrightness;
}
}
//using var contours = patternMask.FindContours();
//CvInvoke.DrawContours(patternMask, contours, -1, infillColor, _infillThickness);
disposeTargetMask = true;
}
//patternMask.Save("D:\\pattern.png");
CvInvoke.Erode(target, erode, kernel, EmguExtensions.AnchorCenter, WallThickness, BorderType.Reflect101,
default);
CvInvoke.Subtract(target, erode, diff);
CvInvoke.BitwiseAnd(erode, patternMask, target, mask);
CvInvoke.Add(target, diff, target, mask);
if (disposeTargetMask)
{
patternMask!.Dispose();
}
return true;
}
public Mat GetHoneycombMask(Size targetSize)
{
var patternMask = EmguExtensions.InitMat(targetSize);
var halfInfillSpacingD = _infillSpacing / 2.0;
var halfInfillSpacing = (int)Math.Round(halfInfillSpacingD);
var halfThickenss = _infillThickness / 2;
int width = (int)Math.Round(4 * (halfInfillSpacing / Math.Sqrt(3)));
var infillColor = new MCvScalar(_infillBrightness);
int cols = (int)Math.Ceiling((float)targetSize.Width / _infillSpacing) + 2;
int rows = (int)Math.Ceiling((float)targetSize.Height / _infillSpacing);
for (int col = 0; col <= cols; col++)
{
for (int row = 0; row <= rows; row++)
{
// Move over for the column number.
int x = (int)Math.Round(halfThickenss + col * (width * 0.75f));
// Move down the required number of rows.
int y = halfThickenss + halfInfillSpacing + row * _infillSpacing;
// If the column is odd, move down half a hex more.
if (col % 2 == 1) y += halfInfillSpacing;
var points = new Point[]
{
new(x, y),
new((int) Math.Round(x + width * 0.25f), y - halfInfillSpacing),
new((int) Math.Round(x + width * 0.75f), y - halfInfillSpacing),
new(x + width, y),
new((int) Math.Round(x + width * 0.75f), y + halfInfillSpacing),
new((int) Math.Round(x + width * 0.25f), y + halfInfillSpacing),
};
CvInvoke.Polylines(patternMask, points, true, infillColor, _infillThickness);
}
}
return patternMask;
}
public Mat GetConcentricMask(Size targetSize)
{
var patternMask = EmguExtensions.InitMat(targetSize);
//var halfInfillSpacing = _infillSpacing / 2;
//var halfThickenss = _infillThickness / 2;
int multiplier = 1;
byte position = 0;
int x = patternMask.Width / 2;
int y = patternMask.Height / 2;
Point[] directions = {
new(0, -_infillSpacing), // top
new(_infillSpacing, 0), // right
new(0, _infillSpacing), // bottom
new(-_infillSpacing, 0), // left
};
bool[] hitLimits =
{
false,
false,
false,
false
};
var points = new List<Point> {new(x, y)};
while (hitLimits.Any(hitLimit => !hitLimit))
{
x += directions[position].X * multiplier;
y += directions[position].Y * multiplier;
if (x < 0 || y < 0 || x >= patternMask.Width || y >= patternMask.Height) hitLimits[position] = true;
points.Add(new Point(x, y));
position++;
if (position == 2)
{
multiplier++;
}
else if (position == 4)
{
multiplier++;
position = 0;
}
}
CvInvoke.Polylines(patternMask, points.ToArray(), false, new MCvScalar(_infillBrightness), _infillThickness);
return patternMask;
}
#endregion
}