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UVtools/UVtools.Core/Obects/BindableBase.cs
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Tiago Conceição dcf85cb509 Add layer import GUI
2020-09-07 05:11:44 +01:00

69 lines
2.7 KiB
C#

/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using System.ComponentModel;
using System.Runtime.CompilerServices;
namespace UVtools.Core.Obects
{
/// <summary>
/// Implementation of <see cref="INotifyPropertyChanged" /> to simplify models.
/// </summary>
public abstract class BindableBase : INotifyPropertyChanged
{
/// <summary>
/// Multicast event for property change notifications.
/// </summary>
public event PropertyChangedEventHandler PropertyChanged;
/// <summary>
/// Checks if a property already matches a desired value. Sets the property and
/// notifies listeners only when necessary.
/// </summary>
/// <typeparam name="T">Type of the property.</typeparam>
/// <param name="storage">Reference to a property with both getter and setter.</param>
/// <param name="value">Desired value for the property.</param>
/// <param name="propertyName">
/// Name of the property used to notify listeners. This
/// value is optional and can be provided automatically when invoked from compilers that
/// support CallerMemberName.
/// </param>
/// <returns>
/// True if the value was changed, false if the existing value matched the
/// desired value.
/// </returns>
protected bool SetProperty<T>(ref T storage, T value, [CallerMemberName] string propertyName = null)
{
if (Equals(storage, value))
{
return false;
}
storage = value;
OnPropertyChanged(propertyName);
return true;
}
/// <summary>
/// Notifies listeners that a property value has changed.
/// </summary>
/// <param name="propertyName">
/// Name of the property used to notify listeners. This
/// value is optional and can be provided automatically when invoked from compilers
/// that support <see cref="CallerMemberNameAttribute" />.
/// </param>
protected void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
var eventHandler = PropertyChanged;
if (!ReferenceEquals(eventHandler, null))
{
eventHandler(this, new PropertyChangedEventArgs(propertyName));
}
}
}
}