mirror of
https://github.com/riegera2412/UVtools.git
synced 2026-07-09 01:52:32 +02:00
c3c952bd26
- **Benchmark tool:** - (Add) Reference machine Intel® Core™ i9-13900K @ 5.5 GHz - (Improvement) Layout and arrangement - **Windows MSI:** - (Improvement) Move registry keys from HKCU to HKLM - (Improvement) Sign MSI package - (Upgrade) Windows MSI: Wix 3 to 4 - (Fix) SL1: Change `SupportPillarWideningFactor` from ushort to float - (Fix) PCB exposure: Implement G02 and G03 arcs (#692) - (Upgrade) .NET from 6.0.15 to 6.0.16 - (Upgrade) openCV from 4.6.0 to 4.7.0
181 lines
5.1 KiB
C#
181 lines
5.1 KiB
C#
/*
|
|
* GNU AFFERO GENERAL PUBLIC LICENSE
|
|
* Version 3, 19 November 2007
|
|
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
|
* Everyone is permitted to copy and distribute verbatim copies
|
|
* of this license document, but changing it is not allowed.
|
|
*/
|
|
|
|
using System;
|
|
using System.Globalization;
|
|
|
|
namespace UVtools.Core.Extensions;
|
|
|
|
public static class MathExtensions
|
|
{
|
|
/*public static byte Clamp(this byte value, byte min, byte max)
|
|
{
|
|
return value <= min ? min : value >= max ? max : value;
|
|
}
|
|
|
|
public static sbyte Clamp(this sbyte value, sbyte min, sbyte max)
|
|
{
|
|
return value <= min ? min : value >= max ? max : value;
|
|
}
|
|
|
|
public static ushort Clamp(this ushort value, ushort min, ushort max)
|
|
{
|
|
return value <= min ? min : value >= max ? max : value;
|
|
}
|
|
|
|
public static short Clamp(this short value, short min, short max)
|
|
{
|
|
return value <= min ? min : value >= max ? max : value;
|
|
}
|
|
|
|
public static uint Clamp(this uint value, uint min, uint max)
|
|
{
|
|
return value <= min ? min : value >= max ? max : value;
|
|
}
|
|
|
|
public static int Clamp(this int value, int min, int max)
|
|
{
|
|
return value <= min ? min : value >= max ? max : value;
|
|
}
|
|
|
|
public static ulong Clamp(this ulong value, ulong min, ulong max)
|
|
{
|
|
return value <= min ? min : value >= max ? max : value;
|
|
}
|
|
|
|
public static long Clamp(this long value, long min, long max)
|
|
{
|
|
return value <= min ? min : value >= max ? max : value;
|
|
}
|
|
|
|
public static float Clamp(this float value, float min, float max)
|
|
{
|
|
return value <= min ? min : value >= max ? max : value;
|
|
}
|
|
|
|
public static double Clamp(this double value, double min, double max)
|
|
{
|
|
return value <= min ? min : value >= max ? max : value;
|
|
}
|
|
|
|
public static decimal Clamp(this decimal value, decimal min, decimal max)
|
|
{
|
|
return value <= min ? min : value >= max ? max : value;
|
|
}
|
|
|
|
public static T Clamp<T>(T value, T min, T max) where T : IComparable<T>
|
|
{
|
|
if (value.CompareTo(min) < 0)
|
|
return min;
|
|
if (value.CompareTo(max) > 0)
|
|
return max;
|
|
|
|
return value;
|
|
}*/
|
|
|
|
public static uint DecimalDigits(this float val)
|
|
{
|
|
var valStr = val.ToString(CultureInfo.InvariantCulture).TrimEnd('0');
|
|
if (string.IsNullOrEmpty(valStr)) return 0;
|
|
|
|
var index = valStr.IndexOf('.');
|
|
if (index < 0) return 0;
|
|
|
|
return (uint) (valStr[index..].Length - 1);
|
|
}
|
|
|
|
public static uint DecimalDigits(this double val)
|
|
{
|
|
var valStr = val.ToString(CultureInfo.InvariantCulture).TrimEnd('0');
|
|
if (string.IsNullOrEmpty(valStr)) return 0;
|
|
|
|
var index = valStr.IndexOf('.');
|
|
if (index < 0) return 0;
|
|
|
|
return (uint)(valStr[index..].Length - 1);
|
|
}
|
|
|
|
public static uint DecimalDigits(this decimal val)
|
|
{
|
|
var valStr = val.ToString(CultureInfo.InvariantCulture).TrimEnd('0');
|
|
if (string.IsNullOrEmpty(valStr) || valStr[^1] == '.') return 0;
|
|
|
|
var index = valStr.IndexOf('.');
|
|
if (index < 0) return 0;
|
|
|
|
return (uint)(valStr[index..].Length - 1);
|
|
}
|
|
|
|
public static bool IsInteger(this float val, float tolerance = 0.0001f) => Math.Abs(val - Math.Floor(val)) < tolerance;
|
|
public static bool IsInteger(this double val, double tolerance = 0.0001) => Math.Abs(val - Math.Floor(val)) < tolerance;
|
|
public static bool IsInteger(this decimal val) => val == Math.Floor(val);
|
|
|
|
public static int GCD(int a, int b)
|
|
{
|
|
while (a != 0 && b != 0)
|
|
{
|
|
if (a > b)
|
|
a %= b;
|
|
else
|
|
b %= a;
|
|
}
|
|
|
|
return a | b;
|
|
}
|
|
|
|
public static uint GCD(uint a, uint b)
|
|
{
|
|
while (a != 0 && b != 0)
|
|
{
|
|
if (a > b)
|
|
a %= b;
|
|
else
|
|
b %= a;
|
|
}
|
|
|
|
return a | b;
|
|
}
|
|
|
|
public static ulong GCD(ulong a, ulong b)
|
|
{
|
|
while (a != 0 && b != 0)
|
|
{
|
|
if (a > b)
|
|
a %= b;
|
|
else
|
|
b %= a;
|
|
}
|
|
|
|
return a | b;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns sqrt(x<sup>2</sup> + y<sup>2</sup>) without intermediate overflow or underflow.
|
|
/// </summary>
|
|
/// <param name="x"></param>
|
|
/// <param name="y"></param>
|
|
/// <returns></returns>
|
|
public static float Hypot(float x, float y) => (float)Math.Sqrt(Math.Pow(x, 2) + Math.Pow(y, 2));
|
|
|
|
/// <summary>
|
|
/// Returns sqrt(x<sup>2</sup> + y<sup>2</sup>) without intermediate overflow or underflow.
|
|
/// </summary>
|
|
/// <param name="x"></param>
|
|
/// <param name="y"></param>
|
|
/// <returns></returns>
|
|
public static double Hypot(double x, double y) => Math.Sqrt(Math.Pow(x, 2) + Math.Pow(y, 2));
|
|
|
|
/// <summary>
|
|
/// Returns rad to deg
|
|
/// </summary>
|
|
/// <param name="value">Rad value</param>
|
|
/// <returns></returns>
|
|
public static float Deg(float value) => (float)(value * 180 / Math.PI);
|
|
public static double Deg(double value) => value * 180 / Math.PI;
|
|
|
|
} |